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49 lines
1.0 KiB
49 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Projectile shot by bullsquid |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef GRENADESPIT_H |
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#define GRENADESPIT_H |
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#include "hl1_basegrenade.h" |
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enum SpitSize_e |
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{ |
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SPIT_SMALL, |
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SPIT_MEDIUM, |
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SPIT_LARGE, |
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}; |
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#define SPIT_GRAVITY 0.9 |
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class CGrenadeSpit : public CHL1BaseGrenade |
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{ |
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public: |
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DECLARE_CLASS( CGrenadeSpit, CHL1BaseGrenade ); |
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void Spawn( void ); |
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void Precache( void ); |
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void SpitThink( void ); |
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void GrenadeSpitTouch( CBaseEntity *pOther ); |
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void Event_Killed( const CTakeDamageInfo &info ); |
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void SetSpitSize(int nSize); |
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int m_nSquidSpitSprite; |
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float m_fSpitDeathTime; // If non-zero won't detonate |
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void EXPORT Detonate(void); |
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CGrenadeSpit(void); |
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DECLARE_DATADESC(); |
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}; |
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#endif //GRENADESPIT_H
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