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2069 lines
52 KiB
2069 lines
52 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "netmessages.h" |
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#include "bitbuf.h" |
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#include "const.h" |
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#include "../engine/net_chan.h" |
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#include "mathlib/mathlib.h" |
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#include "networkstringtabledefs.h" |
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#include "../engine/event_system.h" |
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#include "../engine/dt.h" |
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#include "tier0/vprof.h" |
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#include "convar.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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// XXX(JohnS): This is no longer used, but we're keeping it so we can check if old network streams set it to work around |
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// missing information in the older SVC_VoiceInit packet. See SVC_VoiceInit::ReadFromBuffer |
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ConVar sv_use_steam_voice( "sv_use_steam_voice", "0", FCVAR_HIDDEN | FCVAR_REPLICATED, |
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"Deprecated - placeholder convar for handling old network streams that " |
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"had an incomplete SVC_VoiceInit packet. Use \"sv_voicecodec steam\"" ); |
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static char s_text[1024]; |
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const char *CLC_VoiceData::ToString(void) const |
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{ |
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Q_snprintf(s_text, sizeof(s_text), "%s: %i bytes", GetName(), Bits2Bytes(m_nLength) ); |
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return s_text; |
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} |
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bool CLC_VoiceData::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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m_nLength = m_DataOut.GetNumBitsWritten(); |
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buffer.WriteWord( m_nLength ); // length in bits |
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//Send this client's XUID (only needed on the 360) |
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#if defined ( _X360 ) |
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buffer.WriteLongLong( m_xuid ); |
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#endif |
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return buffer.WriteBits( m_DataOut.GetBasePointer(), m_nLength ); |
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} |
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bool CLC_VoiceData::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_VoiceData::ReadFromBuffer" ); |
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m_nLength = buffer.ReadWord(); // length in bits |
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#if defined ( _X360 ) |
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m_xuid = buffer.ReadLongLong(); |
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#endif |
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m_DataIn = buffer; |
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return buffer.SeekRelative( m_nLength ); |
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} |
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const char *CLC_Move::ToString(void) const |
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{ |
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Q_snprintf(s_text, sizeof(s_text), "%s: backup %i, new %i, bytes %i", GetName(), |
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m_nNewCommands, m_nBackupCommands, Bits2Bytes(m_nLength) ); |
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return s_text; |
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} |
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bool CLC_Move::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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m_nLength = m_DataOut.GetNumBitsWritten(); |
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buffer.WriteUBitLong( m_nNewCommands, NUM_NEW_COMMAND_BITS ); |
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buffer.WriteUBitLong( m_nBackupCommands, NUM_BACKUP_COMMAND_BITS ); |
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buffer.WriteWord( m_nLength ); |
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return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
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} |
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bool CLC_Move::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_Move::ReadFromBuffer" ); |
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m_nNewCommands = buffer.ReadUBitLong( NUM_NEW_COMMAND_BITS ); |
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m_nBackupCommands = buffer.ReadUBitLong( NUM_BACKUP_COMMAND_BITS ); |
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m_nLength = buffer.ReadWord(); |
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m_DataIn = buffer; |
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return buffer.SeekRelative( m_nLength ); |
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} |
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const char *CLC_ClientInfo::ToString(void) const |
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{ |
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Q_snprintf(s_text, sizeof(s_text), "%s: SendTableCRC %i", GetName(), |
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m_nSendTableCRC ); |
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return s_text; |
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} |
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bool CLC_ClientInfo::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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buffer.WriteLong( m_nServerCount ); |
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buffer.WriteLong( m_nSendTableCRC ); |
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buffer.WriteOneBit( m_bIsHLTV?1:0 ); |
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buffer.WriteLong( m_nFriendsID ); |
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buffer.WriteString( m_FriendsName ); |
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for ( int i=0; i<MAX_CUSTOM_FILES; i++ ) |
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{ |
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if ( m_nCustomFiles[i] != 0 ) |
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{ |
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buffer.WriteOneBit( 1 ); |
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buffer.WriteUBitLong( m_nCustomFiles[i], 32 ); |
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} |
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else |
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{ |
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buffer.WriteOneBit( 0 ); |
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} |
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} |
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#if defined( REPLAY_ENABLED ) |
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buffer.WriteOneBit( m_bIsReplay?1:0 ); |
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#endif |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_ClientInfo::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_ClientInfo::ReadFromBuffer" ); |
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m_nServerCount = buffer.ReadLong(); |
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m_nSendTableCRC = buffer.ReadLong(); |
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m_bIsHLTV = buffer.ReadOneBit()!=0; |
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m_nFriendsID = buffer.ReadLong(); |
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buffer.ReadString( m_FriendsName, sizeof(m_FriendsName) ); |
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for ( int i=0; i<MAX_CUSTOM_FILES; i++ ) |
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{ |
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if ( buffer.ReadOneBit() != 0 ) |
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{ |
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m_nCustomFiles[i] = buffer.ReadUBitLong( 32 ); |
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} |
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else |
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{ |
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m_nCustomFiles[i] = 0; |
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} |
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} |
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#if defined( REPLAY_ENABLED ) |
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m_bIsReplay = buffer.ReadOneBit()!=0; |
