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167 lines
5.2 KiB
167 lines
5.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//======================================================================================// |
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#include "cbase.h" |
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#include "func_portal_orientation.h" |
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#include "prop_portal_shared.h" |
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#include "portal_shareddefs.h" |
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#include "portal_util_shared.h" |
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#include "portal_placement.h" |
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#include "collisionutils.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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CEntityClassList<CFuncPortalOrientation> g_FuncPortalOrientationVolumeList; |
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template <> CFuncPortalOrientation *CEntityClassList<CFuncPortalOrientation>::m_pClassList = NULL; |
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CFuncPortalOrientation* GetPortalOrientationVolumeList() |
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{ |
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return g_FuncPortalOrientationVolumeList.m_pClassList; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Test for func_orientation_volume ents which could effect the placement angles of a portal. |
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// Input : vecCurAngles - Default angles to place (may change) |
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// vecCurOrigin - origin of the portal on placement |
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// pPortal - The portal attempting to place |
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// Output : Returns true on success, false on failure. |
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//----------------------------------------------------------------------------- |
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bool UTIL_TestForOrientationVolumes( QAngle& vecCurAngles, const Vector& vecCurOrigin, const CProp_Portal* pPortal ) |
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{ |
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if ( !pPortal ) |
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return false; |
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// Walk list of orientation volumes, obb test each with candidate portal |
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CFuncPortalOrientation *pList = g_FuncPortalOrientationVolumeList.m_pClassList; |
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while ( pList ) |
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{ |
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if ( !pList->IsActive() ) |
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{ |
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pList = pList->m_pNext; |
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continue; |
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} |
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if ( IsOBBIntersectingOBB( vecCurOrigin, vecCurAngles, CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs, |
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pList->GetAbsOrigin(), pList->GetCollideable()->GetCollisionAngles(), pList->GetCollideable()->OBBMins(), pList->GetCollideable()->OBBMaxs() ) ) |
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{ |
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QAngle vecGoalAngles; |
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// Ent is marked to match angles of it's linked partner |
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if ( pList->m_bMatchLinkedAngles ) |
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{ |
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// This feature requires a linked portal on a floor or ceiling. Bail without effecting |
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// the placement angles if we fail those requirements. |
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CProp_Portal* pLinked = pPortal->m_hLinkedPortal.Get(); |
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if ( !pLinked || !(AnglesAreEqual( vecCurAngles.x, -90.0f, 0.1f ) || AnglesAreEqual( vecCurAngles.x, 90.0f, 0.1f )) ) |
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return false; |
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vecGoalAngles = pLinked->GetAbsAngles(); |
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vecCurAngles.y = 0.0f; |
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vecCurAngles.z = vecGoalAngles.z; |
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} |
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// Match the angles loaded in from the map |
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else |
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{ |
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vecGoalAngles = pList->m_vecAnglesToFace; |
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vecCurAngles = vecGoalAngles; |
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} |
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return true; |
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} |
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pList = pList->m_pNext; |
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} |
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return false; |
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} |
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LINK_ENTITY_TO_CLASS( func_portal_orientation, CFuncPortalOrientation ); |
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BEGIN_DATADESC( CFuncPortalOrientation ) |
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DEFINE_FIELD( m_iListIndex, FIELD_INTEGER ), |
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//DEFINE_FIELD ( m_pNext, CFuncPortalOrientation ), |
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DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ), |
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DEFINE_KEYFIELD ( m_bMatchLinkedAngles, FIELD_BOOLEAN, "MatchLinkedAngles" ), |
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DEFINE_KEYFIELD ( m_vecAnglesToFace, FIELD_VECTOR, "AnglesToFace" ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), |
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END_DATADESC() |
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CFuncPortalOrientation::CFuncPortalOrientation() |
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{ |
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g_FuncPortalOrientationVolumeList.Insert( this ); |
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} |
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CFuncPortalOrientation::~CFuncPortalOrientation() |
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{ |
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g_FuncPortalOrientationVolumeList.Remove( this ); |
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} |
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void CFuncPortalOrientation::Spawn() |
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{ |
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BaseClass::Spawn(); |
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// Bind to our model, cause we need the extents for bounds checking |
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SetModel( STRING( GetModelName() ) ); |
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SetRenderMode( kRenderNone ); // Don't draw |
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SetSolid( SOLID_VPHYSICS ); // we may want slanted walls, so we'll use OBB |
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AddSolidFlags( FSOLID_NOT_SOLID ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Test for portals inside our volume when we switch on, and forcibly rotate them |
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//----------------------------------------------------------------------------- |
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void CFuncPortalOrientation::OnActivate( void ) |
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{ |
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if ( !GetCollideable() || m_bDisabled ) |
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return; |
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int iPortalCount = CProp_Portal_Shared::AllPortals.Count(); |
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if( iPortalCount != 0 ) |
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{ |
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CProp_Portal **pPortals = CProp_Portal_Shared::AllPortals.Base(); |
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for( int i = 0; i != iPortalCount; ++i ) |
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{ |
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CProp_Portal *pTempPortal = pPortals[i]; |
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if( IsOBBIntersectingOBB( pTempPortal->GetAbsOrigin(), pTempPortal->GetAbsAngles(), CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs, |
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GetAbsOrigin(), GetCollideable()->GetCollisionAngles(), GetCollideable()->OBBMins(), GetCollideable()->OBBMaxs() ) ) |
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{ |
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QAngle angNewAngles; |
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if ( m_bMatchLinkedAngles ) |
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{ |
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CProp_Portal* pLinked = pTempPortal->m_hLinkedPortal.Get(); |
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if ( !pLinked ) |
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return; |
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angNewAngles = pTempPortal->m_hLinkedPortal->GetAbsAngles(); |
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} |
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else |
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{ |
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angNewAngles = m_vecAnglesToFace; |
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} |
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pTempPortal->PlacePortal( pTempPortal->GetAbsOrigin(), angNewAngles, PORTAL_ANALOG_SUCCESS_NO_BUMP ); |
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} |
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} |
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} |
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} |
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void CFuncPortalOrientation::InputEnable( inputdata_t &inputdata ) |
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{ |
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m_bDisabled = false; |
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OnActivate(); |
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} |
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void CFuncPortalOrientation::InputDisable( inputdata_t &inputdata ) |
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{ |
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m_bDisabled = true; |
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} |