Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

84 lines
3.7 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef IMPORTKEYVALUEBASE_H
#define IMPORTKEYVALUEBASE_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/idatamodel.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CUtlBuffer;
class KeyValues;
class CDmElement;
//-----------------------------------------------------------------------------
// Serialization class for Key Values
//-----------------------------------------------------------------------------
abstract_class CImportKeyValueBase : public IDmSerializer
{
public:
// Inherited from IDMSerializer
virtual bool StoresVersionInFile() const { return false; }
virtual bool IsBinaryFormat() const { return false; }
virtual bool Serialize( CUtlBuffer &buf, CDmElement *pRoot );
virtual bool Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
const char *pSourceFormatName, int nSourceFormatVersion,
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot );
protected:
// Main entry point for derived classes to implement unserialization
virtual CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues ) = 0;
// Returns the file name associated with the unserialization
const char *FileName() const;
// Creates new elements
CDmElement* CreateDmElement( const char *pElementType, const char *pElementName, DmObjectId_t *pId );
// Recursively resolves all attributes pointing to elements
void RecursivelyResolveElement( CDmElement* pElement );
// Used to add typed attributes from keyvalues
bool AddBoolAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, bool *pDefault = NULL );
bool AddIntAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int *pDefault = NULL );
bool AddFloatAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, float *pDefault = NULL );
bool AddStringAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, const char *pDefault = NULL );
// Used to add typed attributes from keyvalues
bool AddBoolAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, bool *pDefault = NULL );
bool AddIntAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, int *pDefault = NULL );
bool AddFloatAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, float *pDefault = NULL );
bool AddStringAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, const char *pDefault = NULL );
// Used to output typed attributes to keyvalues
void PrintBoolAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
void PrintIntAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
void PrintFloatAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
void PrintStringAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName, bool bSkipEmptryStrings = false, bool bPrintValueOnly = false );
private:
const char *m_pFileName;
};
//-----------------------------------------------------------------------------
// Returns the file name associated with the unserialization
//-----------------------------------------------------------------------------
inline const char *CImportKeyValueBase::FileName() const
{
return m_pFileName;
}
#endif // IMPORTKEYVALUEBASE_H