Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef PHYSICS_VIRTUALMESH_H
#define PHYSICS_VIRTUALMESH_H
#ifdef _WIN32
#pragma once
#endif
CPhysCollide *CreateVirtualMesh( const virtualmeshparams_t &params );
void DestroyVirtualMesh( CPhysCollide *pSurf );
void DumpVirtualMeshStats();
void VirtualMeshPSI();
#endif // PHYSICS_VIRTUALMESH_H