Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VPHYSICS_INTERNAL_H
#define VPHYSICS_INTERNAL_H
#ifdef _WIN32
#pragma once
#endif
#include "tier0/memalloc.h"
extern class IPhysics *g_PhysicsInternal;
//-----------------------------------------------------------------------------
// Memory debugging
//-----------------------------------------------------------------------------
#if defined(_DEBUG) || defined(USE_MEM_DEBUG)
#define BEGIN_IVP_ALLOCATION() MemAlloc_PushAllocDbgInfo("IVP: " __FILE__ , __LINE__ )
#define END_IVP_ALLOCATION() MemAlloc_PopAllocDbgInfo()
#else
#define BEGIN_IVP_ALLOCATION() 0
#define END_IVP_ALLOCATION() 0
#endif
#endif // VPHYSICS_INTERNAL_H