Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

2150 lines
73 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "dme_controls/dmecombinationsystemeditorpanel.h"
#include "dme_controls/dmepanel.h"
#include "dme_controls/elementpropertiestree.h"
#include "dme_controls/dmecontrols_utils.h"
#include "movieobjects/dmecombinationoperator.h"
#include "vgui_controls/ListPanel.h"
#include "vgui_controls/PropertySheet.h"
#include "vgui_controls/PropertyPage.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/Menu.h"
#include "vgui_controls/Splitter.h"
#include "vgui_controls/MessageBox.h"
#include "vgui_controls/InputDialog.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/FileOpenDialog.h"
#include "vgui_controls/perforcefilelistframe.h"
#include "vgui/MouseCode.h"
#include "vgui/IInput.h"
#include "tier1/KeyValues.h"
#include "tier2/fileutils.h"
//-----------------------------------------------------------------------------
//
// Hook into the dme panel editor system
//
//-----------------------------------------------------------------------------
IMPLEMENT_DMEPANEL_FACTORY( CDmeCombinationSystemEditorPanel, DmeCombinationOperator, "DmeCombinationOperatorEditor", "Combination Operator Editor", true );
// Forward declaration
class CDmeCombinationControlsPanel;
//-----------------------------------------------------------------------------
// Import combination rules from this operator
//-----------------------------------------------------------------------------
static void ImportCombinationControls( CDmeCombinationOperator *pDestComboOp, CDmeCombinationOperator *pSrcComboOp, COperationFileListFrame *pStatusFrame )
{
pDestComboOp->RemoveAllControls();
// Iterate through all controls in the imported operator.
// For each control that contains at least 1 raw controls
// that also exist in this combination op, create a control here also.
int nCount = pSrcComboOp->GetControlCount();
for ( int i = 0; i < nCount; ++i )
{
const char *pControlName = pSrcComboOp->GetControlName( i );
int nRawControls = pSrcComboOp->GetRawControlCount( i );
int nMatchCount = 0;
bool *pFoundMatch = (bool*)_alloca( nRawControls * sizeof(bool) );
for ( int j = 0; j < nRawControls; ++j )
{
const char *pRawControl = pSrcComboOp->GetRawControlName( i, j );
pFoundMatch[j] = pDestComboOp->DoesTargetContainDeltaState( pRawControl );
nMatchCount += pFoundMatch[j];
}
// No match? Don't import
if ( nMatchCount == 0 )
{
pStatusFrame->AddOperation( pControlName, "No raw controls found!" );
continue;
}
bool bPartialMatch = ( nMatchCount != nRawControls );
pStatusFrame->AddOperation( pControlName, bPartialMatch ? "Partial rule match" : "Successful" );
// Found a match! Let's create the control and potentially raw control
bool bIsStereo = pSrcComboOp->IsStereoControl( i );
bool bIsEyelid = pSrcComboOp->IsEyelidControl( i );
ControlIndex_t index = pDestComboOp->FindOrCreateControl( pControlName, bIsStereo );
pDestComboOp->SetEyelidControl( index, bIsEyelid );
for ( int j = 0; j < nRawControls; ++j )
{
if ( pFoundMatch[j] )
{
const char *pRawControl = pSrcComboOp->GetRawControlName( i, j );
float flWrinkleScale = pSrcComboOp->GetRawControlWrinkleScale( i, j );
pDestComboOp->AddRawControl( index, pRawControl );
pDestComboOp->SetWrinkleScale( index, pRawControl, flWrinkleScale );
}
}
}
}
//-----------------------------------------------------------------------------
// Import dominance rules from this operator
//-----------------------------------------------------------------------------
static void ImportDominationRules( CDmeCombinationOperator *pDestComboOp, CDmeCombinationOperator *pSrcComboOp, COperationFileListFrame *pStatusFrame )
{
pDestComboOp->RemoveAllDominationRules();
// Now deal with dominance rules
int nRuleCount = pSrcComboOp->DominationRuleCount();
for ( int i = 0; i < nRuleCount; ++i )
{
bool bMismatch = false;
// Only add dominance rule if *all* raw controls are present
CDmeCombinationDominationRule *pSrcRule = pSrcComboOp->GetDominationRule( i );
int nDominatorCount = pSrcRule->DominatorCount();
for ( int j = 0; j < nDominatorCount; ++j )
{
const char *pDominatorName = pSrcRule->GetDominator( j );
if ( !pDestComboOp->HasRawControl( pDominatorName ) )
{
bMismatch = true;
pStatusFrame->AddOperation( pDominatorName, "Missing raw control for dominance rule" );
break;
}
}
int nSuppressedCount = pSrcRule->SuppressedCount();
for ( int j = 0; j < nSuppressedCount; ++j )
{
const char *pSuppressedName = pSrcRule->GetSuppressed( j );
if ( !pDestComboOp->HasRawControl( pSuppressedName ) )
{
bMismatch = true;
pStatusFrame->AddOperation( pSuppressedName, "Missing raw control for dominance rule" );
break;
}
}
if ( bMismatch )
continue;
pDestComboOp->AddDominationRule( pSrcRule );
}
}
//-----------------------------------------------------------------------------
// Called when the file open dialog for browsing source files selects something
//-----------------------------------------------------------------------------
static bool ImportCombinationData( vgui::Panel* pParent, CDmeCombinationOperator *pDestComboOp, KeyValues *kv )
{
const char *pFileName = kv->GetString( "fullpath", NULL );
if ( !pFileName )
return false;
CDmElement *pRoot;
{
CDisableUndoScopeGuard sg;
g_pDataModel->RestoreFromFile( pFileName, NULL, NULL, &pRoot, CR_FORCE_COPY );
}
if ( !pRoot )
return false;
// Try to find a combination system in the file
CDmeCombinationOperator *pComboOp = CastElement<CDmeCombinationOperator>( pRoot );
if ( !pComboOp )
{
pComboOp = pRoot->GetValueElement< CDmeCombinationOperator >( "combinationOperator" );
}
if ( pComboOp )
{
// Actually rename the files, build an error dialog if necessary
COperationFileListFrame *pStatusFrame = new COperationFileListFrame( pParent,
"Import Status", "Status", false, true );
pStatusFrame->SetOperationColumnHeaderText( "Control Name" );
CUndoScopeGuard sg( "Import Combination Rules" );
if ( kv->FindKey( "ImportControls" ) )
{
ImportCombinationControls( pDestComboOp, pComboOp, pStatusFrame );
}
ImportDominationRules( pDestComboOp, pComboOp, pStatusFrame );
sg.Release();
pStatusFrame->DoModal();
}
CDisableUndoScopeGuard sg;
g_pDataModel->UnloadFile( pRoot->GetFileId() );
sg.Release();
return true;
}
//-----------------------------------------------------------------------------
//
//
// CDmeInputControlListPanel
//
// Implementation below because of scoping issues
//
//
//-----------------------------------------------------------------------------
class CDmeInputControlListPanel : public vgui::ListPanel
{
DECLARE_CLASS_SIMPLE( CDmeInputControlListPanel, vgui::ListPanel );
public:
// constructor, destructor
CDmeInputControlListPanel( vgui::Panel *pParent, const char *pName, CDmeCombinationControlsPanel *pComboPanel );
virtual void OnCreateDragData( KeyValues *msg );
virtual bool IsDroppable( CUtlVector< KeyValues * >& msgList );
virtual void OnPanelDropped( CUtlVector< KeyValues * >& msgList );
virtual void OnKeyCodeTyped( vgui::KeyCode code );
private:
CDmeCombinationControlsPanel *m_pComboPanel;
};
//-----------------------------------------------------------------------------
//
//
// CDmeRawControlListPanel
//
// Implementation below because of scoping issues
//
//
