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74 lines
1.7 KiB
74 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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//Gamestats was built for ep1, so this file is going to be amazingly short seeing as how ep1 set the standard |
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#include "cbase.h" |
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#include "ep1_gamestats.h" |
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#include "tier1/utlbuffer.h" |
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static CEP1GameStats s_CEP1GS_ThisJustSitsInMemory; |
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// A bit of a hack to redirect the gamestats API for ep2 (ep3, etc.) |
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extern CBaseGameStats *g_pEP2GameStats; |
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CEP1GameStats::CEP1GameStats( void ) |
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{ |
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gamestats = &s_CEP1GS_ThisJustSitsInMemory; |
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} |
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CBaseGameStats *CEP1GameStats::OnInit( CBaseGameStats *pCurrentGameStats, char const *gamedir ) |
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{ |
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if ( !Q_stricmp( gamedir, "ep2" ) ) |
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{ |
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return g_pEP2GameStats; |
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} |
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return pCurrentGameStats; |
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} |
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const char *CEP1GameStats::GetStatSaveFileName( void ) |
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{ |
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return "ep1_gamestats.dat"; //overriding the default for backwards compatibility with release stat tracking code |
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} |
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const char *CEP1GameStats::GetStatUploadRegistryKeyName( void ) |
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{ |
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return "GameStatsUpload_Ep1"; //overriding the default for backwards compatibility with release stat tracking code |
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} |
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static char const *ep1Maps[] = |
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{ |
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"ep1_citadel_00", |
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"ep1_citadel_01", |
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"ep1_citadel_02", |
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"ep1_citadel_02b", |
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"ep1_citadel_03", |
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"ep1_citadel_04", |
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"ep1_c17_00", |
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"ep1_c17_00a", |
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"ep1_c17_01", |
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"ep1_c17_02", |
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"ep1_c17_02b", |
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"ep1_c17_02a", |
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"ep1_c17_05", |
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"ep1_c17_06", |
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}; |
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bool CEP1GameStats::UserPlayedAllTheMaps( void ) |
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{ |
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int c = ARRAYSIZE( ep1Maps ); |
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for ( int i = 0; i < c; ++i ) |
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{ |
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int idx = m_BasicStats.m_MapTotals.Find( ep1Maps[ i ] ); |
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if( idx == m_BasicStats.m_MapTotals.InvalidIndex() ) |
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return false; |
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} |
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return true; |
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} |
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