Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Unit test program for CommandBuffer
//
// $NoKeywords: $
//=============================================================================//
#include "unitlib/unitlib.h"
#include "tier1/CommandBuffer.h"
#include "tier1/strtools.h"
#include "tier0/platform.h"
#include "tier0/fasttimer.h"
DEFINE_TESTSUITE( MathlibTestSuite )
DEFINE_TESTCASE( MathlibTestSSE, MathlibTestSuite )
{
CFastTimer timer;
timer.Start();
float sum = 0.f;
for( float a = 0.f; a <= M_PI; a += 0.000001f )
sum += sinf(a);
timer.End();
Msg("cos Cycles: %llu\n", timer.GetDuration().GetLongCycles());
Msg("cos sum - %f\n", sum);
timer.Start();
for( float a = 0.f; a <= M_PI; a += 0.000001f )
sum += FastCos(a);
timer.End();
Msg("ssecos Cycles: %llu\n", timer.GetDuration().GetLongCycles());
Msg("ssecos sum - %f\n", sum);
}