//-----------------------------------------------------------------------------
class CDmeRawControlListPanel : public vgui::ListPanel
{
DECLARE_CLASS_SIMPLE( CDmeRawControlListPanel, vgui::ListPanel );
public:
// constructor, destructor
CDmeRawControlListPanel( vgui::Panel *pParent, const char *pName, CDmeCombinationControlsPanel *pComboPanel );
virtual void OnKeyCodeTyped( vgui::KeyCode code );
virtual void OnMouseDoublePressed( vgui::MouseCode code );
private:
MESSAGE_FUNC( OnNewWrinkleText, "TextNewLine" );
CDmeCombinationControlsPanel *m_pComboPanel;
vgui::TextEntry *m_pWrinkleEdit;
bool m_bIsWrinkle;
};
//-----------------------------------------------------------------------------
//
//
// Slider panel
//
//
//-----------------------------------------------------------------------------
class CDmeCombinationControlsPanel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CDmeCombinationControlsPanel, vgui::EditablePanel );
public:
// constructor, destructor
CDmeCombinationControlsPanel( vgui::Panel *pParent, const char *pName );
virtual ~CDmeCombinationControlsPanel();
void SetCombinationOperator( CDmeCombinationOperator *pOp );
CDmeCombinationOperator* GetCombinationOperator();
void RefreshCombinationOperator();
void NotifyDataChanged();
const char *GetSelectedControlName();
void MoveControlInFrontOf( const char *pDragControl, const char *pDropControl );
void SetRawControlWrinkleValue( float flWrinkleValue );
int GetSelectedInputControlItemId();
void SelectedInputControlByItemId( int );
MESSAGE_FUNC( OnMoveUpInputControl, "MoveUpInputControl" );
MESSAGE_FUNC( OnMoveDownInputControl, "MoveDownInputControl" );
MESSAGE_FUNC( OnMoveUp, "MoveUp" );
MESSAGE_FUNC( OnMoveDown, "MoveDown" );
private:
MESSAGE_FUNC_PARAMS( OnOpenContextMenu, "OpenContextMenu", kv );
MESSAGE_FUNC_PARAMS( OnInputCompleted, "InputCompleted", kv );
MESSAGE_FUNC( OnGroupControls, "GroupControls" );
MESSAGE_FUNC( OnUngroupControls, "UngroupControls" );
MESSAGE_FUNC( OnRenameControl, "RenameControl" );
MESSAGE_FUNC( OnImportCombination, "ImportCombination" );
MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
MESSAGE_FUNC( OnToggleStereoControl, "ToggleStereoControl" );
MESSAGE_FUNC( OnToggleEyelidControl, "ToggleEyelidControl" );
MESSAGE_FUNC( OnToggleWrinkleType, "ToggleWrinkleType" );
MESSAGE_FUNC_PARAMS( OnItemSelected, "ItemSelected", kv );
MESSAGE_FUNC_PARAMS( OnItemDeselected, "ItemDeselected", kv );
// Cleans up the context menu
void CleanupContextMenu();
// Builds a list of selected control + raw control names, returns true if any control is stereo
void BuildSelectedControlLists( bool bOnlyGroupedControls, CUtlVector< CUtlString >& controlNames, CUtlVector< CUtlString >& rawControlNames, bool *pbStereo = NULL, bool *pbEyelid = NULL );
// If it finds a duplicate control name, reports an error message and returns it found one
bool HasDuplicateControlName( const char *pControlName, CUtlVector< CUtlString >& retiredControlNames );
// Refreshes the list of raw controls
void RefreshRawControlNames();
// Called by OnGroupControls and OnRenameControl after we get a new group name
void PerformGroupControls( const char *pGroupedControlName );
// Called by OnGroupControls after we get a new group name
void PerformRenameControl( const char *pNewControlName );
// Called to open a context-sensitive menu for a particular menu item
void OnOpenRawControlsContextMenu( );
// Called to open a context-sensitive menu for a particular menu item
const char* GetSelectedRawControl( ControlIndex_t &nControlIndex );
CDmeHandle< CDmeCombinationOperator > m_hCombinationOperator;
vgui::Splitter *m_pSplitter;
CDmeInputControlListPanel *m_pControlList;
CDmeRawControlListPanel *m_pRawControlList;
vgui::DHANDLE< vgui::Menu > m_hContextMenu;
};
//-----------------------------------------------------------------------------
// Sort functions for list panel
//-----------------------------------------------------------------------------
static int __cdecl ControlNameSortFunc( vgui::ListPanel *pPanel, const vgui::ListPanelItem &item1, const vgui::ListPanelItem &item2 )
{
const char *string1 = item1.kv->GetString("name");
const char *string2 = item2.kv->GetString("name");
return Q_stricmp( string1, string2 );
}
static int __cdecl PeakSortFunc( vgui::ListPanel *pPanel, const vgui::ListPanelItem &item1, const vgui::ListPanelItem &item2 )
{
float flPeak1 = item1.kv->GetFloat("peak");
float flPeak2 = item2.kv->GetFloat("peak");
if ( flPeak1 < flPeak2 )
return -1;
if ( flPeak1 > flPeak2 )
return 1;
return 0;
}
//-----------------------------------------------------------------------------
// constructor, destructor
//-----------------------------------------------------------------------------
CDmeCombinationControlsPanel::CDmeCombinationControlsPanel( vgui::Panel *pParent, const char *pName ) :
BaseClass( pParent, pName )
{
m_pSplitter = new vgui::Splitter( this, "ControlsSplitter", vgui::SPLITTER_MODE_VERTICAL, 1 );
vgui::Panel *pSplitterLeftSide = m_pSplitter->GetChild( 0 );
vgui::Panel *pSplitterRightSide = m_pSplitter->GetChild( 1 );
m_pControlList = new CDmeInputControlListPanel( pSplitterLeftSide, "ControlList", this );
m_pControlList->AddColumnHeader( 0, "name", "Control Name", 150, 0 );
m_pControlList->AddColumnHeader( 1, "stereo", "Stereo", 70, 0 );
m_pControlList->AddColumnHeader( 2, "eyelid", "Eyelid", 70, 0 );
m_pControlList->AddColumnHeader( 3, "default", "Default", 52, 0 );
m_pControlList->SetSelectIndividualCells( false );
m_pControlList->SetMultiselectEnabled( true );
m_pControlList->SetEmptyListText( "No controls" );
m_pControlList->AddActionSignalTarget( this );
m_pControlList->SetSortFunc( 0, NULL );
m_pControlList->SetColumnSortable( 0, false );
m_pControlList->SetSortFunc( 1, NULL );
m_pControlList->SetColumnSortable( 1, false );
m_pControlList->SetSortFunc( 2, NULL );
m_pControlList->SetColumnSortable( 2, false );
m_pControlList->SetSortFunc( 3, NULL );
m_pControlList->SetColumnSortable( 3, false );
m_pControlList->SetDragEnabled( true );
m_pControlList->SetDragEnabled( true );
m_pControlList->SetDropEnabled( true );
m_pRawControlList = new CDmeRawControlListPanel( pSplitterRightSide, "RawControlList", this );
m_pRawControlList->AddColumnHeader( 0, "name", "Raw Control Name", 150, 0 );
m_pRawControlList->AddColumnHeader( 1, "peak", "Peak", 52, 0 );
m_pRawControlList->AddColumnHeader( 2, "wrinkletype", "Wrinkle Type", 100, 0 );
m_pRawControlList->AddColumnHeader( 3, "wrinkle", "Wrinkle Amount", 100, 0 );
m_pRawControlList->SetSelectIndividualCells( false );
m_pRawControlList->SetEmptyListText( "No raw controls" );
m_pRawControlList->AddActionSignalTarget( this );
m_pRawControlList->SetSortFunc( 0, ControlNameSortFunc );
m_pRawControlList->SetSortFunc( 1, PeakSortFunc );
m_pRawControlList->SetSortFunc( 2, NULL );
m_pRawControlList->SetColumnSortable( 2, false );
m_pRawControlList->SetSortFunc( 3, NULL );
m_pRawControlList->SetColumnSortable( 3, false );
m_pRawControlList->SetSortColumn( 1 );
}
CDmeCombinationControlsPanel::~CDmeCombinationControlsPanel()
{
CleanupContextMenu();
SaveUserConfig();
}
//-----------------------------------------------------------------------------
// Cleans up the context menu
