Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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shaderapidx9
shaderapiempty
shaderlib
stdshaders
xbox
CColorCorrection.cpp
CMaterialSubRect.cpp
IHardwareConfigInternal.h
IShaderSystem.h
MaterialSystem.rc
Resource.rc
checkmaterials.cpp
cmaterial.cpp
cmaterial_queuefriendly.cpp
cmaterial_queuefriendly.h
cmaterialdict.cpp
cmaterialdict.h
cmaterialsystem.cpp
cmaterialsystem.h
cmaterialvar.cpp
cmatlightmaps.cpp
cmatlightmaps.h
cmatnullrendercontext.cpp
cmatnullrendercontext.h
cmatqueuedrendercontext.cpp
cmatqueuedrendercontext.h
cmatrendercontext.cpp
cmatrendercontext.h
colorspace.cpp
colorspace.h
ctexture.cpp
ctexturecompositor.cpp
ctexturecompositor.h
genshadermacro.pl
imagepacker.cpp
imagepacker.h
imaterialinternal.h
imaterialsysteminternal.h
imatrendercontextinternal.h
imorphinternal.h
itextureinternal.h
mat_stub.cpp
mat_stub.h
materialsystem.vpc
materialsystem_global.cpp
materialsystem_global.h
morph.cpp
occlusionquerymgr.cpp
occlusionquerymgr.h
pch_materialsystem.cpp
pch_materialsystem.h
resource.h
shader_dll_verify.cpp
shader_dll_verify.h
shadersystem.cpp
shadersystem.h
texturemanager.cpp
texturemanager.h
wireframe.cpp
wscript