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#endif |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_BaselineAck::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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buffer.WriteLong( m_nBaselineTick ); |
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buffer.WriteUBitLong( m_nBaselineNr, 1 ); |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_BaselineAck::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_BaselineAck::ReadFromBuffer" ); |
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m_nBaselineTick = buffer.ReadLong(); |
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m_nBaselineNr = buffer.ReadUBitLong( 1 ); |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_BaselineAck::ToString(void) const |
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{ |
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Q_snprintf(s_text, sizeof(s_text), "%s: tick %i", GetName(), m_nBaselineTick ); |
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return s_text; |
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} |
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bool CLC_ListenEvents::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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int count = MAX_EVENT_NUMBER / 32; |
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for ( int i = 0; i < count; ++i ) |
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{ |
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buffer.WriteUBitLong( m_EventArray.GetDWord( i ), 32 ); |
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} |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_ListenEvents::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_ListenEvents::ReadFromBuffer" ); |
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int count = MAX_EVENT_NUMBER / 32; |
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for ( int i = 0; i < count; ++i ) |
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{ |
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m_EventArray.SetDWord( i, buffer.ReadUBitLong( 32 ) ); |
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} |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_ListenEvents::ToString(void) const |
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{ |
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int count = 0; |
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for ( int i = 0; i<MAX_EVENT_NUMBER; i++ ) |
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{ |
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if ( m_EventArray.Get( i ) ) |
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count++; |
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} |
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Q_snprintf(s_text, sizeof(s_text), "%s: registered events %i", GetName(), count ); |
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return s_text; |
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} |
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bool CLC_RespondCvarValue::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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buffer.WriteSBitLong( m_iCookie, 32 ); |
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buffer.WriteSBitLong( m_eStatusCode, 4 ); |
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buffer.WriteString( m_szCvarName ); |
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buffer.WriteString( m_szCvarValue ); |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_RespondCvarValue::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_RespondCvarValue::ReadFromBuffer" ); |
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m_iCookie = buffer.ReadSBitLong( 32 ); |
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m_eStatusCode = (EQueryCvarValueStatus)buffer.ReadSBitLong( 4 ); |
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// Read the name. |
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buffer.ReadString( m_szCvarNameBuffer, sizeof( m_szCvarNameBuffer ) ); |
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m_szCvarName = m_szCvarNameBuffer; |
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// Read the value. |
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buffer.ReadString( m_szCvarValueBuffer, sizeof( m_szCvarValueBuffer ) ); |
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m_szCvarValue = m_szCvarValueBuffer; |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_RespondCvarValue::ToString(void) const |
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{ |
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Q_snprintf( s_text, sizeof(s_text), "%s: status: %d, value: %s, cookie: %d", GetName(), m_eStatusCode, m_szCvarValue, m_iCookie ); |
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return s_text; |
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} |
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const char *g_MostCommonPathIDs[] = |
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{ |
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"GAME", |
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"MOD" |
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}; |
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const char *g_MostCommonPrefixes[] = |
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{ |
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"materials", |
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"models", |
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"sounds", |
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"scripts" |
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}; |
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static int FindCommonPathID( const char *pPathID ) |
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{ |
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for ( int i=0; i < ARRAYSIZE( g_MostCommonPathIDs ); i++ ) |
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{ |
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if ( V_stricmp( pPathID, g_MostCommonPathIDs[i] ) == 0 ) |
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return i; |
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} |
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return -1; |
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} |
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static int FindCommonPrefix( const char *pStr ) |
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{ |
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for ( int i=0; i < ARRAYSIZE( g_MostCommonPrefixes ); i++ ) |
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{ |
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if ( V_stristr( pStr, g_MostCommonPrefixes[i] ) == pStr ) |
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{ |
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int iNextChar = V_strlen( g_MostCommonPrefixes[i] ); |
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if ( pStr[iNextChar] == '/' || pStr[iNextChar] == '\\' ) |
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return i; |
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} |
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} |
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return -1; |
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} |
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bool CLC_FileCRCCheck::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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// Reserved for future use. |
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buffer.WriteOneBit( 0 ); |
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// Just write a couple bits for the path ID if it's one of the common ones. |
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int iCode = FindCommonPathID( m_szPathID ); |
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if ( iCode == -1 ) |
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{ |
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buffer.WriteUBitLong( 0, 2 ); |
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buffer.WriteString( m_szPathID ); |
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} |
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else |
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{ |
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buffer.WriteUBitLong( iCode+1, 2 ); |
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} |
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iCode = FindCommonPrefix( m_szFilename ); |
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if ( iCode == -1 ) |
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{ |
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buffer.WriteUBitLong( 0, 3 ); |
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buffer.WriteChar( 1 ); // so we can detect the new message version |
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buffer.WriteString( m_szFilename ); |
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} |
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else |
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{ |
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buffer.WriteUBitLong( iCode+1, 3 ); |
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buffer.WriteChar( 1 ); // so we can detect the new message version |