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::CleanupContextMenu()
{
if ( m_hContextMenu.Get() )
{
m_hContextMenu->MarkForDeletion();
m_hContextMenu = NULL;
}
}
//-----------------------------------------------------------------------------
// Sets the combination operator
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::SetCombinationOperator( CDmeCombinationOperator *pOp )
{
if ( pOp != m_hCombinationOperator.Get() )
{
m_hCombinationOperator = pOp;
RefreshCombinationOperator();
}
}
CDmeCombinationOperator* CDmeCombinationControlsPanel::GetCombinationOperator()
{
return m_hCombinationOperator;
}
//-----------------------------------------------------------------------------
// Builds the control list for the combination operator
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::RefreshCombinationOperator()
{
const CUtlString controlName = GetSelectedControlName();
m_pControlList->RemoveAll();
if ( !m_hCombinationOperator.Get() )
return;
int nCount = m_hCombinationOperator->GetControlCount();
for ( int i = 0; i < nCount; ++i )
{
bool bIsMultiControl = m_hCombinationOperator->GetRawControlCount(i) > 1;
float flDefault = m_hCombinationOperator->GetRawControlCount(i) == 2 ? 0.5f : 0.0f;
const char *pName = m_hCombinationOperator->GetControlName( i );
KeyValues *kv = new KeyValues( "node", "name", pName );
kv->SetString( "stereo", m_hCombinationOperator->IsStereoControl(i) ? "On" : "Off" );
kv->SetString( "eyelid", m_hCombinationOperator->IsEyelidControl(i) ? "On" : "Off" );
kv->SetFloat( "default", flDefault );
kv->SetColor( "cellcolor", bIsMultiControl ? Color( 192, 192, 0, 255 ) : Color( 255, 255, 255, 255 ) );
const int nItemId = m_pControlList->AddItem( kv, 0, false, false );
if ( !Q_strcmp( controlName.Get(), pName ) )
{
m_pControlList->SetSingleSelectedItem( nItemId );
}
}
RefreshRawControlNames();
}
//-----------------------------------------------------------------------------
// Tells any class that cares that the data in this thing has changed
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::NotifyDataChanged()
{
PostActionSignal( new KeyValues( "DmeElementChanged", "DmeCombinationControlsPanel", 1 ) );
}
//-----------------------------------------------------------------------------
// Refreshes the list of raw controls
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::RefreshRawControlNames()
{
m_pRawControlList->RemoveAll();
if ( !m_hCombinationOperator.Get() )
return;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return;
int nItemID = m_pControlList->GetSelectedItem( 0 );
KeyValues *pKeyValues = m_pControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( pControlName );
if ( nControlIndex < 0 )
return;
int nCount = m_hCombinationOperator->GetRawControlCount( nControlIndex );
for ( int i = 0; i < nCount; ++i )
{
KeyValues *kv = new KeyValues( "node", "name", m_hCombinationOperator->GetRawControlName( nControlIndex, i ) );
switch( nCount )
{
case 0:
case 1:
kv->SetFloat( "peak", 1.0f );
break;
case 2:
kv->SetFloat( "peak", i == 0 ? 0.0f : 1.0f );
break;
default:
kv->SetFloat( "peak", (float)i / (nCount - 1) );
break;
}
float flWrinkleScale = m_hCombinationOperator->GetRawControlWrinkleScale( nControlIndex, i );
kv->SetString( "wrinkletype", ( flWrinkleScale < 0.0f ) ? "Compress" : "Stretch" );
kv->SetFloat( "wrinkle", fabs( flWrinkleScale ) );
m_pRawControlList->AddItem( kv, 0, false, false );
}
m_pRawControlList->SortList();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
const char* CDmeCombinationControlsPanel::GetSelectedRawControl( ControlIndex_t &nControlIndex )
{
if ( !m_hCombinationOperator.Get() )
return NULL;
nControlIndex = -1;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return NULL;
int nSelectedRawItemCount = m_pRawControlList->GetSelectedItemsCount();
if ( nSelectedRawItemCount != 1 )
return NULL;
int nItemID = m_pControlList->GetSelectedItem( 0 );
KeyValues *pKeyValues = m_pControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
nControlIndex = m_hCombinationOperator->FindControlIndex( pControlName );
nItemID = m_pRawControlList->GetSelectedItem( 0 );
pKeyValues = m_pRawControlList->GetItem( nItemID );
return pKeyValues->GetString( "name" );
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
const char *CDmeCombinationControlsPanel::GetSelectedControlName()
{
if ( !m_hCombinationOperator.Get() )
return NULL;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return NULL;
const int nItemId = m_pControlList->GetSelectedItem( 0 );
if ( !m_pControlList->IsValidItemID( nItemId ) )
return NULL;
KeyValues *pKeyValues = m_pControlList->GetItem( nItemId );
if ( !pKeyValues )
return NULL;
return pKeyValues->GetString( "name" );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CDmeCombinationControlsPanel::GetSelectedInputControlItemId()
{
return m_pControlList->GetSelectedItem( 0 );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::SelectedInputControlByItemId( int nItemId )
{
m_pControlList->SetSingleSelectedItem( nItemId );
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnMoveUp()
{
ControlIndex_t nControlIndex;
const char *pRawControlName = GetSelectedRawControl( nControlIndex );
if ( !pRawControlName )
return;
m_hCombinationOperator->MoveRawControlUp( nControlIndex, pRawControlName );
RefreshRawControlNames();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnMoveDown()
{
ControlIndex_t nControlIndex;
const char *pRawControlName = GetSelectedRawControl( nControlIndex );
if ( !pRawControlName )
return;
m_hCombinationOperator->MoveRawControlDown( nControlIndex, pRawControlName );
RefreshRawControlNames();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnMoveUpInputControl()
{
const char *pControlName = GetSelectedControlName();
if ( !pControlName )
return;
m_hCombinationOperator->MoveControlUp( pControlName );
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnMoveDownInputControl()
{
const char *pControlName = GetSelectedControlName();
if ( !pControlName )
return;
m_hCombinationOperator->MoveControlDown( pControlName );
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::MoveControlInFrontOf(
const char *pDragControl,
const char *pDropControl )
{
m_hCombinationOperator->MoveControlBefore( pDragControl, pDropControl );
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Toggles the wrinkle type
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnToggleWrinkleType()
{
ControlIndex_t nControlIndex;
const char *pRawControlName = GetSelectedRawControl( nControlIndex );
if ( !pRawControlName )
return;
float flWrinkleScale = m_hCombinationOperator->GetRawControlWrinkleScale( nControlIndex, pRawControlName );
m_hCombinationOperator->SetWrinkleScale( nControlIndex, pRawControlName, -flWrinkleScale );
RefreshRawControlNames();
m_hCombinationOperator->GenerateWrinkleDeltas();
}
void CDmeCombinationControlsPanel::SetRawControlWrinkleValue( float flWrinkleValue )
{
ControlIndex_t nControlIndex;
const char *pRawControlName = GetSelectedRawControl( nControlIndex );
if ( !pRawControlName )
return;
m_hCombinationOperator->SetWrinkleScale( nControlIndex, pRawControlName, flWrinkleValue );
RefreshRawControlNames();
m_hCombinationOperator->GenerateWrinkleDeltas();
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnOpenRawControlsContextMenu( )
