Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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/*
File: CGRemoteOperation.h
Contains: CoreGraphics remote operation
Version: QuickTime 7.3
Copyright: (c) 2007 (c) 2000-2001 by Apple Computer, Inc., all rights reserved.
Bugs?: For bug reports, consult the following page on
the World Wide Web:
http://developer.apple.com/bugreporter/
*/
#ifndef CGREMOTEOPERATION_H_
#define CGREMOTEOPERATION_H_
#ifndef __CGBASE__
#include <CGBase.h>
#endif
#ifndef __CGGEOMETRY__
#include <CGGeometry.h>
#endif
#ifndef __CGERROR__
#include <CGError.h>
#endif
#ifndef __CFDATE__
#include <CFDate.h>
#endif
#ifndef __CFMACHPORT__
#include <CFMachPort.h>
#endif
#if PRAGMA_ONCE
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if PRAGMA_IMPORT
#pragma import on
#endif
#if PRAGMA_ENUM_ALWAYSINT
#if defined(__fourbyteints__) && !__fourbyteints__
#define __CGREMOTEOPERATION__RESTORE_TWOBYTEINTS
#pragma fourbyteints on
#endif
#pragma enumsalwaysint on
#elif PRAGMA_ENUM_OPTIONS
#pragma option enum=int
#elif PRAGMA_ENUM_PACK
#if __option(pack_enums)
#define __CGREMOTEOPERATION__RESTORE_PACKED_ENUMS
#pragma options(!pack_enums)
#endif
#endif
typedef CGError CGEventErr;
enum {
CGEventNoErr = kCGErrorSuccess
};
/* Screen refresh or drawing notification */
/*
* Callback function pointer;
* Declare your callback function in this form. When an area of the display is
* modified or refreshed, your callback function will be invoked with a count
* of the number of rectangles in the refreshed areas, and a list of the refreshed
* rectangles. The rectangles are in global coordinates.
*
* Your function should not modify, deallocate or free memory pointed to by rectArray.
*
* The system continues to accumulate refreshed areas constantly. Whenever new
* information is available, your callback function is invoked.The list of rects
* passed to the callback function are cleared from the accumulated refreshed area
* when the callback is made.
*
* This callback may be triggered by drawing operations, window movement, and
* display reconfiguration.
*
* Bear in mind that a single rectangle may occupy multiple displays,
* either by overlapping the displays, or by residing on coincident displays
* when mirroring is active. Use the CGGetDisplaysWithRect() to determine
* the displays a rectangle occupies.
*/
typedef u_int32_t CGRectCount;
typedef CALLBACK_API_C( void , CGScreenRefreshCallback )(CGRectCount count, const CGRect *rectArray, void *userParameter);
/*
* Register a callback function to be invoked when an area of the display
* is refreshed, or modified. The function is invoked on the same thread
* of execution that is processing events within your application.
* userParameter is passed back with each invocation of the callback function.
*/
/*
* CGRegisterScreenRefreshCallback()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( void )
CGRegisterScreenRefreshCallback(
CGScreenRefreshCallback callback,
void * userParameter);
/*
* Remove a previously registered calback function.
* Both the function and the userParameter must match the registered entry to be removed.
*/
/*
* CGUnregisterScreenRefreshCallback()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( void )
CGUnregisterScreenRefreshCallback(
CGScreenRefreshCallback callback,
void * userParameter);
/*
* In some applications it may be preferable to have a seperate thread wait for screen refresh data.
* This function should be called on a thread seperate from the event processing thread.
* If screen refresh callback functions are registered, this function should not be used.
* The mechanisms are mutually exclusive.
*
* Deallocate screen refresh rects using CGReleaseScreenRefreshRects().
*
* Returns an error code if parameters are invalid or an error occurs in retrieving
* dirty screen rects from the server.
*/
/*
* CGWaitForScreenRefreshRects()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGWaitForScreenRefreshRects(
CGRect ** pRectArray,
CGRectCount * pCount);
/*
* Deallocate the list of rects recieved from CGWaitForScreenRefreshRects()
*/
/*
* CGReleaseScreenRefreshRects()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( void )
CGReleaseScreenRefreshRects(CGRect * rectArray);
/*
* Posting events: These functions post events into the system. Use for remote
* operation and virtualization.
*
* Note that remote operation requires a valid connection to the server, which
* must be owned by either the root/Administrator user or the logged in console
* user. This means that your application must be running as root/Administrator
* user or the logged in console user.
*/
/*
* Synthesize mouse events.
* mouseCursorPosition should be the global coordinates the mouse is at for the event.
* updateMouseCursor should be TRUE if the on-screen cursor
* should be moved to mouseCursorPosition.
*
* Based on the values entered, the appropriate mouse-down, mouse-up, mouse-move,
* or mouse-drag events are generated, by comparing the new state with the current state.
*
* The current implemementation of the event system supports a maximum of thirty-two buttons.