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buffer.WriteString( &m_szFilename[ V_strlen(g_MostCommonPrefixes[iCode])+1 ] ); |
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} |
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buffer.WriteBits( &m_MD5.bits, sizeof(m_MD5.bits)*8 ); |
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buffer.WriteUBitLong( m_CRCIOs, 32 ); |
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buffer.WriteUBitLong( m_eFileHashType, 32 ); |
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buffer.WriteUBitLong( m_cbFileLen, 32 ); |
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buffer.WriteUBitLong( m_nPackFileNumber, 32 ); |
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buffer.WriteUBitLong( m_PackFileID, 32 ); |
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buffer.WriteUBitLong( m_nFileFraction, 32 ); |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_FileCRCCheck::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_FileCRCCheck::ReadFromBuffer" ); |
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// Reserved for future use. |
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buffer.ReadOneBit(); |
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// Read the path ID. |
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int iCode = buffer.ReadUBitLong( 2 ); |
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if ( iCode == 0 ) |
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{ |
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buffer.ReadString( m_szPathID, sizeof( m_szPathID ) ); |
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} |
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else if ( (iCode-1) < ARRAYSIZE( g_MostCommonPathIDs ) ) |
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{ |
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V_strncpy( m_szPathID, g_MostCommonPathIDs[iCode-1], sizeof( m_szPathID ) ); |
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} |
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else |
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{ |
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Assert( !"Invalid path ID code in CLC_FileCRCCheck" ); |
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return false; |
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} |
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// Prefix string |
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iCode = buffer.ReadUBitLong( 3 ); |
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// Read filename, and check for the new message format version? |
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char szTemp[ MAX_PATH ]; |
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int c = buffer.ReadChar(); |
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bool bNewVersion = false; |
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if ( c == 1 ) |
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{ |
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bNewVersion = true; |
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buffer.ReadString( szTemp, sizeof( szTemp ) ); |
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} |
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else |
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{ |
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szTemp[0] = (char)c; |
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buffer.ReadString( szTemp+1, sizeof( szTemp)-1 ); |
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} |
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if ( iCode == 0 ) |
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{ |
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V_strcpy_safe( m_szFilename, szTemp ); |
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} |
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else if ( (iCode-1) < ARRAYSIZE( g_MostCommonPrefixes ) ) |
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{ |
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V_sprintf_safe( m_szFilename, "%s%c%s", g_MostCommonPrefixes[iCode-1], CORRECT_PATH_SEPARATOR, szTemp ); |
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} |
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else |
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{ |
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Assert( !"Invalid prefix code in CLC_FileCRCCheck." ); |
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return false; |
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} |
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if ( bNewVersion ) |
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{ |
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buffer.ReadBits( &m_MD5.bits, sizeof(m_MD5.bits)*8 ); |
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m_CRCIOs = buffer.ReadUBitLong( 32 ); |
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m_eFileHashType = buffer.ReadUBitLong( 32 ); |
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m_cbFileLen = buffer.ReadUBitLong( 32 ); |
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m_nPackFileNumber = buffer.ReadUBitLong( 32 ); |
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m_PackFileID = buffer.ReadUBitLong( 32 ); |
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m_nFileFraction = buffer.ReadUBitLong( 32 ); |
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} |
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else |
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{ |
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/* m_CRC */ buffer.ReadUBitLong( 32 ); |
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m_CRCIOs = buffer.ReadUBitLong( 32 ); |
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m_eFileHashType = buffer.ReadUBitLong( 32 ); |
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} |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_FileCRCCheck::ToString(void) const |
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{ |
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V_snprintf( s_text, sizeof(s_text), "%s: path: %s, file: %s", GetName(), m_szPathID, m_szFilename ); |
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return s_text; |
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} |
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bool CLC_FileMD5Check::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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// Reserved for future use. |
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buffer.WriteOneBit( 0 ); |
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// Just write a couple bits for the path ID if it's one of the common ones. |
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int iCode = FindCommonPathID( m_szPathID ); |
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if ( iCode == -1 ) |
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{ |
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buffer.WriteUBitLong( 0, 2 ); |
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buffer.WriteString( m_szPathID ); |
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} |
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else |
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{ |
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buffer.WriteUBitLong( iCode+1, 2 ); |
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} |
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iCode = FindCommonPrefix( m_szFilename ); |
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if ( iCode == -1 ) |
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{ |
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buffer.WriteUBitLong( 0, 3 ); |
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buffer.WriteString( m_szFilename ); |
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} |
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else |
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{ |
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buffer.WriteUBitLong( iCode+1, 3 ); |
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buffer.WriteString( &m_szFilename[ V_strlen(g_MostCommonPrefixes[iCode])+1 ] ); |
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} |
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buffer.WriteBytes( m_MD5.bits, MD5_DIGEST_LENGTH ); |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_FileMD5Check::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "CLC_FileMD5Check::ReadFromBuffer" ); |
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// Reserved for future use. |
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buffer.ReadOneBit(); |
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// Read the path ID. |
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int iCode = buffer.ReadUBitLong( 2 ); |
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if ( iCode == 0 ) |
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{ |
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buffer.ReadString( m_szPathID, sizeof( m_szPathID ) ); |
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} |
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else if ( (iCode-1) < ARRAYSIZE( g_MostCommonPathIDs ) ) |