{
if ( !m_hCombinationOperator.Get() )
return;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return;
int nSelectedRawItemCount = m_pRawControlList->GetSelectedItemsCount();
if ( nSelectedRawItemCount != 1 )
return;
m_hContextMenu = new vgui::Menu( this, "ActionMenu" );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveUp", new KeyValues( "MoveUp" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveDown", new KeyValues( "MoveDown" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_ToggleWrinkleType", new KeyValues( "ToggleWrinkleType" ), this );
vgui::Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnOpenContextMenu( KeyValues *kv )
{
CleanupContextMenu();
if ( !m_hCombinationOperator.Get() )
return;
Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
if ( pPanel == m_pRawControlList )
{
OnOpenRawControlsContextMenu();
return;
}
if ( pPanel != m_pControlList )
return;
bool bGroupedControls = false;
bool bStereoControls = false;
bool bEyelidControls = false;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
for ( int i = 0; i < nSelectedItemCount; ++i )
{
int nItemID = m_pControlList->GetSelectedItem( i );
KeyValues *pKeyValues = m_pControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( pControlName );
if ( nControlIndex < 0 )
continue;
if ( m_hCombinationOperator->GetRawControlCount( nControlIndex ) > 1 )
{
bGroupedControls = true;
}
if ( m_hCombinationOperator->IsStereoControl( nControlIndex ) )
{
bStereoControls = true;
}
if ( m_hCombinationOperator->IsEyelidControl( nControlIndex ) )
{
bEyelidControls = true;
}
}
m_hContextMenu = new vgui::Menu( this, "ActionMenu" );
if ( nSelectedItemCount > 1 )
{
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_GroupControls", new KeyValues( "GroupControls" ), this );
}
if ( bGroupedControls )
{
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_UngroupControls", new KeyValues( "UngroupControls" ), this );
}
if ( nSelectedItemCount >= 1 )
{
int nMenuItemID = m_hContextMenu->AddCheckableMenuItem( "#DmeCombinationSystemEditor_StereoControl", new KeyValues( "ToggleStereoControl" ), this );
m_hContextMenu->SetMenuItemChecked( nMenuItemID, bStereoControls );
}
if ( nSelectedItemCount >= 1 )
{
int nMenuItemID = m_hContextMenu->AddCheckableMenuItem( "#DmeCombinationSystemEditor_EyelidControl", new KeyValues( "ToggleEyelidControl" ), this );
m_hContextMenu->SetMenuItemChecked( nMenuItemID, bEyelidControls );
}
if ( nSelectedItemCount == 1 )
{
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_RenameControl", new KeyValues( "RenameControl" ), this );
}
if ( nSelectedItemCount >= 1 )
{
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveUp", new KeyValues( "MoveUpInputControl" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveDown", new KeyValues( "MoveDownInputControl" ), this );
}
if ( nSelectedItemCount >= 1 || bGroupedControls )
{
m_hContextMenu->AddSeparator();
}
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_Import", new KeyValues( "ImportCombination" ), this );
vgui::Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
}
//-----------------------------------------------------------------------------
// Called when a list panel's selection changes
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnItemSelected( KeyValues *kv )
{
Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
if ( pPanel == m_pControlList )
{
RefreshRawControlNames();
return;
}
}
//-----------------------------------------------------------------------------
// Called when a list panel's selection changes
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnItemDeselected( KeyValues *kv )
{
Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
if ( pPanel == m_pControlList )
{
RefreshRawControlNames();
return;
}
}
//-----------------------------------------------------------------------------
// Builds a list of selected control + raw control names, returns true if any control is stereo
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::BuildSelectedControlLists(
bool bOnlyGroupedControls,
CUtlVector< CUtlString >& controlNames, CUtlVector< CUtlString >& rawControlNames,
bool *pbStereo, bool *pbEyelid )
{
bool bIsStereo = false;
bool bIsEyelid = false;
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
for ( int i = 0; i < nSelectedItemCount; ++i )
{
int nItemID = m_pControlList->GetSelectedItem( i );
KeyValues *pKeyValues = m_pControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( pControlName );
if ( nControlIndex < 0 )
continue;
int nRawControlCount = m_hCombinationOperator->GetRawControlCount( nControlIndex );
if ( bOnlyGroupedControls && ( nRawControlCount <= 1 ) )
continue;
if ( m_hCombinationOperator->IsStereoControl( nControlIndex ) )
{
bIsStereo = true;
}
if ( m_hCombinationOperator->IsEyelidControl( nControlIndex ) )
{
bIsEyelid = true;
}
controlNames.AddToTail( pControlName );
for ( int j = 0; j < nRawControlCount; ++j )
{
rawControlNames.AddToTail( m_hCombinationOperator->GetRawControlName( nControlIndex, j ) );
}
}
if ( pbStereo )
{
*pbStereo = bIsStereo;
}
if ( pbEyelid )
{
*pbEyelid = bIsEyelid;
}
}
//-----------------------------------------------------------------------------
// If it finds a duplicate control name, reports an error message and returns it found one
//-----------------------------------------------------------------------------
bool CDmeCombinationControlsPanel::HasDuplicateControlName( const char *pControlName, CUtlVector< CUtlString >& retiredControlNames )
{
int i;
int nRetiredControlNameCount = retiredControlNames.Count();
for ( i = 0; i < nRetiredControlNameCount; ++i )
{
if ( !Q_stricmp( retiredControlNames[i], pControlName ) )
break;
}
if ( i == nRetiredControlNameCount )
{
// no match
if ( m_hCombinationOperator->FindControlIndex( pControlName ) >= 0 )
{
vgui::MessageBox *pError = new vgui::MessageBox( "#DmeCombinationSystemEditor_DuplicateNameTitle", "#DmeCombinationSystemEditor_DuplicateNameText", this );
pError->DoModal();
return true;
}
}
return false;
}
//-----------------------------------------------------------------------------
// Called by OnGroupControls and OnRenameControl after we get a new group name
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::PerformGroupControls( const char *pGroupedControlName )
{
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount <= 1 )
return;
// Build lists of selected controls + raw controls
CUtlVector< CUtlString > controlNames;
CUtlVector< CUtlString > rawControlNames;
bool bIsStereo = false;
bool bIsEyelid = false;
BuildSelectedControlLists( false, controlNames, rawControlNames, &bIsStereo, &bIsEyelid );
// NOTE: It's illegal to use a grouped control name which already exists
// assuming it's not in the list of grouped control names we're going to group together
if ( HasDuplicateControlName( pGroupedControlName, controlNames ) )
return;
// Delete old controls
int nRetiredControlNameCount = controlNames.Count();
for ( int i = 0; i < nRetiredControlNameCount; ++i )
{
m_hCombinationOperator->RemoveControl( controlNames[i] );
}
// Create new control
ControlIndex_t nNewControl = m_hCombinationOperator->FindOrCreateControl( pGroupedControlName, bIsStereo );
