Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

19 lines
870 B

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// MUST BE THE FIRST MODULE IN THE LINK PROCESS TO ACHIEVE @1
//
// This is a 360 specific trick to force this import library and the new 360
// link option /AUTODEF to put CreateInterface at @1 (360 lacks named exports) and
// first in sequence. Otherwise, the valve interface techique that does a
// GetProcAddress( @1 ) gets the wrong function pointer. All other exported
// functions can appear in any order, but the oridnals should be autogened sequential.
//===========================================================================//
#include "tier1/tier1.h"
// Should be the first function that the linker 'sees' as an export
void* CreateInterfaceThunk( const char *pName, int *pReturnCode )
{
// descend into the real function
return CreateInterface( pName, pReturnCode );
}