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{ |
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V_strncpy( m_szPathID, g_MostCommonPathIDs[iCode-1], sizeof( m_szPathID ) ); |
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} |
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else |
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{ |
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Assert( !"Invalid path ID code in CLC_FileMD5Check" ); |
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return false; |
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} |
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// Read the filename. |
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iCode = buffer.ReadUBitLong( 3 ); |
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if ( iCode == 0 ) |
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{ |
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buffer.ReadString( m_szFilename, sizeof( m_szFilename ) ); |
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} |
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else if ( (iCode-1) < ARRAYSIZE( g_MostCommonPrefixes ) ) |
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{ |
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char szTemp[MAX_PATH]; |
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buffer.ReadString( szTemp, sizeof( szTemp ) ); |
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V_snprintf( m_szFilename, sizeof( m_szFilename ), "%s%c%s", g_MostCommonPrefixes[iCode-1], CORRECT_PATH_SEPARATOR, szTemp ); |
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} |
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else |
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{ |
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Assert( !"Invalid prefix code in CLC_FileMD5Check." ); |
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return false; |
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} |
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buffer.ReadBytes( m_MD5.bits, MD5_DIGEST_LENGTH ); |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_FileMD5Check::ToString(void) const |
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{ |
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V_snprintf( s_text, sizeof(s_text), "%s: path: %s, file: %s", GetName(), m_szPathID, m_szFilename ); |
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return s_text; |
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} |
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#if defined( REPLAY_ENABLED ) |
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bool CLC_SaveReplay::WriteToBuffer( bf_write &buffer ) |
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{ |
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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buffer.WriteString( m_szFilename ); |
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buffer.WriteUBitLong( m_nStartSendByte, sizeof( m_nStartSendByte ) ); |
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buffer.WriteFloat( m_flPostDeathRecordTime ); |
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return !buffer.IsOverflowed(); |
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} |
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bool CLC_SaveReplay::ReadFromBuffer( bf_read &buffer ) |
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{ |
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buffer.ReadString( m_szFilename, sizeof( m_szFilename ) ); |
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m_nStartSendByte = buffer.ReadUBitLong( sizeof( m_nStartSendByte ) ); |
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m_flPostDeathRecordTime = buffer.ReadFloat(); |
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return !buffer.IsOverflowed(); |
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} |
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const char *CLC_SaveReplay::ToString() const |
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{ |
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V_snprintf( s_text, sizeof( s_text ), "%s: filename: %s, start byte: %i, post death record time: %f", GetName(), m_szFilename, m_nStartSendByte, m_flPostDeathRecordTime ); |
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return s_text; |
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} |
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#endif |
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// |
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// CmdKeyValues message |
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// |
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Base_CmdKeyValues::Base_CmdKeyValues( KeyValues *pKeyValues /* = NULL */ ) : |
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m_pKeyValues( pKeyValues ) |
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{ |
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} |
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Base_CmdKeyValues::~Base_CmdKeyValues() |
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{ |
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if ( m_pKeyValues ) |
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m_pKeyValues->deleteThis(); |
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m_pKeyValues = NULL; |
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} |
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bool Base_CmdKeyValues::WriteToBuffer( bf_write &buffer ) |
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{ |
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Assert( m_pKeyValues ); |
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if ( !m_pKeyValues ) |
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return false; |
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|
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buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
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|
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CUtlBuffer bufData; |
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if ( !m_pKeyValues->WriteAsBinary( bufData ) ) |
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{ |
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Assert( false ); |
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return false; |
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} |
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|
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// Note how many we're sending |
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int numBytes = bufData.TellMaxPut(); |
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buffer.WriteLong( numBytes ); |
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buffer.WriteBits( bufData.Base(), numBytes * 8 ); |
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|
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return !buffer.IsOverflowed(); |
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} |
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|
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bool Base_CmdKeyValues::ReadFromBuffer( bf_read &buffer ) |
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{ |
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VPROF( "Base_CmdKeyValues::ReadFromBuffer" ); |
|
|
|
if ( !m_pKeyValues ) |
|
m_pKeyValues = new KeyValues( "" ); |
|
|
|
m_pKeyValues->Clear(); |
|
|
|
int numBytes = buffer.ReadLong(); |
|
if ( numBytes <= 0 || numBytes > buffer.GetNumBytesLeft() ) |
|
{ |
|
return false; // don't read past the end of the buffer |
|
} |
|
|
|
void *pvBuffer = malloc( numBytes ); |
|
if ( !pvBuffer ) |
|
{ |
|
return false; |
|
} |
|
|
|
buffer.ReadBits( pvBuffer, numBytes * 8 ); |
|
|
|
CUtlBuffer bufRead( pvBuffer, numBytes, CUtlBuffer::READ_ONLY ); |
|
if ( !m_pKeyValues->ReadAsBinary( bufRead ) ) |
|
{ |
|
Assert( false ); |
|
free( pvBuffer ); |
|
return false; |
|
} |
|
|
|
free( pvBuffer ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char * Base_CmdKeyValues::ToString(void) const |
|
{ |
|
Q_snprintf( s_text, sizeof(s_text), "%s: %s", |
|
GetName(), m_pKeyValues ? m_pKeyValues->GetName() : "<<null>>" ); |
|
return s_text; |
|
} |
|
|
|
CLC_CmdKeyValues::CLC_CmdKeyValues( KeyValues *pKeyValues /* = NULL */ ) : Base_CmdKeyValues( pKeyValues ) |
|
{ |
|
} |
|
|
|
bool CLC_CmdKeyValues::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
return Base_CmdKeyValues::WriteToBuffer( buffer ); |
|
} |
|
|
|
bool CLC_CmdKeyValues::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
return Base_CmdKeyValues::ReadFromBuffer( buffer ); |
|
} |
|
|
|
const char *CLC_CmdKeyValues::ToString(void) const |
|
{ |
|
return Base_CmdKeyValues::ToString(); |
|
} |
|
|
|
SVC_CmdKeyValues::SVC_CmdKeyValues( KeyValues *pKeyValues /* = NULL */ ) : Base_CmdKeyValues( pKeyValues ) |
|
{ |
|
} |
|
|
|
bool SVC_CmdKeyValues::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
return Base_CmdKeyValues::WriteToBuffer( buffer ); |
|
} |
|
|
|
bool SVC_CmdKeyValues::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
return Base_CmdKeyValues::ReadFromBuffer( buffer ); |
|
} |
|
|
|
const char *SVC_CmdKeyValues::ToString(void) const |
|
{ |
|
return Base_CmdKeyValues::ToString(); |
|
} |
|
|
|
|
|
// |
|
// SVC_Print message |
|
// |
|