m_hCombinationOperator->SetEyelidControl( nNewControl, bIsEyelid );
int nGroupedControlCount = rawControlNames.Count();
for ( int i = 0; i < nGroupedControlCount; ++i )
{
m_hCombinationOperator->AddRawControl( nNewControl, rawControlNames[i] );
}
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called by OnGroupControls after we get a new group name
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::PerformRenameControl( const char *pNewControlName )
{
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return;
int nItemID = m_pControlList->GetSelectedItem( 0 );
KeyValues *pKeyValues = m_pControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( pControlName );
if ( nControlIndex < 0 )
return;
// NOTE: It's illegal to use a grouped control name which already exists
// assuming it's not in the list of grouped control names we're going to group together
ControlIndex_t nFoundIndex = m_hCombinationOperator->FindControlIndex( pNewControlName );
if ( nFoundIndex >= 0 && nFoundIndex != nControlIndex )
return;
m_hCombinationOperator->SetControlName( nControlIndex, pNewControlName );
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called by OnGroupControls after we get a new group name
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnInputCompleted( KeyValues *pKeyValues )
{
const char *pControlName = pKeyValues->GetString( "text", NULL );
if ( !pControlName || !pControlName[0] )
return;
if ( pKeyValues->FindKey( "OnGroupControls" ) )
{
PerformGroupControls( pControlName );
return;
}
if ( pKeyValues->FindKey( "OnRenameControl" ) )
{
PerformRenameControl( pControlName );
return;
}
}
//-----------------------------------------------------------------------------
// Group controls together
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnGroupControls( )
{
vgui::InputDialog *pInput = new vgui::InputDialog( this, "Group Controls", "Enter name of grouped control" );
pInput->SetMultiline( false );
pInput->DoModal( new KeyValues( "OnGroupControls" ) );
}
//-----------------------------------------------------------------------------
// Ungroup controls from each other
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnUngroupControls( )
{
// Build lists of selected controls + raw controls
CUtlVector< CUtlString > controlNames;
CUtlVector< CUtlString > rawControlNames;
bool bIsStereo = false;
bool bIsEyelid = false;
BuildSelectedControlLists( true, controlNames, rawControlNames, &bIsStereo, &bIsEyelid );
// NOTE: It's illegal to use a grouped control name which already exists
// assuming it's not in the list of grouped control names we're going to group together
int nRawControlCount = rawControlNames.Count();
for ( int i = 0; i < nRawControlCount; ++i )
{
if ( HasDuplicateControlName( rawControlNames[i], controlNames ) )
return;
}
// Delete old controls
int nRetiredControlNameCount = controlNames.Count();
for ( int i = 0; i < nRetiredControlNameCount; ++i )
{
m_hCombinationOperator->RemoveControl( controlNames[i] );
}
// Create new control (this will also create raw controls with the same name)
int nGroupedControlCount = rawControlNames.Count();
for ( int i = 0; i < nGroupedControlCount; ++i )
{
const int nControlIndex = m_hCombinationOperator->FindOrCreateControl( rawControlNames[i], bIsStereo, true );
m_hCombinationOperator->SetEyelidControl( nControlIndex, bIsEyelid );
}
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Ungroup controls from each other
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnToggleStereoControl( )
{
// Build lists of selected controls + raw controls
// Yeah, this isn't super efficient, but this UI is not going to be super-polished
CUtlVector< CUtlString > controlNames;
CUtlVector< CUtlString > rawControlNames;
bool bIsStereo = false;
BuildSelectedControlLists( false, controlNames, rawControlNames, &bIsStereo );
int nControlCount = controlNames.Count();
for ( int i = 0; i < nControlCount; ++i )
{
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( controlNames[i] );
m_hCombinationOperator->SetStereoControl( nControlIndex, !bIsStereo );
}
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Toggle Eyelid-Ness
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnToggleEyelidControl()
{
// Build lists of selected controls + raw controls
// Yeah, this isn't super efficient, but this UI is not going to be super-polished
CUtlVector< CUtlString > controlNames;
CUtlVector< CUtlString > rawControlNames;
bool bIsEyelid = false;
BuildSelectedControlLists( false, controlNames, rawControlNames, NULL, &bIsEyelid );
int nControlCount = controlNames.Count();
for ( int i = 0; i < nControlCount; ++i )
{
ControlIndex_t nControlIndex = m_hCombinationOperator->FindControlIndex( controlNames[i] );
m_hCombinationOperator->SetEyelidControl( nControlIndex, !bIsEyelid );
}
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Rename a control
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnRenameControl()
{
int nSelectedItemCount = m_pControlList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return;
vgui::InputDialog *pInput = new vgui::InputDialog( this, "Rename Control", "Enter new name of control" );
pInput->SetMultiline( false );
pInput->DoModal( new KeyValues( "OnRenameControl" ) );
}
//-----------------------------------------------------------------------------
// Called when the file open dialog for browsing source files selects something
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnFileSelected( KeyValues *kv )
{
if ( ImportCombinationData( this, m_hCombinationOperator, kv ) )
{
RefreshCombinationOperator();
NotifyDataChanged();
}
}
//-----------------------------------------------------------------------------
// Import combination controls + domination rules
//-----------------------------------------------------------------------------
void CDmeCombinationControlsPanel::OnImportCombination()
{
char pStartingDir[MAX_PATH];
GetModContentSubdirectory( "models", pStartingDir, sizeof(pStartingDir) );
vgui::FileOpenDialog *pDialog = new vgui::FileOpenDialog( this, "Select File to Import", true, new KeyValues( "ImportControls" ) );
pDialog->SetStartDirectoryContext( "combination_system_import", pStartingDir );
pDialog->AddFilter( "*.dmx", "Exported model file (*.dmx)", true );
pDialog->SetDeleteSelfOnClose( true );
pDialog->AddActionSignalTarget( this );
pDialog->DoModal( false );
}
//-----------------------------------------------------------------------------
//
//
// CDmeInputControlListPanel
//
// Declaration above because of scoping issues
//
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CDmeInputControlListPanel::CDmeInputControlListPanel( vgui::Panel *pParent, const char *pName, CDmeCombinationControlsPanel *pComboPanel ) :
BaseClass( pParent, pName ), m_pComboPanel( pComboPanel )
{
}
//-----------------------------------------------------------------------------
// Called when a list panel's selection changes
//-----------------------------------------------------------------------------
void CDmeInputControlListPanel::OnCreateDragData( KeyValues *msg )
{
const char *const pControlName = m_pComboPanel->GetSelectedControlName();
if ( pControlName )
{
msg->SetString( "inputControl", pControlName );
msg->SetInt( "selfDroppable", 1 );
