Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr 965ef97212 togl/togles: set D3DMATRIX alignment to 16 2 years ago
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IceKey.H 1 5 years ago
amd3dx.h 1 5 years ago
anorms.h 1 5 years ago
bumpvects.h 1 5 years ago
compressed_3d_unitvec.h 1 5 years ago
compressed_light_cube.h 1 5 years ago
compressed_vector.h Replace empty constructors with default constructors #88 2 years ago
halton.h 1 5 years ago
lightdesc.h misaligment fixes 3 years ago
math_pfns.h WIP: move vmatrix functions to header and inline them 2 years ago
mathlib.h materialsystem: set allocator alignment 16( fixes crash in release build ) 2 years ago
matrixmath.h 1 5 years ago
noise.h 1 5 years ago
polyhedron.h aarch64: fix android build 2 years ago
quantize.h 1 5 years ago
simdvectormatrix.h WIP: fix some memaccess-class warnings 2 years ago
spherical_geometry.h 1 5 years ago
ssemath.h WIP: fix some memaccess-class warnings 2 years ago
ssequaternion.h 1 5 years ago
vector.h Replace empty constructors with default constructors #88 2 years ago
vector2d.h Replace empty constructors with default constructors #88 2 years ago
vector4d.h WIP: move vmatrix functions to header and inline them 2 years ago
vmatrix.h togl/togles: set D3DMATRIX alignment to 16 2 years ago
vplane.h Replace empty constructors with default constructors #88 2 years ago