|
|
bool SVC_Print::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
return buffer.WriteString( m_szText ? m_szText : " svc_print NULL" ); |
|
} |
|
|
|
bool SVC_Print::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_Print::ReadFromBuffer" ); |
|
|
|
m_szText = m_szTextBuffer; |
|
|
|
return buffer.ReadString(m_szTextBuffer, sizeof(m_szTextBuffer) ); |
|
} |
|
|
|
const char *SVC_Print::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: \"%s\"", GetName(), m_szText ); |
|
return s_text; |
|
} |
|
|
|
bool NET_StringCmd::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
return buffer.WriteString( m_szCommand ? m_szCommand : " NET_StringCmd NULL" ); |
|
} |
|
|
|
bool NET_StringCmd::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "NET_StringCmd::ReadFromBuffer" ); |
|
|
|
m_szCommand = m_szCommandBuffer; |
|
|
|
return buffer.ReadString(m_szCommandBuffer, sizeof(m_szCommandBuffer) ); |
|
} |
|
|
|
const char *NET_StringCmd::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: \"%s\"", GetName(), m_szCommand ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_ServerInfo::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteShort ( m_nProtocol ); |
|
buffer.WriteLong ( m_nServerCount ); |
|
buffer.WriteOneBit( m_bIsHLTV?1:0); |
|
buffer.WriteOneBit( m_bIsDedicated?1:0); |
|
buffer.WriteLong ( 0xffffffff ); // Used to be client.dll CRC. This was far before signed binaries, VAC, and cross-platform play |
|
buffer.WriteWord ( m_nMaxClasses ); |
|
buffer.WriteBytes( m_nMapMD5.bits, MD5_DIGEST_LENGTH ); // To prevent cheating with hacked maps |
|
buffer.WriteByte ( m_nPlayerSlot ); |
|
buffer.WriteByte ( m_nMaxClients ); |
|
buffer.WriteFloat ( m_fTickInterval ); |
|
buffer.WriteChar ( m_cOS ); |
|
buffer.WriteString( m_szGameDir ); |
|
buffer.WriteString( m_szMapName ); |
|
buffer.WriteString( m_szSkyName ); |
|
buffer.WriteString( m_szHostName ); |
|
|
|
#if defined( REPLAY_ENABLED ) |
|
buffer.WriteOneBit( m_bIsReplay?1:0); |
|
#endif |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_ServerInfo::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_ServerInfo::ReadFromBuffer" ); |
|
|
|
m_szGameDir = m_szGameDirBuffer; |
|
m_szMapName = m_szMapNameBuffer; |
|
m_szSkyName = m_szSkyNameBuffer; |
|
m_szHostName = m_szHostNameBuffer; |
|
|
|
m_nProtocol = buffer.ReadShort(); |
|
m_nServerCount = buffer.ReadLong(); |
|
m_bIsHLTV = buffer.ReadOneBit()!=0; |
|
m_bIsDedicated = buffer.ReadOneBit()!=0; |
|
buffer.ReadLong(); // Legacy client CRC. |
|
m_nMaxClasses = buffer.ReadWord(); |
|
|
|
// Prevent cheating with hacked maps |
|
if ( m_nProtocol > PROTOCOL_VERSION_17 ) |
|
{ |
|
buffer.ReadBytes( m_nMapMD5.bits, MD5_DIGEST_LENGTH ); |
|
} |
|
else |
|
{ |
|
m_nMapCRC = buffer.ReadLong(); |
|
} |
|
|
|
m_nPlayerSlot = buffer.ReadByte(); |
|
m_nMaxClients = buffer.ReadByte(); |
|
m_fTickInterval = buffer.ReadFloat(); |
|
m_cOS = buffer.ReadChar(); |
|
buffer.ReadString( m_szGameDirBuffer, sizeof(m_szGameDirBuffer) ); |
|
buffer.ReadString( m_szMapNameBuffer, sizeof(m_szMapNameBuffer) ); |
|
buffer.ReadString( m_szSkyNameBuffer, sizeof(m_szSkyNameBuffer) ); |
|
buffer.ReadString( m_szHostNameBuffer, sizeof(m_szHostNameBuffer) ); |
|
|
|
#if defined( REPLAY_ENABLED ) |
|
// Only attempt to read the 'replay' bit if the net channel's protocol |
|
// version is greater or equal than the protocol version for replay's release. |
|
// INetChannel::GetProtocolVersion() will return PROTOCOL_VERSION for |
|
// a regular net channel, or the network protocol version from the demo |
|
// file, if we're playing back a demo. |
|
if ( m_NetChannel->GetProtocolVersion() >= PROTOCOL_VERSION_REPLAY ) |
|
{ |
|
m_bIsReplay = buffer.ReadOneBit() != 0; |
|
} |
|
#endif |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_ServerInfo::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: game \"%s\", map \"%s\", max %i", GetName(), m_szGameDir, m_szMapName, m_nMaxClients ); |
|
return s_text; |
|
} |
|
|
|
bool NET_SignonState::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteByte( m_nSignonState ); |
|
buffer.WriteLong( m_nSpawnCount ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool NET_SignonState::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "NET_SignonState::ReadFromBuffer" ); |
|
|
|
m_nSignonState = buffer.ReadByte(); |
|
m_nSpawnCount = buffer.ReadLong(); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *NET_SignonState::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: state %i, count %i", GetName(), m_nSignonState, m_nSpawnCount ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_BSPDecal::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteBitVec3Coord( m_Pos ); |
|
buffer.WriteUBitLong( m_nDecalTextureIndex, MAX_DECAL_INDEX_BITS ); |
|
|
|
if ( m_nEntityIndex != 0) |
|
{ |
|
buffer.WriteOneBit( 1 ); |
|
buffer.WriteUBitLong( m_nEntityIndex, MAX_EDICT_BITS ); |
|
buffer.WriteUBitLong( m_nModelIndex, SP_MODEL_INDEX_BITS ); |
|
} |
|
else |
|
{ |
|
buffer.WriteOneBit( 0 ); |
|
} |
|
buffer.WriteOneBit( m_bLowPriority ? 1 : 0 ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_BSPDecal::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_BSPDecal::ReadFromBuffer" ); |
|
|
|
buffer.ReadBitVec3Coord( m_Pos ); |
|
m_nDecalTextureIndex = buffer.ReadUBitLong( MAX_DECAL_INDEX_BITS ); |
|
|
|
if ( buffer.ReadOneBit() != 0 ) |
|
{ |
|
m_nEntityIndex = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
m_nModelIndex = buffer.ReadUBitLong( SP_MODEL_INDEX_BITS ); |
|
} |
|
else |
|
{ |
|
m_nEntityIndex = 0; |
|
m_nModelIndex = 0; |
|
} |
|
m_bLowPriority = buffer.ReadOneBit() ? true : false; |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_BSPDecal::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: tex %i, ent %i, mod %i lowpriority %i", |
|
GetName(), m_nDecalTextureIndex, m_nEntityIndex, m_nModelIndex, m_bLowPriority ? 1 : 0 ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_SetView::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteUBitLong( m_nEntityIndex, MAX_EDICT_BITS ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_SetView::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_SetView::ReadFromBuffer" ); |
|
|
|
m_nEntityIndex = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_SetView::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: view entity %i", GetName(), m_nEntityIndex ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_FixAngle::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteOneBit( m_bRelative ? 1 : 0 ); |
|
buffer.WriteBitAngle( m_Angle.x, 16 ); |
|
buffer.WriteBitAngle( m_Angle.y, 16 ); |
|
buffer.WriteBitAngle( m_Angle.z, 16 ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_FixAngle::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_FixAngle::ReadFromBuffer" ); |
|
|
|
m_bRelative = buffer.ReadOneBit() != 0; |
|
m_Angle.x = buffer.ReadBitAngle( 16 ); |
|
m_Angle.y = buffer.ReadBitAngle( 16 ); |
|
m_Angle.z = buffer.ReadBitAngle( 16 ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_FixAngle::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: %s %.1f %.1f %.1f ", GetName(), m_bRelative?"relative":"absolute", |
|
m_Angle[0], m_Angle[1], m_Angle[2] ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_CrosshairAngle::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteBitAngle( m_Angle.x, 16 ); |
|
buffer.WriteBitAngle( m_Angle.y, 16 ); |
|
buffer.WriteBitAngle( m_Angle.z, 16 ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_CrosshairAngle::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_CrosshairAngle::ReadFromBuffer" ); |
|
|
|
m_Angle.x = buffer.ReadBitAngle( 16 ); |
|
m_Angle.y = buffer.ReadBitAngle( 16 ); |
|
m_Angle.z = buffer.ReadBitAngle( 16 ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_CrosshairAngle::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: (%.1f %.1f %.1f)", GetName(), m_Angle[0], m_Angle[1], m_Angle[2] ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_VoiceInit::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteString( m_szVoiceCodec ); |
|
buffer.WriteByte( /* Legacy Quality Field */ 255 ); |
|
buffer.WriteShort( m_nSampleRate ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_VoiceInit::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_VoiceInit::ReadFromBuffer" ); |
|
|
|
buffer.ReadString( m_szVoiceCodec, sizeof(m_szVoiceCodec) ); |
|
unsigned char nLegacyQuality = buffer.ReadByte(); |
|
if ( nLegacyQuality == 255 ) |
|
{ |
|
// v2 packet |
|
m_nSampleRate = buffer.ReadShort(); |
|
} |
|
else |
|
{ |
|
// v1 packet |
|
// |
|
// Hacky workaround for v1 packets not actually indicating if we were using steam voice -- we've kept the steam |
|
// voice separate convar that was in use at the time as replicated&hidden, and if whatever network stream we're |
|
// interpreting sets it, lie about the subsequent voice init's codec & sample rate. |
|
if ( sv_use_steam_voice.GetBool() ) |
|
{ |
|
Msg( "Legacy SVC_VoiceInit - got a set for sv_use_steam_voice convar, assuming Steam voice\n" ); |
|
V_strncpy( m_szVoiceCodec, "steam", sizeof( m_szVoiceCodec ) ); |
|
// Legacy steam voice can always be parsed as auto sample rate. |
|
m_nSampleRate = 0; |
|
} |
|
else if ( V_strncasecmp( m_szVoiceCodec, "vaudio_celt", sizeof( m_szVoiceCodec ) ) == 0 ) |
|
{ |
|
// Legacy rate vaudio_celt always selected during v1 packet era |
|
m_nSampleRate = 22050; |
|
} |
|
else |
|
{ |
|
// Legacy rate everything but CELT always selected during v1 packet era |