}
}
//-----------------------------------------------------------------------------
// Called when a list panel's selection changes
//-----------------------------------------------------------------------------
bool CDmeInputControlListPanel::IsDroppable( CUtlVector< KeyValues * >& msgList )
{
if ( msgList.Count() > 0 )
{
KeyValues *pData( msgList[ 0 ] );
if ( pData->GetPtr( "panel", NULL ) == this && m_pComboPanel )
{
if ( pData->GetString( "inputControl" ) && pData->GetInt( "selfDroppable" ) )
{
return true;
}
}
}
return false;
}
//-----------------------------------------------------------------------------
// Called when a list panel's selection changes
//-----------------------------------------------------------------------------
void CDmeInputControlListPanel::OnPanelDropped( CUtlVector< KeyValues * >& msgList )
{
if ( msgList.Count() > 0 )
{
KeyValues *pData( msgList[ 0 ] );
if ( pData->GetPtr( "panel", NULL ) == this && m_pComboPanel )
{
const char *const pDragControl( pData->GetString( "inputControl" ) );
if ( pDragControl )
{
int x;
int y;
vgui::input()->GetCursorPos( x, y );
int row;
int column;
GetCellAtPos( x, y, row, column );
KeyValues *pKeyValues = GetItem( GetItemIDFromRow( row ) );
if ( pKeyValues )
{
const char *pDropControl = pKeyValues->GetString( "name" );
if ( pDropControl )
{
m_pComboPanel->MoveControlInFrontOf( pDragControl, pDropControl );
}
}
}
}
}
}
void CDmeInputControlListPanel::OnKeyCodeTyped( vgui::KeyCode code )
{
// Not sure how to handle 'edit' mode... the relevant stuff is private
if ( vgui::input()->IsKeyDown( KEY_LSHIFT ) || vgui::input()->IsKeyDown( KEY_RSHIFT ) )
{
if ( code == KEY_UP )
{
const int nItemId = m_pComboPanel->GetSelectedInputControlItemId();
m_pComboPanel->OnMoveUpInputControl();
vgui::ListPanel::OnKeyCodeTyped( code );
m_pComboPanel->SelectedInputControlByItemId( nItemId );
return;
}
else if ( code == KEY_DOWN )
{
const int nItemId = m_pComboPanel->GetSelectedInputControlItemId();
m_pComboPanel->OnMoveDownInputControl();
vgui::ListPanel::OnKeyCodeTyped( code );
m_pComboPanel->SelectedInputControlByItemId( nItemId );
return;
}
}
vgui::ListPanel::OnKeyCodeTyped( code );
}
//-----------------------------------------------------------------------------
//
//
// CDmeRawControlListPanel
//
// Declaration above because of scoping issues
//
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CDmeRawControlListPanel::CDmeRawControlListPanel( vgui::Panel *pParent, const char *pName, CDmeCombinationControlsPanel *pComboPanel ) :
BaseClass( pParent, pName ), m_pComboPanel( pComboPanel )
{
m_pWrinkleEdit = new vgui::TextEntry( this, "WrinkleEdit" );
m_pWrinkleEdit->SetVisible( false );
m_pWrinkleEdit->AddActionSignalTarget( this );
m_pWrinkleEdit->SetAllowNumericInputOnly( true );
}
void CDmeRawControlListPanel::OnKeyCodeTyped( vgui::KeyCode code )
{
// Not sure how to handle 'edit' mode... the relevant stuff is private
if ( vgui::input()->IsKeyDown( KEY_LSHIFT ) || vgui::input()->IsKeyDown( KEY_RSHIFT ) )
{
if ( code == KEY_UP )
{
m_pComboPanel->OnMoveUp();
}
else if ( code == KEY_DOWN )
{
m_pComboPanel->OnMoveDown();
}
}
vgui::ListPanel::OnKeyCodeTyped( code );
}
void CDmeRawControlListPanel::OnMouseDoublePressed( vgui::MouseCode code )
{
if ( code != MOUSE_LEFT )
{
BaseClass::OnMouseDoublePressed( code );
return;
}
int nNumSelected = GetSelectedItemsCount();
if ( IsInEditMode() || nNumSelected != 1 )
return;
m_pWrinkleEdit->SetVisible( true );
m_pWrinkleEdit->SendNewLine( true );
// Always edit column 3, which contains the wrinkle amount
int nEditingItem = GetSelectedItem( 0 );
KeyValues *pKeyValues = GetItem( nEditingItem );
float flWrinkleValue = pKeyValues->GetFloat( "wrinkle" );
m_bIsWrinkle = !Q_stricmp( pKeyValues->GetString( "wrinkletype" ), "Wrinkle" );
char buf[64];
Q_snprintf( buf, sizeof(buf), "%f", flWrinkleValue );
m_pWrinkleEdit->SetText( buf );
EnterEditMode( nEditingItem, 3, m_pWrinkleEdit );
}
void CDmeRawControlListPanel::OnNewWrinkleText()
{
LeaveEditMode();
char szEditText[MAX_PATH];
m_pWrinkleEdit->GetText( szEditText, MAX_PATH );
m_pWrinkleEdit->SetVisible( false );
float flWrinkleScale = atof( szEditText );
if ( m_bIsWrinkle )
{
flWrinkleScale = -flWrinkleScale;
}
m_pComboPanel->SetRawControlWrinkleValue( flWrinkleScale );
}
//-----------------------------------------------------------------------------
//
// Purpose: Multiselect for raw controls
//
//-----------------------------------------------------------------------------
class CRawControlPickerFrame : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( CRawControlPickerFrame, vgui::Frame );
public:
CRawControlPickerFrame( vgui::Panel *pParent, const char *pTitle );
~CRawControlPickerFrame();
// Sets the current scene + animation list
void DoModal( CDmeCombinationOperator *pCombinationOperator, CDmeCombinationDominationRule *pRule, bool bSuppressed, KeyValues *pContextKeyValues );
// Inherited from Frame
virtual void OnCommand( const char *pCommand );
private:
// Refreshes the list of raw controls
void RefreshRawControlNames( CDmeCombinationOperator *pCombinationOperator, CDmeCombinationDominationRule *pRule, bool bSuppressed );
void CleanUpMessage();
vgui::ListPanel *m_pRawControlList;
vgui::Button *m_pOpenButton;
vgui::Button *m_pCancelButton;
KeyValues *m_pContextKeyValues;
};
CRawControlPickerFrame::CRawControlPickerFrame( vgui::Panel *pParent, const char *pTitle ) :
BaseClass( pParent, "RawControlPickerFrame" )
{
SetDeleteSelfOnClose( true );
m_pContextKeyValues = NULL;
m_pRawControlList = new vgui::ListPanel( this, "RawControlList" );
m_pRawControlList->AddColumnHeader( 0, "name", "Raw Control Name", 52, 0 );
m_pRawControlList->SetSelectIndividualCells( false );
m_pRawControlList->SetEmptyListText( "No raw controls" );
m_pRawControlList->AddActionSignalTarget( this );
m_pRawControlList->SetSortFunc( 0, ControlNameSortFunc );
m_pRawControlList->SetSortColumn( 0 );
m_pOpenButton = new vgui::Button( this, "OkButton", "#MessageBox_OK", this, "Ok" );
m_pCancelButton = new vgui::Button( this, "CancelButton", "#MessageBox_Cancel", this, "Cancel" );
SetBlockDragChaining( true );
LoadControlSettingsAndUserConfig( "resource/dmecombinationsystemeditor_rawcontrolpickerframe.res" );
SetTitle( pTitle, false );
}
CRawControlPickerFrame::~CRawControlPickerFrame()
{
CleanUpMessage();
}
//-----------------------------------------------------------------------------
// Refreshes the list of raw controls
//-----------------------------------------------------------------------------
void CRawControlPickerFrame::RefreshRawControlNames( CDmeCombinationOperator *pCombinationOperator, CDmeCombinationDominationRule *pRule, bool bChooseSuppressed )
{
m_pRawControlList->RemoveAll();
if ( !pCombinationOperator )
return;
int nCount = pCombinationOperator->GetRawControlCount( );
for ( int i = 0; i < nCount; ++i )
{
const char *pRawControl = pCombinationOperator->GetRawControlName( i );
// Hide controls that are in the other part of the rule
bool bIsDominator = pRule->HasDominatorControl( pRawControl );
bool bIsSuppressed = pRule->HasSuppressedControl( pRawControl );
Assert( !bIsDominator || !bIsSuppressed );
if ( ( bChooseSuppressed && bIsDominator ) || ( !bChooseSuppressed && bIsSuppressed ) )
