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451 lines
13 KiB
451 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: A helper that represents the axis of rotation for a rotating entity. |
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// When selected, it exposes handles for the endpoints of the axis. |
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// |
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// It writes the axis as a keyvalue of the form: |
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// |
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// "x0 y0 z0, x1 y1 z1" |
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// |
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//=============================================================================// |
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#include "stdafx.h" |
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#include "Box3D.h" |
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#include "GlobalFunctions.h" |
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#include "fgdlib/HelperInfo.h" |
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#include "materialsystem/imaterialsystem.h" |
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#include "materialsystem/imesh.h" |
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#include "MainFrm.h" // For refreshing the object properties dialog |
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#include "MapDoc.h" |
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#include "MapAxisHandle.h" |
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#include "MapPointHandle.h" |
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#include "MapView2D.h" |
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#include "Material.h" |
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#include "Options.h" |
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#include "Render2D.h" |
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#include "Render3D.h" |
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#include "ToolManager.h" |
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#include "ToolAxisHandle.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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IMPLEMENT_MAPCLASS(CMapAxisHandle); |
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//----------------------------------------------------------------------------- |
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// Purpose: Factory function. Used for creating a CMapAxisHandle from a set |
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// of string parameters from the FGD file. |
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// Input : pInfo - Pointer to helper info class which gives us information |
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// about how to create the class. |
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// Output : Returns a pointer to the class, NULL if an error occurs. |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapAxisHandle::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) |
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{ |
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static char *pszDefaultKeyName = "axis"; |
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const char *pszKey = pHelperInfo->GetParameter(0); |
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if (pszKey == NULL) |
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{ |
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pszKey = pszDefaultKeyName; |
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} |
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CMapAxisHandle *pBox = new CMapAxisHandle(pszKey); |
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pBox->SetRenderColor(255, 255, 255); |
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return(pBox); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pfMins - |
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// pfMaxs - |
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//----------------------------------------------------------------------------- |
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CMapAxisHandle::CMapAxisHandle(void) |
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{ |
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Initialize(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pfMins - |
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// pfMaxs - |
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//----------------------------------------------------------------------------- |
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CMapAxisHandle::CMapAxisHandle(const char *pszKey) |
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{ |
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Initialize(); |
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strcpy(m_szKeyName, pszKey); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::Initialize(void) |
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{ |
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m_szKeyName[0] = '\0'; |
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r = 255; |
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g = 255; |
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b = 255; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CMapAxisHandle::~CMapAxisHandle(void) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bFullUpdate - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::CalcBounds(BOOL bFullUpdate) |
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{ |
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CMapClass::CalcBounds(bFullUpdate); |
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// |
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// We don't affect our parent's 2D render bounds. |
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// |
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m_Render2DBox.ResetBounds(); |
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// |
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// Calculate 3D culling box. |
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// |
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m_CullBox.ResetBounds(); |
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for (int i = 0; i < 2; i++) |
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{ |
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m_Point[i].CalcBounds(bFullUpdate); |
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Vector vecMins; |
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Vector vecMaxs; |
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m_Point[i].GetCullBox(vecMins, vecMaxs); |
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m_CullBox.UpdateBounds(vecMins, vecMaxs); |
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} |
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m_BoundingBox = m_CullBox; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : CMapClass |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapAxisHandle::Copy(bool bUpdateDependencies) |
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{ |
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CMapAxisHandle *pCopy = new CMapAxisHandle; |
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if (pCopy != NULL) |
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{ |
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pCopy->CopyFrom(this, bUpdateDependencies); |
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} |
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return(pCopy); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pObject - |
