Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DOD_SMOKEGRENADE_H
#define DOD_SMOKEGRENADE_H
#ifdef _WIN32
#pragma once
#endif
#include "dod_basegrenade.h"
class CDODSmokeGrenade : public CDODBaseGrenade
{
public:
DECLARE_CLASS( CDODSmokeGrenade, CDODBaseGrenade );
DECLARE_DATADESC();
DECLARE_SERVERCLASS();
virtual void Spawn();
virtual void Precache();
virtual void BounceSound( void );
virtual void Detonate();
virtual bool CanBePickedUp( void ) { return false; }
void Think_Emit();
void Think_Fade();
void Think_Remove();
private:
bool m_bFading;
bool m_bInitialSmoke;
float m_flRemoveTime;
CNetworkVar( float, m_flSmokeSpawnTime );
};
#endif // DOD_SMOKEGRENADE_H