* The buttonCount parameter should be followed by 'buttonCount' boolean_t values
* indicating button state. The first value should reflect the state of the primary
* button on the mouse. The second value, if any, should reflect the state of the secondary
* mouse button (right), if any. A third value woule be the center button, and the remaining
* buttons would be in USB device order.
*/
typedef u_int32_t CGButtonCount;
/*
* CGPostMouseEvent()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGPostMouseEvent(
CGPoint mouseCursorPosition,
boolean_t updateMouseCursorPosition,
CGButtonCount buttonCount,
boolean_t mouseButtonDown,
...);
/*
* Synthesize scroll wheel events.
*
* The current implemementation of the event system supports a maximum of three wheels.
*
* The wheelCount parameter should be followed by 'wheelCount' 32 bit integer values
* indicating wheel movements. The first value should reflect the state of the primary
* wheel on the mouse. The second value, if any, should reflect the state of a secondary
* mouse wheel, if any.
*
* Wheel movement is represented by small signed integer values,
* typically in a range from -10 to +10. Large values may have unexpected results,
* depending on the application that processes the event.
*/
typedef u_int32_t CGWheelCount;
/*
* CGPostScrollWheelEvent()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGPostScrollWheelEvent(
CGWheelCount wheelCount,
int32_t wheel1,
...);
/*
* Synthesize keyboard events. Based on the values entered,
* the appropriate key down, key up, and flags changed events are generated.
* If keyChar is NUL (0), an apropriate value will be guessed at, based on the
* default keymapping.
*
* All keystrokes needed to generate a character must be entered, including
* SHIFT, CONTROL, OPTION, and COMMAND keys. For example, to produce a 'Z',
* the SHIFT key must be down, the 'z' key must go down, and then the SHIFT
* and 'z' key must be released:
* CGPostKeyboardEvent( (CGCharCode)0, (CGKeyCode)56, true ); // shift down
* CGPostKeyboardEvent( (CGCharCode)'Z', (CGKeyCode)6, true ); // 'z' down
* CGPostKeyboardEvent( (CGCharCode)'Z', (CGKeyCode)6, false ); // 'z' up
* CGPostKeyboardEvent( (CGCharCode)0, (CGKeyCode)56, false ); // 'shift up
*/
typedef u_int16_t CGCharCode;
typedef u_int16_t CGKeyCode;
/*
* CGPostKeyboardEvent()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGPostKeyboardEvent(
CGCharCode keyChar,
CGKeyCode virtualKey,
boolean_t keyDown);
/*
* Warp the mouse cursor to the desired position in global
* coordinates without generating events
*/
/*
* CGWarpMouseCursorPosition()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGWarpMouseCursorPosition(CGPoint newCursorPosition);
/*
* Remote operation may want to inhibit local events (events from
* the machine's keyboard and mouse). This may be done either as a
* explicit request (tracked per app) or as a short term side effect of
* posting an event.
*
* CGInhibitLocalEvents() is typically used for long term remote operation
* of a system, as in automated system testing or telecommuting applications.
* Local device state changes are discarded.
*
* Local event inhibition is turned off if the app that requested it terminates.
*/
/*
* CGInhibitLocalEvents()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGInhibitLocalEvents(boolean_t doInhibit);
/*
* Set the period of time in seconds that local hardware events (keyboard and mouse)
* are supressed after posting an event. Defaults to 0.25 second.
*/
/*
* CGSetLocalEventsSuppressionInterval()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGSetLocalEventsSuppressionInterval(CFTimeInterval seconds);
/*
* By default, the flags that indicate modifier key state (Command, Alt, Shift, etc.)
* from the system's keyboard and from other event sources are ORed together as an event is
* posted into the system, and current key and mouse button state is considered in generating new events.
* This function allows your application to enable or disable the
* merging of event state. When combining is turned off, the event state propagated in the events
* posted by your app reflect state built up only by your app. The state within your app's generated
* event will not be combined with the system's current state, so the system-wide state reflecting key
* and mouse button state will remain unchanged
*
* When called with doCombineState equal to FALSE, this function initializes local (per application)
* state tracking information to a state of all keys, modifiers, and mouse buttons up.
*
* When called with doCombineState equal to TRUE, the current global state of keys, modifiers,
* and mouse buttons are used in generating events.
*/
/*
* CGEnableEventStateCombining()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.1 and later
*/
EXTERN_API_C( CGEventErr )
CGEnableEventStateCombining(boolean_t doCombineState);
/*
* By default the system supresses local hardware events from the keyboard and mouse during
* a short interval after a synthetic event is posted (see CGSetLocalEventsSuppressionInterval())
* and while a synthetic mouse drag (mouse movement with the left/only mouse button down).
* Some classes of applications may want to enable events from some of the local hardware.
* For example, an app may want to post only mouse events, and so may wish to permit local
* keyboard hardware events to pass through.