|
m_nSampleRate = 11025; |
|
} |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_VoiceInit::ToString(void) const |
|
{ |
|
Q_snprintf( s_text, sizeof(s_text), "%s: codec \"%s\", sample rate %i", GetName(), m_szVoiceCodec, m_nSampleRate ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_VoiceData::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteByte( m_nFromClient ); |
|
buffer.WriteByte( m_bProximity ); |
|
buffer.WriteWord( m_nLength ); |
|
|
|
if ( IsX360() ) |
|
{ |
|
buffer.WriteLongLong( m_xuid ); |
|
} |
|
|
|
return buffer.WriteBits( m_DataOut, m_nLength ); |
|
} |
|
|
|
bool SVC_VoiceData::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_VoiceData::ReadFromBuffer" ); |
|
|
|
m_nFromClient = buffer.ReadByte(); |
|
m_bProximity = !!buffer.ReadByte(); |
|
m_nLength = buffer.ReadWord(); |
|
|
|
if ( IsX360() ) |
|
{ |
|
m_xuid = buffer.ReadLongLong(); |
|
} |
|
|
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_VoiceData::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: client %i, bytes %i", GetName(), m_nFromClient, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
#define NET_TICK_SCALEUP 100000.0f |
|
|
|
bool NET_Tick::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteLong( m_nTick ); |
|
#if PROTOCOL_VERSION > 10 |
|
buffer.WriteUBitLong( clamp( (int)( NET_TICK_SCALEUP * m_flHostFrameTime ), 0, 65535 ), 16 ); |
|
buffer.WriteUBitLong( clamp( (int)( NET_TICK_SCALEUP * m_flHostFrameTimeStdDeviation ), 0, 65535 ), 16 ); |
|
#endif |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool NET_Tick::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "NET_Tick::ReadFromBuffer" ); |
|
|
|
m_nTick = buffer.ReadLong(); |
|
#if PROTOCOL_VERSION > 10 |
|
m_flHostFrameTime = (float)buffer.ReadUBitLong( 16 ) / NET_TICK_SCALEUP; |
|
m_flHostFrameTimeStdDeviation = (float)buffer.ReadUBitLong( 16 ) / NET_TICK_SCALEUP; |
|
#endif |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *NET_Tick::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: tick %i", GetName(), m_nTick ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_UserMessage::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
Assert( m_nLength < (1 << NETMSG_LENGTH_BITS) ); |
|
if ( m_nLength >= (1 << NETMSG_LENGTH_BITS) ) |
|
return false; |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteByte( m_nMsgType ); |
|
buffer.WriteUBitLong( m_nLength, NETMSG_LENGTH_BITS ); // max 256 * 8 bits, see MAX_USER_MSG_DATA |
|
|
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_UserMessage::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_UserMessage::ReadFromBuffer" ); |
|
m_nMsgType = buffer.ReadByte(); |
|
m_nLength = buffer.ReadUBitLong( NETMSG_LENGTH_BITS ); // max 256 * 8 bits, see MAX_USER_MSG_DATA |
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_UserMessage::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: type %i, bytes %i", GetName(), m_nMsgType, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_SetPause::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteOneBit( m_bPaused?1:0 ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_SetPause::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_SetPause::ReadFromBuffer" ); |
|
|
|
m_bPaused = buffer.ReadOneBit() != 0; |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_SetPause::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: %s", GetName(), m_bPaused?"paused":"unpaused" ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_SetPauseTimed::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteOneBit( m_bPaused ? 1 : 0 ); |
|
buffer.WriteFloat( m_flExpireTime ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_SetPauseTimed::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_SetPauseTimed::ReadFromBuffer" ); |
|
|
|
m_bPaused = buffer.ReadOneBit() != 0; |
|
m_flExpireTime = buffer.ReadFloat(); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_SetPauseTimed::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "%s: %s", GetName(), m_bPaused ? "paused" : "unpaused" ); |
|
return s_text; |
|
} |
|
|
|
bool NET_SetConVar::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
int numvars = m_ConVars.Count(); |
|
|
|
// Note how many we're sending |
|
buffer.WriteByte( numvars ); |
|
|
|
for (int i=0; i< numvars; i++ ) |
|
{ |
|
cvar_t * var = &m_ConVars[i]; |
|
buffer.WriteString( var->name ); |
|
buffer.WriteString( var->value ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool NET_SetConVar::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "NET_SetConVar::ReadFromBuffer" ); |
|
|
|
int numvars = buffer.ReadByte(); |
|
|
|
m_ConVars.RemoveAll(); |
|
|
|
for (int i=0; i< numvars; i++ ) |
|
{ |
|
cvar_t var; |
|
buffer.ReadString( var.name, sizeof(var.name) ); |
|
buffer.ReadString( var.value, sizeof(var.value) ); |
|
m_ConVars.AddToTail( var ); |
|
|
|
} |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *NET_SetConVar::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: %i cvars, \"%s\"=\"%s\"", |
|
GetName(), m_ConVars.Count(), |
|
m_ConVars[0].name, m_ConVars[0].value ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_UpdateStringTable::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( m_nTableID, Q_log2( MAX_TABLES ) ); // TODO check bounds |
|
|
|
if ( m_nChangedEntries == 1 ) |
|
{ |
|
buffer.WriteOneBit( 0 ); // only one entry changed |
|
} |
|
else |
|
{ |
|
buffer.WriteOneBit( 1 ); |
|
buffer.WriteWord( m_nChangedEntries ); // more entries changed |
|
} |
|
|
|
buffer.WriteUBitLong( m_nLength, 20 ); |
|
|
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_UpdateStringTable::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_UpdateStringTable::ReadFromBuffer" ); |
|
|
|
m_nTableID = buffer.ReadUBitLong( Q_log2( MAX_TABLES ) ); |
|
|
|
if ( buffer.ReadOneBit() != 0 ) |
|
{ |
|
m_nChangedEntries = buffer.ReadWord(); |
|
} |
|
else |
|
{ |
|
m_nChangedEntries = 1; |
|
} |
|
|
|
m_nLength = buffer.ReadUBitLong( 20 ); |
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_UpdateStringTable::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: table %i, changed %i, bytes %i", GetName(), m_nTableID, m_nChangedEntries, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
SVC_CreateStringTable::SVC_CreateStringTable() |
|
{ |
|
|
|
} |
|
|
|
bool SVC_CreateStringTable::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
/* |
|
JASON: this code is no longer needed; the ':' is prepended to the table name at table creation time. |
|
if ( m_bIsFilenames ) |
|
{ |
|
// identifies a table that hosts filenames |
|
buffer.WriteByte( ':' ); |
|
} |
|
*/ |
|
|
|
buffer.WriteString( m_szTableName ); |
|
buffer.WriteWord( m_nMaxEntries ); |
|
int encodeBits = Q_log2( m_nMaxEntries ); |
|
buffer.WriteUBitLong( m_nNumEntries, encodeBits+1 ); |
|
buffer.WriteVarInt32( m_nLength ); // length in bits |
|
|
|
buffer.WriteOneBit( m_bUserDataFixedSize ? 1 : 0 ); |
|
if ( m_bUserDataFixedSize ) |
|
{ |
|
buffer.WriteUBitLong( m_nUserDataSize, 12 ); |
|
buffer.WriteUBitLong( m_nUserDataSizeBits, 4 ); |
|
} |
|
|
|
buffer.WriteOneBit( m_bDataCompressed ? 1 : 0 ); |
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_CreateStringTable::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_CreateStringTable::ReadFromBuffer" ); |
|
|
|
char prefix = buffer.PeekUBitLong( 8 ); |
|
if ( prefix == ':' ) |
|
{ |
|
// table hosts filenames |
|
m_bIsFilenames = true; |
|
buffer.ReadByte(); |
|
} |
|
else |
|
{ |
|
m_bIsFilenames = false; |
|
} |
|
|
|
m_szTableName = m_szTableNameBuffer; |
|
buffer.ReadString( m_szTableNameBuffer, sizeof(m_szTableNameBuffer) ); |
|
m_nMaxEntries = buffer.ReadWord(); |
|
int encodeBits = Q_log2( m_nMaxEntries ); |
|
m_nNumEntries = buffer.ReadUBitLong( encodeBits+1 ); |
|
if ( m_NetChannel->GetProtocolVersion() > PROTOCOL_VERSION_23 ) |
|
m_nLength = buffer.ReadVarInt32(); |
|
else |
|
m_nLength = buffer.ReadUBitLong( NET_MAX_PAYLOAD_BITS_V23 + 3 ); |
|
|
|
m_bUserDataFixedSize = buffer.ReadOneBit() ? true : false; |
|
if ( m_bUserDataFixedSize ) |
|
{ |
|
m_nUserDataSize = buffer.ReadUBitLong( 12 ); |
|
m_nUserDataSizeBits = buffer.ReadUBitLong( 4 ); |
|
} |
|
else |
|
{ |
|
m_nUserDataSize = 0; |
|
m_nUserDataSizeBits = 0; |
|
} |
|
|
|
if ( m_pMessageHandler->GetDemoProtocolVersion() > PROTOCOL_VERSION_14 ) |
|
{ |
|
m_bDataCompressed = buffer.ReadOneBit() != 0; |
|
} |
|
else |
|
{ |
|
m_bDataCompressed = false; |
|
} |
|
|
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_CreateStringTable::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: table %s, entries %i, bytes %i userdatasize %i userdatabits %i", |
|
GetName(), m_szTableName, m_nNumEntries, Bits2Bytes(m_nLength), m_nUserDataSize, m_nUserDataSizeBits ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_Sounds::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
Assert( m_nNumSounds > 0 ); |
|
|
|
if ( m_bReliableSound ) |
|
{ |
|
// as single sound message is 32 bytes long maximum |
|
buffer.WriteOneBit( 1 ); |
|
buffer.WriteUBitLong( m_nLength, 8 ); |
|
} |
|
else |
|
{ |
|
// a bunch of unreliable messages |
|
buffer.WriteOneBit( 0 ); |
|
buffer.WriteUBitLong( m_nNumSounds, 8 ); |
|
buffer.WriteUBitLong( m_nLength, 16 ); |
|
} |
|
|
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_Sounds::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_Sounds::ReadFromBuffer" ); |
|
|
|
m_bReliableSound = buffer.ReadOneBit() != 0; |
|
|
|
if ( m_bReliableSound ) |
|
{ |
|