continue;
KeyValues *kv = new KeyValues( "node", "name", pCombinationOperator->GetRawControlName( i ) );
int nItemID = m_pRawControlList->AddItem( kv, 0, false, false );
if ( ( bChooseSuppressed && bIsSuppressed ) || ( !bChooseSuppressed && bIsDominator ) )
{
m_pRawControlList->AddSelectedItem( nItemID );
}
}
m_pRawControlList->SortList();
}
//-----------------------------------------------------------------------------
// Deletes the message
//-----------------------------------------------------------------------------
void CRawControlPickerFrame::CleanUpMessage()
{
if ( m_pContextKeyValues )
{
m_pContextKeyValues->deleteThis();
m_pContextKeyValues = NULL;
}
}
//-----------------------------------------------------------------------------
// Sets the current scene + animation list
//-----------------------------------------------------------------------------
void CRawControlPickerFrame::DoModal( CDmeCombinationOperator *pCombinationOperator,
CDmeCombinationDominationRule *pRule, bool bSuppressed, KeyValues *pContextKeyValues )
{
CleanUpMessage();
RefreshRawControlNames( pCombinationOperator, pRule, bSuppressed );
m_pContextKeyValues = pContextKeyValues;
BaseClass::DoModal();
}
//-----------------------------------------------------------------------------
// On command
//-----------------------------------------------------------------------------
void CRawControlPickerFrame::OnCommand( const char *pCommand )
{
if ( !Q_stricmp( pCommand, "Ok" ) )
{
KeyValues *pActionKeys = new KeyValues( "RawControlPicked" );
KeyValues *pControlList = pActionKeys->FindKey( "rawControls", true );
int nSelectedItemCount = m_pRawControlList->GetSelectedItemsCount();
for ( int i = 0; i < nSelectedItemCount; ++i )
{
int nItemID = m_pRawControlList->GetSelectedItem( i );
KeyValues *pKeyValues = m_pRawControlList->GetItem( nItemID );
const char *pControlName = pKeyValues->GetString( "name" );
pControlList->SetString( pControlName, pControlName );
}
if ( m_pContextKeyValues )
{
pActionKeys->AddSubKey( m_pContextKeyValues );
// This prevents them from being deleted later
m_pContextKeyValues = NULL;
}
PostActionSignal( pActionKeys );
CloseModal();
return;
}
if ( !Q_stricmp( pCommand, "Cancel" ) )
{
CloseModal();
return;
}
BaseClass::OnCommand( pCommand );
}
//-----------------------------------------------------------------------------
// Domination rules panel
//-----------------------------------------------------------------------------
class CDmeCombinationDominationRulesPanel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CDmeCombinationDominationRulesPanel, vgui::EditablePanel );
public:
// constructor, destructor
CDmeCombinationDominationRulesPanel( vgui::Panel *pParent, const char *pName );
virtual ~CDmeCombinationDominationRulesPanel();
void SetCombinationOperator( CDmeCombinationOperator *pOp );
void RefreshCombinationOperator();
void NotifyDataChanged();
private:
MESSAGE_FUNC_PARAMS( OnOpenContextMenu, "OpenContextMenu", kv );
MESSAGE_FUNC_PARAMS( OnRawControlPicked, "RawControlPicked", kv );
MESSAGE_FUNC( OnAddDominationRule, "AddDominationRule" );
MESSAGE_FUNC( OnRemoveDominationRule, "RemoveDominationRule" );
MESSAGE_FUNC( OnDuplicateSuppressed, "DuplicateSuppressed" );
MESSAGE_FUNC( OnDuplicateDominators, "DuplicateDominators" );
MESSAGE_FUNC( OnSelectDominators, "SelectDominators" );
MESSAGE_FUNC( OnSelectSuppressed, "SelectSuppressed" );
MESSAGE_FUNC( OnMoveUp, "MoveUp" );
MESSAGE_FUNC( OnMoveDown, "MoveDown" );
MESSAGE_FUNC( OnImportDominationRules, "ImportDominationRules" );
MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
// Cleans up the context menu
void CleanupContextMenu();
// Selects a particular domination rule
void SelectRule( CDmeCombinationDominationRule* pRule );
// Returns the currently selected rule
CDmeCombinationDominationRule* GetSelectedRule( );
CDmeHandle< CDmeCombinationOperator > m_hCombinationOperator;
vgui::ListPanel *m_pDominationRulesList;
vgui::DHANDLE< vgui::Menu > m_hContextMenu;
};
static int __cdecl DominatorNameSortFunc( vgui::ListPanel *pPanel, const vgui::ListPanelItem &item1, const vgui::ListPanelItem &item2 )
{
int i1 = item1.kv->GetInt("index");
int i2 = item2.kv->GetInt("index");
return i1 - i2;
}
//-----------------------------------------------------------------------------
// constructor, destructor
//-----------------------------------------------------------------------------
CDmeCombinationDominationRulesPanel::CDmeCombinationDominationRulesPanel( vgui::Panel *pParent, const char *pName ) :
BaseClass( pParent, pName )
{
m_pDominationRulesList = new vgui::ListPanel( this, "DominationRulesList" );
m_pDominationRulesList->AddColumnHeader( 0, "suppressed", "Suppress", 100, 0 );
m_pDominationRulesList->AddColumnHeader( 1, "dominator", "Dominate", 100, 0 );
m_pDominationRulesList->AddActionSignalTarget( this );
m_pDominationRulesList->SetSortFunc( 0, DominatorNameSortFunc );
m_pDominationRulesList->SetSortFunc( 1, DominatorNameSortFunc );
m_pDominationRulesList->SetSortColumn( 0 );
m_pDominationRulesList->SetEmptyListText("No domination rules.");
m_pDominationRulesList->SetMultiselectEnabled( false );
}
CDmeCombinationDominationRulesPanel::~CDmeCombinationDominationRulesPanel()
{
CleanupContextMenu();
SaveUserConfig();
}
//-----------------------------------------------------------------------------
// Cleans up the context menu
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::CleanupContextMenu()
{
if ( m_hContextMenu.Get() )
{
m_hContextMenu->MarkForDeletion();
m_hContextMenu = NULL;
}
}
//-----------------------------------------------------------------------------
// Sets the combination operator
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::SetCombinationOperator( CDmeCombinationOperator *pOp )
{
if ( pOp != m_hCombinationOperator.Get() )
{
m_hCombinationOperator = pOp;
RefreshCombinationOperator();
}
}
//-----------------------------------------------------------------------------
// Purpose: Basic sort function, for use in qsort
//-----------------------------------------------------------------------------
static int __cdecl ControlNameSortFunc(const void *elem1, const void *elem2)
{
const char *pItem1 = *((const char **) elem1);
const char *pItem2 = *((const char **) elem2);
return Q_stricmp( pItem1, pItem2 );
}
//-----------------------------------------------------------------------------
// Builds the list of animations
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::RefreshCombinationOperator()
{
m_pDominationRulesList->RemoveAll();
if ( !m_hCombinationOperator.Get() )
return;
char pTemp[1024];
int nCount = m_hCombinationOperator->DominationRuleCount();
for ( int i = 0; i < nCount; ++i )
{
CDmeCombinationDominationRule *pRule = m_hCombinationOperator->GetDominationRule( i );
KeyValues *pItemKeys = new KeyValues( "node" );
int nLen = 0;
int nControlCount = pRule->DominatorCount();
pTemp[0] = 0;
const char **ppStrings = (const char**)_alloca( nControlCount * sizeof(const char*) );
for ( int j = 0; j < nControlCount; ++j )
{
ppStrings[j] = pRule->GetDominator(j);
}
qsort( ppStrings, (size_t)nControlCount, (size_t)sizeof(char*), ControlNameSortFunc );
for ( int j = 0; j < nControlCount; ++j )