*
* This interface lets an app specify a state (event supression interval, or mouse drag), and
* a mask of event categories to be passed through.
*/
enum CGEventFilterMask {
kCGEventFilterMaskPermitLocalMouseEvents = 0x00000001, /* Mouse, scroll wheel */
kCGEventFilterMaskPermitLocalKeyboardEvents = 0x00000002, /* Alphanumeric keys and Command, Option, Control, Shift, AlphaLock */
kCGEventFilterMaskPermitSystemDefinedEvents = 0x00000004, /* Power key, bezel buttons, sticky keys */
kCGEventFilterMaskPermitAllEvents = kCGEventFilterMaskPermitLocalMouseEvents | kCGEventFilterMaskPermitLocalKeyboardEvents | kCGEventFilterMaskPermitSystemDefinedEvents
};
typedef enum CGEventFilterMask CGEventFilterMask;
enum CGEventSupressionState {
kCGEventSupressionStateSupressionInterval = 0,
kCGEventSupressionStateRemoteMouseDrag = 1,
kCGNumberOfEventSupressionStates = 2
};
typedef enum CGEventSupressionState CGEventSupressionState;
/*
* CGSetLocalEventsFilterDuringSupressionState()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.1 and later
*/
EXTERN_API_C( CGEventErr )
CGSetLocalEventsFilterDuringSupressionState(
CGEventFilterMask filter,
CGEventSupressionState state);
/*
* Helper function to connect or disconnect the mouse and mouse cursor.
* CGAssociateMouseAndMouseCursorPosition(false) has the same effect
* as the following, without actually modifying the supression interval:
*
* CGSetLocalEventsSuppressionInterval(MAX_DOUBLE);
* CGWarpMouseCursorPosition(currentPosition);
*
* While disconnected, mouse move and drag events will reflect the current position of
* the mouse cursor position, which will not change with mouse movement. Use the
* <CoreGraphics/CGDirectDisplay.h> function:
*
* void CGGetLastMouseDelta( CGMouseDelta * deltaX, CGMouseDelta * deltaY );
*
* This will report mouse movement associated with the last mouse move or drag event.
*
* To update the display cursor position, use the function defined in this module:
*
* CGEventErr CGWarpMouseCursorPosition( CGPoint newCursorPosition );
*/
/*
* CGAssociateMouseAndMouseCursorPosition()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.0 and later
*/
EXTERN_API_C( CGEventErr )
CGAssociateMouseAndMouseCursorPosition(boolean_t connected);
/*
* Some classes of applications need to detect when the window server process dies, or
* is not running. The easiest way to do this is to use a CFMachPortRef.
*
* If the CoreGraphics window server is not running, this function returns NULL.
* If the server is running, a CFMachPortRef is returned.
*
* A program can register a callback function to use a CFMachPortRef to determine
* when the CoreGraphics window server exits:
*
* static void handleWindowServerDeath( CFMachPortRef port, void *info )
* {
* printf( "Window Server port death detected!\n" );
* CFRelease( port );
* exit( 1 );
* }
*
* static void watchForServerDeath()
* {
* CFMachPortRef port;
*
* port = CGWindowServerCFMachPort();
* CFMachPortSetInvalidationCallBack( port, handleWindowServerDeath );
* }
*
* Note that when the window server exits, there may be a few seconds during which
* no window server is running, until the operating system starts a new
* window server/loginwindow pair of processes. This function will return NULL
* until a new window server is running.
*
* Multiple calls to this function may return multiple CFMachPortRefs, each referring
* to the same Mach port. Multiple callbacks registered on multiple CFMachPortRefs
* obtained in this way may fire in a nondetermanistic manner.
*
* Your program will need to run a CFRunLoop for the port death
* callback to function. A program which does not use a CFRunLoop may use
* CFMachPortIsValid(CFMachPortRef port) periodically to check if the port is valid.
*/
/*
* CGWindowServerCFMachPort()
*
* Availability:
* Non-Carbon CFM: not available
* CarbonLib: not available
* Mac OS X: in version 10.1 and later
*/
EXTERN_API_C( CFMachPortRef )
CGWindowServerCFMachPort(void);
#if PRAGMA_ENUM_ALWAYSINT
#pragma enumsalwaysint reset
#ifdef __CGREMOTEOPERATION__RESTORE_TWOBYTEINTS
#pragma fourbyteints off
#endif
#elif PRAGMA_ENUM_OPTIONS
#pragma option enum=reset
#elif defined(__CGREMOTEOPERATION__RESTORE_PACKED_ENUMS)
#pragma options(pack_enums)
#endif
#ifdef PRAGMA_IMPORT_OFF
#pragma import off
#elif PRAGMA_IMPORT
#pragma import reset
#endif
#ifdef __cplusplus
}
#endif
#endif /* CGREMOTEOPERATION_H_ */