m_nNumSounds = 1; |
|
m_nLength = buffer.ReadUBitLong( 8 ); |
|
|
|
} |
|
else |
|
{ |
|
m_nNumSounds = buffer.ReadUBitLong( 8 ); |
|
m_nLength = buffer.ReadUBitLong( 16 ); |
|
} |
|
|
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_Sounds::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: number %i,%s bytes %i", |
|
GetName(), m_nNumSounds, m_bReliableSound?" reliable,":"", Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_Prefetch::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
// Don't write type until we have more thanone |
|
// buffer.WriteUBitLong( m_fType, 1 ); |
|
buffer.WriteUBitLong( m_nSoundIndex, MAX_SOUND_INDEX_BITS ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_Prefetch::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_Prefetch::ReadFromBuffer" ); |
|
|
|
m_fType = SOUND; // buffer.ReadUBitLong( 1 ); |
|
if( m_pMessageHandler->GetDemoProtocolVersion() > 22 ) |
|
{ |
|
m_nSoundIndex = buffer.ReadUBitLong( MAX_SOUND_INDEX_BITS ); |
|
} |
|
else |
|
{ |
|
m_nSoundIndex = buffer.ReadUBitLong( 13 ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_Prefetch::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: type %i index %i", |
|
GetName(), |
|
(int)m_fType, |
|
(int)m_nSoundIndex ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_TempEntities::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
Assert( m_nNumEntries > 0 ); |
|
|
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteUBitLong( m_nNumEntries, CEventInfo::EVENT_INDEX_BITS ); |
|
buffer.WriteVarInt32( m_nLength ); |
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_TempEntities::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_TempEntities::ReadFromBuffer" ); |
|
|
|
m_nNumEntries = buffer.ReadUBitLong( CEventInfo::EVENT_INDEX_BITS ); |
|
if ( m_pMessageHandler->GetDemoProtocolVersion() > PROTOCOL_VERSION_23 ) |
|
m_nLength = buffer.ReadVarInt32(); |
|
else |
|
m_nLength = buffer.ReadUBitLong( NET_MAX_PAYLOAD_BITS_V23 ); |
|
|
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_TempEntities::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: number %i, bytes %i", GetName(), m_nNumEntries, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_ClassInfo::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
if ( !m_bCreateOnClient ) |
|
{ |
|
m_nNumServerClasses = m_Classes.Count(); // use number from list list |
|
} |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
buffer.WriteShort( m_nNumServerClasses ); |
|
|
|
int serverClassBits = Q_log2( m_nNumServerClasses ) + 1; |
|
|
|
buffer.WriteOneBit( m_bCreateOnClient?1:0 ); |
|
|
|
if ( m_bCreateOnClient ) |
|
return !buffer.IsOverflowed(); |
|
|
|
for ( int i=0; i< m_nNumServerClasses; i++ ) |
|
{ |
|
class_t * serverclass = &m_Classes[i]; |
|
|
|
buffer.WriteUBitLong( serverclass->classID, serverClassBits ); |
|
buffer.WriteString( serverclass->classname ); |
|
buffer.WriteString( serverclass->datatablename ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_ClassInfo::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_ClassInfo::ReadFromBuffer" ); |
|
|
|
m_Classes.RemoveAll(); |
|
|
|
m_nNumServerClasses = buffer.ReadShort(); |
|
|
|
int nServerClassBits = Q_log2( m_nNumServerClasses ) + 1; |
|
|
|
m_bCreateOnClient = buffer.ReadOneBit() != 0; |
|
|
|
if ( m_bCreateOnClient ) |
|
{ |
|
return !buffer.IsOverflowed(); // stop here |
|
} |
|
|
|
for ( int i=0; i<m_nNumServerClasses; i++ ) |
|
{ |
|
class_t serverclass; |
|
|
|
serverclass.classID = buffer.ReadUBitLong( nServerClassBits ); |
|
buffer.ReadString( serverclass.classname, sizeof(serverclass.classname) ); |
|
buffer.ReadString( serverclass.datatablename, sizeof(serverclass.datatablename) ); |
|
|
|
m_Classes.AddToTail( serverclass ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_ClassInfo::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: num %i, %s", GetName(), |
|
m_nNumServerClasses, m_bCreateOnClient?"use client classes":"full update" ); |
|
return s_text; |
|
} |
|
|
|
/* |
|
bool SVC_SpawnBaseline::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
buffer.WriteUBitLong( m_nEntityIndex, MAX_EDICT_BITS ); |
|
|
|
buffer.WriteUBitLong( m_nClassID, MAX_SERVER_CLASS_BITS ); |
|
|
|
buffer.WriteUBitLong( m_nLength, Q_log2(MAX_PACKEDENTITY_DATA<<3) ); // TODO see below |
|
|
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_SpawnBaseline::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
m_nEntityIndex = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
|
|
m_nClassID = buffer.ReadUBitLong( MAX_SERVER_CLASS_BITS ); |
|
|
|
m_nLength = buffer.ReadUBitLong( Q_log2(MAX_PACKEDENTITY_DATA<<3) ); // TODO wrong, check bounds |
|
|
|
m_DataIn = buffer; |
|
|
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_SpawnBaseline::ToString(void) const |
|
{ |
|
static char text[256]; |
|
Q_snprintf(text, sizeof(text), "%s: ent %i, class %i, bytes %i", |
|
GetName(), m_nEntityIndex, m_nClassID, Bits2Bytes(m_nLength) ); |
|
return text; |
|
} */ |
|
|
|
bool SVC_GameEvent::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
Assert( m_nLength < (1 << NETMSG_LENGTH_BITS) ); |
|
if ( m_nLength >= (1 << NETMSG_LENGTH_BITS) ) |
|
return false; |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteUBitLong( m_nLength, NETMSG_LENGTH_BITS ); // max 8 * 256 bits |
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
|
|
} |
|
|
|
bool SVC_GameEvent::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_GameEvent::ReadFromBuffer" ); |
|
|
|
m_nLength = buffer.ReadUBitLong( NETMSG_LENGTH_BITS ); // max 8 * 256 bits |
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_GameEvent::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: bytes %i", GetName(), Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_SendTable::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteOneBit( m_bNeedsDecoder?1:0 ); |
|
buffer.WriteShort( m_nLength ); |
|
buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_SendTable::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_SendTable::ReadFromBuffer" ); |
|
|
|
m_bNeedsDecoder = buffer.ReadOneBit() != 0; |
|
m_nLength = buffer.ReadShort(); // TODO do we have a maximum length ? check that |
|
|
|
m_DataIn = buffer; |
|
|
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_SendTable::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: needs Decoder %s,bytes %i", |
|
GetName(), m_bNeedsDecoder?"yes":"no", Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_EntityMessage::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
Assert( m_nLength < (1 << NETMSG_LENGTH_BITS) ); |
|
if ( m_nLength >= (1 << NETMSG_LENGTH_BITS) ) |
|
return false; |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteUBitLong( m_nEntityIndex, MAX_EDICT_BITS ); |
|
buffer.WriteUBitLong( m_nClassID, MAX_SERVER_CLASS_BITS ); |
|
buffer.WriteUBitLong( m_nLength, NETMSG_LENGTH_BITS ); // max 8 * 256 bits |
|
|
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_EntityMessage::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_EntityMessage::ReadFromBuffer" ); |
|
|
|
m_nEntityIndex = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
m_nClassID = buffer.ReadUBitLong( MAX_SERVER_CLASS_BITS ); |
|
m_nLength = buffer.ReadUBitLong( NETMSG_LENGTH_BITS ); // max 8 * 256 bits |
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_EntityMessage::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: entity %i, class %i, bytes %i", |
|
GetName(), m_nEntityIndex, m_nClassID, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_PacketEntities::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
buffer.WriteUBitLong( m_nMaxEntries, MAX_EDICT_BITS ); |
|
|
|
buffer.WriteOneBit( m_bIsDelta?1:0 ); |
|
|
|
if ( m_bIsDelta ) |
|
{ |
|
buffer.WriteLong( m_nDeltaFrom ); |
|
} |
|
|
|
buffer.WriteUBitLong( m_nBaseline, 1 ); |
|
|
|
buffer.WriteUBitLong( m_nUpdatedEntries, MAX_EDICT_BITS ); |
|
|
|
buffer.WriteUBitLong( m_nLength, DELTASIZE_BITS ); |
|
|
|
buffer.WriteOneBit( m_bUpdateBaseline?1:0 ); |
|
|
|
buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_PacketEntities::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_PacketEntities::ReadFromBuffer" ); |
|
|
|
m_nMaxEntries = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
|
|
m_bIsDelta = buffer.ReadOneBit()!=0; |
|
|
|
if ( m_bIsDelta ) |
|
{ |
|
m_nDeltaFrom = buffer.ReadLong(); |
|
} |
|
else |
|
{ |
|
m_nDeltaFrom = -1; |
|
} |
|
|
|
m_nBaseline = buffer.ReadUBitLong( 1 ); |
|
|
|
m_nUpdatedEntries = buffer.ReadUBitLong( MAX_EDICT_BITS ); |
|
|
|
m_nLength = buffer.ReadUBitLong( DELTASIZE_BITS ); |
|
|
|
m_bUpdateBaseline = buffer.ReadOneBit() != 0; |
|
|
|
m_DataIn = buffer; |
|
|
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_PacketEntities::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: delta %i, max %i, changed %i,%s bytes %i", |
|
GetName(), m_nDeltaFrom, m_nMaxEntries, m_nUpdatedEntries, m_bUpdateBaseline?" BL update,":"", Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
SVC_Menu::SVC_Menu( DIALOG_TYPE type, KeyValues *data ) |
|
{ |
|
m_bReliable = true; |
|
|
|
m_Type = type; |
|
m_MenuKeyValues = data->MakeCopy(); |
|
m_iLength = -1; |
|
} |
|
|
|
SVC_Menu::~SVC_Menu() |
|
{ |
|
if ( m_MenuKeyValues ) |
|
{ |
|
m_MenuKeyValues->deleteThis(); |
|
} |
|
} |
|
|
|
bool SVC_Menu::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
if ( !m_MenuKeyValues ) |
|
{ |
|
return false; |
|
} |
|
|
|
CUtlBuffer buf; |
|
m_MenuKeyValues->WriteAsBinary( buf ); |
