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128 lines
3.2 KiB
128 lines
3.2 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'GameUI' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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conf.define('GAMEUI_EXPORTS',1) |
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conf.define('NO_STEAM',1) |
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conf.define('VERSION_SAFE_STEAM_API_INTERFACES',1) |
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def build(bld): |
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source = [ |
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'BackgroundMenuButton.cpp', |
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'BasePanel.cpp', |
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'GameConsole.cpp', |
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'GameUI_Interface.cpp', |
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# 'LogoFile.cpp', [!$POSIX] |
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'ModInfo.cpp', |
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'MouseMessageForwardingPanel.cpp', |
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'../common/GameUI/ObjectList.cpp', |
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'PanelListPanel.cpp', |
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'RunGameEngine.cpp', |
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'../common/GameUI/scriptobject.cpp', |
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'Sys_Utils.cpp', |
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'TextEntryBox.cpp', |
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'TGAImagePanel.cpp', |
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'../public/vgui_controls/vgui_controls.cpp', |
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'VGuiSystemModuleLoader.cpp', |
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'BonusMapsDatabase.cpp', |
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'../common/language.cpp', |
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'../common/imageutils.cpp', |
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'SaveGameBrowserDialog.cpp', |
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'gameui_util.cpp', |
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'BitmapImagePanel.cpp', |
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'CommandCheckButton.cpp', |
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'CvarNegateCheckButton.cpp', |
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'../common/GameUI/cvarslider.cpp', |
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'CvarTextEntry.cpp', |
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'CvarToggleCheckButton.cpp', |
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'HapticControlBox.cpp', |
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'KeyToggleCheckButton.cpp', |
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'LabeledCommandComboBox.cpp', |
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'URLButton.cpp', |
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'vcontrolslistpanel.cpp', |
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'BenchmarkDialog.cpp', |
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'BonusMapsDialog.cpp', |
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'CommentaryDialog.cpp', |
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'CommentaryExplanationDialog.cpp', |
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'ContentControlDialog.cpp', |
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'CustomTabExplanationDialog.cpp', |
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'GameConsoleDialog.cpp', |
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'LoadGameDialog_Xbox.cpp', |
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'LoadGameDialog.cpp', |
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'MultiplayerAdvancedDialog.cpp', |
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'NewGameDialog.cpp', |
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'PlayerListDialog.cpp', |
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'SaveGameDialog_Xbox.cpp', |
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'SaveGameDialog.cpp', |
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'LoadCommentaryDialog.cpp', |
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'LoadingDialog.cpp', |
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'BaseSaveGameDialog.cpp', |
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#'ChangeGameDialog.cpp', [!$POSIX] |
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'CreateMultiplayerGameBotPage.cpp', |
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'CreateMultiplayerGameDialog.cpp', |
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'CreateMultiplayerGameGameplayPage.cpp', |
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'CreateMultiplayerGameServerPage.cpp', |
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'OptionsDialog_Xbox.cpp', |
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'ControllerDialog.cpp', |
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'matchmaking/achievementsdialog.cpp', |
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'matchmaking/basedialog.cpp', |
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'matchmaking/dialogmenu.cpp', |
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'matchmaking/leaderboarddialog.cpp', |
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'matchmaking/matchmakingbasepanel.cpp', |
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'matchmaking/pausedialog.cpp', |
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'matchmaking/sessionlobbydialog.cpp', |
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'matchmaking/sessionoptionsdialog.cpp', |
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'matchmaking/sessionbrowserdialog.cpp', |
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'matchmaking/welcomedialog.cpp', |
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'OptionsDialog.cpp', |
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'OptionsSubAudio.cpp', |
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'OptionsSubDifficulty.cpp', |
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'OptionsSubGame.cpp', |
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#'OptionsSubHaptics.cpp', [$WIN32] [$WIN32] |
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'OptionsSubKeyboard.cpp', |
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'OptionsSubMouse.cpp', |
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'OptionsSubTouch.cpp', |
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'OptionsSubMultiplayer.cpp', |
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'OptionsSubPortal.cpp', |
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'OptionsSubVideo.cpp', |
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'OptionsSubVoice.cpp', |
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] |
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includes = [ |
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'.', |
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'../public', |
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'../public/tier0', |
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'../public/tier1', |
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'../common', |
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'../common/GameUI' |
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] |
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defines = [] |
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libs = ['tier0','vgui_controls','tier1','tier2','tier3','vstdlib','vtf','bitmap','mathlib','SDL2','steam_api','matsys_controls','JPEG','PNG','ZLIB'] |
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install_path = bld.env.LIBDIR |
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bld.shlib( |
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source = source, |
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target = PROJECT_NAME, |
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name = PROJECT_NAME, |
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features = 'c cxx', |
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includes = includes, |
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defines = defines, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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idx = bld.get_taskgen_count() |
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) |
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