Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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perftest
traceperf
xbox
cbase.h
convert.cpp
convert.h
ledgewriter.cpp
ledgewriter.h
linear_solver.cpp
linear_solver.h
main.cpp
physics_airboat.cpp
physics_airboat.h
physics_collide.cpp
physics_constraint.cpp
physics_constraint.h
physics_controller_raycast_vehicle.cpp
physics_controller_raycast_vehicle.h
physics_environment.cpp
physics_environment.h
physics_fluid.cpp
physics_fluid.h
physics_friction.cpp
physics_friction.h
physics_material.cpp
physics_material.h
physics_motioncontroller.cpp
physics_motioncontroller.h
physics_object.cpp
physics_object.h
physics_shadow.cpp
physics_shadow.h
physics_spring.cpp
physics_spring.h
physics_trace.h
physics_vehicle.cpp
physics_vehicle.h
physics_virtualmesh.cpp
physics_virtualmesh.h
stdafx.cpp
trace.cpp
vcollide_parse.cpp
vcollide_parse_private.h
vphysics.vpc
vphysics_internal.h
vphysics_saverestore.cpp
vphysics_saverestore.h
wscript