|
|
|
if ( buf.TellPut() > 4096 ) |
|
{ |
|
Msg( "Too much menu data (4096 bytes max)\n" ); |
|
return false; |
|
} |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteShort( m_Type ); |
|
buffer.WriteWord( buf.TellPut() ); |
|
buffer.WriteBytes( buf.Base(), buf.TellPut() ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_Menu::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_Menu::ReadFromBuffer" ); |
|
|
|
m_Type = (DIALOG_TYPE)buffer.ReadShort(); |
|
m_iLength = buffer.ReadWord(); |
|
|
|
CUtlBuffer buf( 0, m_iLength ); |
|
buffer.ReadBytes( buf.Base(), m_iLength ); |
|
buf.SeekPut( CUtlBuffer::SEEK_HEAD, m_iLength ); |
|
|
|
if ( m_MenuKeyValues ) |
|
{ |
|
m_MenuKeyValues->deleteThis(); |
|
} |
|
m_MenuKeyValues = new KeyValues( "menu" ); |
|
Assert( m_MenuKeyValues ); |
|
|
|
m_MenuKeyValues->ReadAsBinary( buf ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_Menu::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: %i \"%s\" (len:%i)", GetName(), |
|
m_Type, m_MenuKeyValues ? m_MenuKeyValues->GetName() : "No KeyValues", m_iLength ); |
|
return s_text; |
|
} |
|
|
|
bool SVC_GameEventList::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
Assert( m_nNumEvents > 0 ); |
|
|
|
m_nLength = m_DataOut.GetNumBitsWritten(); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteUBitLong( m_nNumEvents, MAX_EVENT_BITS ); |
|
buffer.WriteUBitLong( m_nLength, 20 ); |
|
return buffer.WriteBits( m_DataOut.GetData(), m_nLength ); |
|
} |
|
|
|
bool SVC_GameEventList::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_GameEventList::ReadFromBuffer" ); |
|
|
|
m_nNumEvents = buffer.ReadUBitLong( MAX_EVENT_BITS ); |
|
m_nLength = buffer.ReadUBitLong( 20 ); |
|
m_DataIn = buffer; |
|
return buffer.SeekRelative( m_nLength ); |
|
} |
|
|
|
const char *SVC_GameEventList::ToString(void) const |
|
{ |
|
Q_snprintf(s_text, sizeof(s_text), "%s: number %i, bytes %i", GetName(), m_nNumEvents, Bits2Bytes(m_nLength) ); |
|
return s_text; |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////////////////// |
|
// Matchmaking messages: |
|
/////////////////////////////////////////////////////////////////////////////////////// |
|
|
|
bool MM_Heartbeat::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_Heartbeat::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
return true; |
|
} |
|
|
|
const char *MM_Heartbeat::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Heartbeat" ); |
|
return s_text; |
|
} |
|
|
|
bool MM_ClientInfo::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteBytes( &m_xnaddr, sizeof( m_xnaddr ) ); |
|
buffer.WriteLongLong( m_id ); // 64 bit |
|
buffer.WriteByte( m_cPlayers ); |
|
buffer.WriteByte( m_bInvited ); |
|
for ( int i = 0; i < m_cPlayers; ++i ) |
|
{ |
|
buffer.WriteLongLong( m_xuids[i] ); // 64 bit |
|
buffer.WriteBytes( &m_cVoiceState, sizeof( m_cVoiceState ) ); |
|
buffer.WriteLong( m_iTeam[i] ); |
|
buffer.WriteByte( m_iControllers[i] ); |
|
buffer.WriteString( m_szGamertags[i] ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_ClientInfo::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
buffer.ReadBytes( &m_xnaddr, sizeof( m_xnaddr ) ); |
|
m_id = buffer.ReadLongLong(); // 64 bit |
|
m_cPlayers = buffer.ReadByte(); |
|
m_bInvited = (buffer.ReadByte() != 0); |
|
for ( int i = 0; i < m_cPlayers; ++i ) |
|
{ |
|
m_xuids[i] = buffer.ReadLongLong(); // 64 bit |
|
buffer.ReadBytes( &m_cVoiceState, sizeof( m_cVoiceState ) ); |
|
m_iTeam[i] = buffer.ReadLong(); |
|
m_iControllers[i] = buffer.ReadByte(); |
|
buffer.ReadString( m_szGamertags[i], sizeof( m_szGamertags[i] ), true ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *MM_ClientInfo::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Client Info: ID: %llu, Players: %d", m_id, m_cPlayers ); |
|
return s_text; |
|
} |
|
|
|
bool MM_RegisterResponse::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_RegisterResponse::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
return true; |
|
} |
|
|
|
const char *MM_RegisterResponse::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Register Response" ); |
|
return s_text; |
|
} |
|
|
|
bool MM_Mutelist::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
buffer.WriteLongLong( m_id ); |
|
buffer.WriteByte( m_cPlayers ); |
|
for ( int i = 0; i < m_cPlayers; ++i ) |
|
{ |
|
buffer.WriteByte( m_cRemoteTalkers[i] ); |
|
buffer.WriteLongLong( m_xuid[i] ); // 64 bit |
|
buffer.WriteByte( m_cMuted[i] ); |
|
for ( int j = 0; j < m_cMuted[i]; ++j ) |
|
{ |
|
buffer.WriteLongLong( m_Muted[i][j] ); |
|
} |
|
} |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_Mutelist::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
m_id = buffer.ReadLongLong(); |
|
m_cPlayers = buffer.ReadByte(); |
|
for ( int i = 0; i < m_cPlayers; ++i ) |
|
{ |
|
m_cRemoteTalkers[i] = buffer.ReadByte(); |
|
m_xuid[i] = buffer.ReadLongLong(); // 64 bit |
|
m_cMuted[i] = buffer.ReadByte(); |
|
for ( int j = 0; j < m_cMuted[i]; ++j ) |
|
{ |
|
m_Muted[i].AddToTail( buffer.ReadLongLong() ); |
|
} |
|
} |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *MM_Mutelist::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Mutelist" ); |
|
return s_text; |
|
} |
|
|
|
bool MM_Checkpoint::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteByte( m_Checkpoint ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_Checkpoint::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
m_Checkpoint = buffer.ReadByte(); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *MM_Checkpoint::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Checkpoint: %d", m_Checkpoint ); |
|
return s_text; |
|
} |
|
|
|
// NOTE: This message is not network-endian compliant, due to the |
|
// transmission of structures instead of their component parts |
|
bool MM_JoinResponse::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteLong( m_ResponseType ); |
|
buffer.WriteLongLong( m_id ); // 64 bit |
|
buffer.WriteLongLong( m_Nonce ); // 64 bit |
|
buffer.WriteLong( m_SessionFlags ); |
|
buffer.WriteLong( m_nOwnerId ); |
|
buffer.WriteLong( m_iTeam ); |
|
buffer.WriteLong( m_nTotalTeams ); |
|
buffer.WriteByte( m_PropertyCount ); |
|
buffer.WriteByte( m_ContextCount ); |
|
for ( int i = 0; i < m_PropertyCount; ++i ) |
|
{ |
|
buffer.WriteBytes( &m_SessionProperties[i], sizeof( XUSER_PROPERTY ) ); |
|
} |
|
for ( int i = 0; i < m_ContextCount; ++i ) |
|
{ |
|
buffer.WriteBytes( &m_SessionContexts[i], sizeof( XUSER_CONTEXT ) ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_JoinResponse::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
m_ResponseType = buffer.ReadLong(); |
|
m_id = buffer.ReadLongLong(); // 64 bit |
|
m_Nonce = buffer.ReadLongLong(); // 64 bit |
|
m_SessionFlags = buffer.ReadLong(); |
|
m_nOwnerId = buffer.ReadLong(); |
|
m_iTeam = buffer.ReadLong(); |
|
m_nTotalTeams = buffer.ReadLong(); |
|
m_PropertyCount = buffer.ReadByte(); |
|
m_ContextCount = buffer.ReadByte(); |
|
XUSER_PROPERTY prop; |
|
m_SessionProperties.RemoveAll(); |
|
for ( int i = 0; i < m_PropertyCount; ++i ) |
|
{ |
|
buffer.ReadBytes( &prop, sizeof( XUSER_PROPERTY ) ); |
|
m_SessionProperties.AddToTail( prop ); |
|
} |
|
XUSER_CONTEXT ctx; |
|
m_SessionContexts.RemoveAll(); |
|
for ( int i = 0; i < m_ContextCount; ++i ) |
|
{ |
|
buffer.ReadBytes( &ctx, sizeof( XUSER_CONTEXT ) ); |
|
m_SessionContexts.AddToTail( ctx ); |
|
} |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *MM_JoinResponse::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "ID: %llu, Nonce: %llu, Flags: %u", m_id, m_Nonce, m_SessionFlags ); |
|
return s_text; |
|
} |
|
|
|
// NOTE: This message is not network-endian compliant, due to the |
|
// transmission of structures instead of their component parts |
|
bool MM_Migrate::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
Assert( IsX360() ); |
|
|
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
buffer.WriteByte( m_MsgType ); |
|
buffer.WriteLongLong( m_Id ); |
|
buffer.WriteBytes( &m_sessionId, sizeof( m_sessionId ) ); |
|
buffer.WriteBytes( &m_xnaddr, sizeof( m_xnaddr ) ); |
|
buffer.WriteBytes( &m_key, sizeof( m_key ) ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool MM_Migrate::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
Assert( IsX360() ); |
|
|
|
m_MsgType = buffer.ReadByte(); |
|
m_Id = buffer.ReadLongLong(); |
|
buffer.ReadBytes( &m_sessionId, sizeof( m_sessionId ) ); |
|
buffer.ReadBytes( &m_xnaddr, sizeof( m_xnaddr ) ); |
|
buffer.ReadBytes( &m_key, sizeof( m_key ) ); |
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *MM_Migrate::ToString( void ) const |
|
{ |
|
Q_snprintf( s_text, sizeof( s_text ), "Migrate Message" ); |
|
return s_text; |
|
} |
|
|
|
|
|
bool SVC_GetCvarValue::WriteToBuffer( bf_write &buffer ) |
|
{ |
|
buffer.WriteUBitLong( GetType(), NETMSG_TYPE_BITS ); |
|
|
|
buffer.WriteSBitLong( m_iCookie, 32 ); |
|
buffer.WriteString( m_szCvarName ); |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
bool SVC_GetCvarValue::ReadFromBuffer( bf_read &buffer ) |
|
{ |
|
VPROF( "SVC_GetCvarValue::ReadFromBuffer" ); |
|
|
|
m_iCookie = buffer.ReadSBitLong( 32 ); |
|
buffer.ReadString( m_szCvarNameBuffer, sizeof( m_szCvarNameBuffer ) ); |
|
m_szCvarName = m_szCvarNameBuffer; |
|
|
|
return !buffer.IsOverflowed(); |
|
} |
|
|
|
const char *SVC_GetCvarValue::ToString(void) const |
|
{ |
|
Q_snprintf( s_text, sizeof(s_text), "%s: cvar: %s, cookie: %d", GetName(), m_szCvarName, m_iCookie ); |
|
return s_text; |
|
} |
|
|
|
|