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44 lines
1.2 KiB
44 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//===========================================================================// |
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#ifndef ANALOGCODE_H |
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#define ANALOGCODE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "inputsystem/InputEnums.h" |
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//----------------------------------------------------------------------------- |
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// Macro to get at joystick codes |
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//----------------------------------------------------------------------------- |
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#define JOYSTICK_AXIS_INTERNAL( _joystick, _axis ) ( JOYSTICK_FIRST_AXIS + ((_joystick) * MAX_JOYSTICK_AXES) + (_axis) ) |
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#define JOYSTICK_AXIS( _joystick, _axis ) ( (AnalogCode_t)JOYSTICK_AXIS_INTERNAL( _joystick, _axis ) ) |
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//----------------------------------------------------------------------------- |
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// Enumeration for analog input devices. Includes joysticks, mousewheel, mouse |
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//----------------------------------------------------------------------------- |
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enum AnalogCode_t |
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{ |
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ANALOG_CODE_INVALID = -1, |
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MOUSE_X = 0, |
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MOUSE_Y, |
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MOUSE_XY, // Invoked when either x or y changes |
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MOUSE_WHEEL, |
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JOYSTICK_FIRST_AXIS, |
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JOYSTICK_LAST_AXIS = JOYSTICK_AXIS_INTERNAL( MAX_JOYSTICKS-1, MAX_JOYSTICK_AXES-1 ), |
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ANALOG_CODE_LAST, |
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}; |
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#endif // ANALOGCODE_H
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