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58 lines
1.2 KiB
58 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "unicode/unicode.h" |
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class CUnicodeWindows : public IUnicodeWindows |
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{ |
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public: |
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virtual LRESULT DefWindowProcW( |
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HWND hWnd, |
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UINT Msg, |
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WPARAM wParam, |
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LPARAM lParam ) |
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{ |
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return ::DefWindowProcW( hWnd, Msg, wParam, lParam ); |
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} |
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virtual HWND CreateWindowExW( |
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DWORD dwExStyle, |
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LPCWSTR lpClassName, |
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LPCWSTR lpWindowName, |
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DWORD dwStyle, |
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int x, |
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int y, |
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int nWidth, |
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int nHeight, |
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HWND hWndParent, |
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HMENU hMenu, |
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HINSTANCE hInstance, |
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LPVOID lpParam |
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) |
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{ |
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return ::CreateWindowExW( dwExStyle, lpClassName, lpWindowName, dwStyle, x, y, |
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nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam ); |
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} |
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virtual ATOM RegisterClassW |
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( |
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CONST WNDCLASSW *lpWndClass |
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) |
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{ |
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return ::RegisterClassW( lpWndClass ); |
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} |
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virtual BOOL UnregisterClassW |
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( |
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LPCWSTR lpClassName, |
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HINSTANCE hInstance |
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) |
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{ |
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return ::UnregisterClassW( lpClassName, hInstance ); |
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} |
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}; |
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EXPOSE_SINGLE_INTERFACE( CUnicodeWindows, IUnicodeWindows, VENGINE_UNICODEINTERFACE_VERSION ); |