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// Output : CMapClass |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapAxisHandle::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) |
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{ |
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Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapAxisHandle))); |
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CMapAxisHandle *pFrom = (CMapAxisHandle *)pObject; |
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CMapClass::CopyFrom(pObject, bUpdateDependencies); |
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m_Point[0].CopyFrom(&pFrom->m_Point[0], bUpdateDependencies); |
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m_Point[1].CopyFrom(&pFrom->m_Point[1], bUpdateDependencies); |
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strcpy(m_szKeyName, pFrom->m_szKeyName); |
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return(this); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Gets the tool object for a given context data from HitTest2D. |
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//----------------------------------------------------------------------------- |
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CBaseTool *CMapAxisHandle::GetToolObject(int nHitData, bool bAttachObject) |
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{ |
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// FIXME: ideally, we could use CToolPointHandle here, because all it does is move |
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// points around, but that would require some way for the CMapAxisHandle to know |
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// when the CMapPointHandle's position changes. This way the CToolAxisHandle can |
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// handle the notification. In general, we need a better system for building complex |
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// objects from simple ones and handling changes to the simple objects in the complex one. |
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// |
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// If we DID use a CToolPointHandle, we'd need to reconcile the status bar updates that |
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// are done in OnMouseMove2D, because points and axes cause different status bar text |
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// to be displayed as they are dragged around. |
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CToolAxisHandle *pTool = (CToolAxisHandle *)ToolManager()->GetToolForID(TOOL_AXIS_HANDLE); |
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if ( bAttachObject ) |
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{ |
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pTool->Attach(this, nHitData); |
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} |
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return pTool; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pView - |
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// point - |
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// nData - |
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// Output : Returns true on success, false on failure. |
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//----------------------------------------------------------------------------- |
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bool CMapAxisHandle::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData) |
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{ |
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if ( IsVisible() ) |
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{ |
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for (int i = 0; i < 2; i++) |
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{ |
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if ( m_Point[i].HitTest2D(pView, point, HitData) ) |
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{ |
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HitData.pObject = this; |
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HitData.uData = i; |
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HitData.nDepth = 0; // map helpers have no real depth |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pRender - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::Render2D(CRender2D *pRender) |
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{ |
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SelectionState_t eState = GetSelectionState(); |
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if (eState == SELECT_NONE) |
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return; |
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m_Point[0].Render2D(pRender); |
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m_Point[1].Render2D(pRender); |
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if (eState == SELECT_MODIFY) |
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{ |
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pRender->PushRenderMode( RENDER_MODE_DOTTED ); |
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pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); |
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} |
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else |
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{ |
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pRender->PushRenderMode( RENDER_MODE_FLAT ); |
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pRender->SetDrawColor( GetRValue(Options.colors.clrToolHandle), GetGValue(Options.colors.clrToolHandle), GetBValue(Options.colors.clrToolHandle) ); |
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} |
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Vector vecOrigin1; |
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Vector vecOrigin2; |
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m_Point[0].GetOrigin(vecOrigin1); |
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m_Point[1].GetOrigin(vecOrigin2); |
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pRender->DrawLine(vecOrigin1, vecOrigin2); |
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pRender->PopRenderMode(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pRender - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::Render3D(CRender3D *pRender) |
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{ |
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if (GetSelectionState() != SELECT_NONE) |
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{ |
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for (int i = 0; i < 2; i++) |
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{ |
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m_Point[i].Render3D(pRender); |
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} |
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Vector vec1; |
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Vector vec2; |
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m_Point[0].GetOrigin(vec1); |
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m_Point[1].GetOrigin(vec2); |
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pRender->SetDrawColor( 255, 255, 255 ); |
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pRender->DrawLine(vec1, vec2); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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int CMapAxisHandle::SerializeRMF(std::fstream &File, BOOL bRMF) |
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{ |
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return(0); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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int CMapAxisHandle::SerializeMAP(std::fstream &File, BOOL bRMF) |
