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20 lines
817 B
20 lines
817 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Font effects that operate on linear rgba data |
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// |
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//=====================================================================================// |
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#ifndef _FONTEFFECTS_H |
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#define _FONTEFFECTS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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void ApplyScanlineEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iScanLines ); |
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void ApplyGaussianBlurToTexture(int rgbaWide, int rgbaTall, unsigned char *rgba, int iBlur ); |
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void ApplyDropShadowToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iDropShadowOffset ); |
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void ApplyOutlineToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iOutlineSize ); |
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void ApplyRotaryEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, bool bRotary ); |
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#endif |