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35 lines
725 B
35 lines
725 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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// system |
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#include <stdio.h> |
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#ifdef _XBOX |
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#include <ctype.h> |
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#endif |
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// Valve |
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#include "tier0/dbg.h" |
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#include "mathlib/mathlib.h" |
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#include "mathlib/vector.h" |
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#include "utlvector.h" |
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#include "convert.h" |
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#include "commonmacros.h" |
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// vphysics |
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#include "vphysics_interface.h" |
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#include "vphysics_saverestore.h" |
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#include "vphysics_internal.h" |
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#include "physics_material.h" |
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#include "physics_environment.h" |
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#include "physics_object.h" |
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// ivp |
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#include "ivp_physics.hxx" |
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#include "ivp_core.hxx" |
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#include "ivp_templates.hxx" |
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// havok
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