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{ |
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return(0); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Overridden to chain down to our endpoints, which are not children. |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::SetOrigin(Vector &vecOrigin) |
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{ |
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BaseClass::SetOrigin(vecOrigin); |
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m_Point[0].SetOrigin(vecOrigin); |
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m_Point[1].SetOrigin(vecOrigin); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Overridden to chain down to our endpoints, which are not children. |
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//----------------------------------------------------------------------------- |
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SelectionState_t CMapAxisHandle::SetSelectionState(SelectionState_t eSelectionState) |
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{ |
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SelectionState_t eState = BaseClass::SetSelectionState(eSelectionState); |
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m_Point[0].SetSelectionState(eSelectionState); |
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m_Point[1].SetSelectionState(eSelectionState); |
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return eState; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Special version of set SelectionState to set the state in only one |
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// endpoint handle for dragging that handle. |
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//----------------------------------------------------------------------------- |
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SelectionState_t CMapAxisHandle::SetSelectionState(SelectionState_t eSelectionState, int nHandle) |
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{ |
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SelectionState_t eState = BaseClass::SetSelectionState(eSelectionState); |
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m_Point[nHandle].SetSelectionState(eSelectionState); |
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return eState; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Overridden because origin helpers don't take the color of their |
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// parent entity. |
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// Input : red, green, blue - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::SetRenderColor(unsigned char red, unsigned char green, unsigned char blue) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Overridden because origin helpers don't take the color of their |
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// parent entity. |
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// Input : red, green, blue - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::SetRenderColor(color32 rgbColor) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : szKey - |
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// szValue - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::OnParentKeyChanged(const char *szKey, const char *szValue) |
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{ |
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if (!stricmp(szKey, m_szKeyName)) |
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{ |
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Vector vecOrigin1; |
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Vector vecOrigin2; |
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sscanf(szValue, "%f %f %f, %f %f %f", &vecOrigin1.x, &vecOrigin1.y, &vecOrigin1.z, &vecOrigin2.x, &vecOrigin2.y, &vecOrigin2.z); |
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m_Point[0].SetOrigin(vecOrigin1); |
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m_Point[1].SetOrigin(vecOrigin2); |
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CalcBounds(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Called by the axis tool to update the position of the endpoint. |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::UpdateEndPoint(Vector &vecPos, int nPointIndex) |
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{ |
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m_Point[nPointIndex].m_Origin = vecPos; |
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CalcBounds(); |
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UpdateParentKey(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Overridden to transform our endpoints. |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::DoTransform(const VMatrix &matrix) |
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{ |
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BaseClass::DoTransform(matrix); |
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m_Point[0].Transform(matrix); |
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m_Point[1].Transform(matrix); |
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UpdateParentKey(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::UpdateParentKey(void) |
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{ |
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if (m_szKeyName[0]) |
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{ |
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CMapEntity *pEntity = dynamic_cast <CMapEntity *> (m_pParent); |
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if (pEntity != NULL) |
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{ |
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Vector vecOrigin1; |
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Vector vecOrigin2; |
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m_Point[0].GetOrigin(vecOrigin1); |
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m_Point[1].GetOrigin(vecOrigin2); |
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CalcBounds(); |
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char szValue[KEYVALUE_MAX_VALUE_LENGTH]; |
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sprintf(szValue, "%g %g %g, %g %g %g", (double)vecOrigin1.x, (double)vecOrigin1.y, (double)vecOrigin1.z, (double)vecOrigin2.x, (double)vecOrigin2.y, (double)vecOrigin2.z); |
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pEntity->NotifyChildKeyChanged(this, m_szKeyName, szValue); |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Sets the keyvalue in our parent when we are added to the world. |
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// Input : pWorld - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::OnAddToWorld(CMapWorld *pWorld) |
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{ |
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BaseClass::OnAddToWorld(pWorld); |
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UpdateParentKey(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Sets the keyvalue in our parent after the map is loaded. |
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// Input : pWorld - |
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//----------------------------------------------------------------------------- |
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void CMapAxisHandle::PostloadWorld(CMapWorld *pWorld) |
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{ |
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BaseClass::PostloadWorld(pWorld); |
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UpdateParentKey(); |
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} |
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