{
nLen += Q_snprintf( &pTemp[nLen], sizeof(pTemp) - nLen, "%s ", ppStrings[j] );
}
pItemKeys->SetString( "dominator", pTemp );
nLen = 0;
nControlCount = pRule->SuppressedCount();
pTemp[0] = 0;
ppStrings = (const char**)_alloca( nControlCount * sizeof(const char*) );
for ( int j = 0; j < nControlCount; ++j )
{
ppStrings[j] = pRule->GetSuppressed(j);
}
qsort( ppStrings, (size_t)nControlCount, (size_t)sizeof(char*), ControlNameSortFunc );
for ( int j = 0; j < nControlCount; ++j )
{
nLen += Q_snprintf( &pTemp[nLen], sizeof(pTemp) - nLen, "%s ", ppStrings[j] );
}
pItemKeys->SetString( "suppressed", pTemp );
pItemKeys->SetInt( "index", i );
SetElementKeyValue( pItemKeys, "rule", pRule );
m_pDominationRulesList->AddItem( pItemKeys, 0, false, false );
}
m_pDominationRulesList->SortList();
}
void CDmeCombinationDominationRulesPanel::NotifyDataChanged()
{
PostActionSignal( new KeyValues( "DmeElementChanged", "DmeCombinationDominationRulesPanel", 2 ) );
}
//-----------------------------------------------------------------------------
// Returns the currently selected domination rule
//-----------------------------------------------------------------------------
CDmeCombinationDominationRule* CDmeCombinationDominationRulesPanel::GetSelectedRule( )
{
if ( !m_hCombinationOperator.Get() )
return NULL;
int nSelectedItemCount = m_pDominationRulesList->GetSelectedItemsCount();
if ( nSelectedItemCount != 1 )
return NULL;
int nItemID = m_pDominationRulesList->GetSelectedItem( 0 );
KeyValues *pKeyValues = m_pDominationRulesList->GetItem( nItemID );
return GetElementKeyValue<CDmeCombinationDominationRule>( pKeyValues, "rule" );
}
//-----------------------------------------------------------------------------
// Reorder rules
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnMoveUp( )
{
CDmeCombinationDominationRule* pRule = GetSelectedRule( );
if ( !pRule )
return;
m_hCombinationOperator->MoveDominationRuleUp( pRule );
RefreshCombinationOperator();
NotifyDataChanged();
}
void CDmeCombinationDominationRulesPanel::OnMoveDown( )
{
CDmeCombinationDominationRule* pRule = GetSelectedRule( );
if ( !pRule )
return;
m_hCombinationOperator->MoveDominationRuleDown( pRule );
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called when the file open dialog for browsing source files selects something
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnFileSelected( KeyValues *kv )
{
if ( ImportCombinationData( this, m_hCombinationOperator, kv ) )
{
RefreshCombinationOperator();
NotifyDataChanged();
}
}
//-----------------------------------------------------------------------------
// Import domination rules
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnImportDominationRules()
{
char pStartingDir[MAX_PATH];
GetModContentSubdirectory( "models", pStartingDir, sizeof(pStartingDir) );
vgui::FileOpenDialog *pDialog = new vgui::FileOpenDialog( this, "Select File to Import", true, new KeyValues( "ImportDominationRules" ) );
pDialog->SetStartDirectoryContext( "combination_system_import", pStartingDir );
pDialog->AddFilter( "*.dmx", "Exported model file (*.dmx)", true );
pDialog->SetDeleteSelfOnClose( true );
pDialog->AddActionSignalTarget( this );
pDialog->DoModal( false );
}
//-----------------------------------------------------------------------------
// Called to open a context-sensitive menu for a particular menu item
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnOpenContextMenu( KeyValues *kv )
{
CleanupContextMenu();
if ( !m_hCombinationOperator.Get() )
return;
Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL );
if ( pPanel != m_pDominationRulesList )
return;
int nSelectedItemCount = m_pDominationRulesList->GetSelectedItemsCount();
m_hContextMenu = new vgui::Menu( this, "ActionMenu" );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_AddDominationRule", new KeyValues( "AddDominationRule" ), this );
if ( nSelectedItemCount > 0 )
{
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_RemoveDominationRule", new KeyValues( "RemoveDominationRule" ), this );
}
if ( nSelectedItemCount == 1 )
{
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_DuplicateSuppressed", new KeyValues( "DuplicateSuppressed" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_DuplicateDominators", new KeyValues( "DuplicateDominators" ), this );
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_SelectSuppressed", new KeyValues( "SelectSuppressed" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_SelectDominators", new KeyValues( "SelectDominators" ), this );
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveUp", new KeyValues( "MoveUp" ), this );
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_MoveDown", new KeyValues( "MoveDown" ), this );
}
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "#DmeCombinationSystemEditor_ImportDomination", new KeyValues( "ImportDominationRules" ), this );
vgui::Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
}
//-----------------------------------------------------------------------------
// Selects a particular domination rule
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::SelectRule( CDmeCombinationDominationRule* pRule )
{
for ( int nItemID = m_pDominationRulesList->FirstItem(); nItemID != m_pDominationRulesList->InvalidItemID(); nItemID = m_pDominationRulesList->NextItem( nItemID ) )
{
KeyValues *pKeyValues = m_pDominationRulesList->GetItem( nItemID );
if ( pRule == GetElementKeyValue<CDmeCombinationDominationRule>( pKeyValues, "rule" ) )
{
m_pDominationRulesList->SetSingleSelectedItem( nItemID );
break;
}
}
}
//-----------------------------------------------------------------------------
// Called by the context menu to add dominator rules
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnAddDominationRule( )
{
CDmeCombinationDominationRule* pRule = m_hCombinationOperator->AddDominationRule();
RefreshCombinationOperator();
SelectRule( pRule );
OnSelectSuppressed();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Duplicate suppressed
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnDuplicateSuppressed()
{
CDmeCombinationDominationRule *pSrcRule = GetSelectedRule();
if ( !pSrcRule )
return;
CDmeCombinationDominationRule* pRule = m_hCombinationOperator->AddDominationRule();
RefreshCombinationOperator();
SelectRule( pRule );
for ( int i = 0; i < pSrcRule->SuppressedCount(); ++i )
{
pRule->AddSuppressed( pSrcRule->GetSuppressed( i ) );
}
OnSelectDominators();
NotifyDataChanged();
}
void CDmeCombinationDominationRulesPanel::OnDuplicateDominators()
{
CDmeCombinationDominationRule *pSrcRule = GetSelectedRule();
if ( !pSrcRule )
return;
CDmeCombinationDominationRule* pRule = m_hCombinationOperator->AddDominationRule();
RefreshCombinationOperator();
SelectRule( pRule );
for ( int i = 0; i < pSrcRule->DominatorCount(); ++i )
{
pRule->AddDominator( pSrcRule->GetDominator( i ) );
}
OnSelectSuppressed();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called by the context menu to remove dominator rules
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnRemoveDominationRule( )
{
int nSelectedItemCount = m_pDominationRulesList->GetSelectedItemsCount();
for ( int i = 0; i < nSelectedItemCount; ++i )
{
int nItemID = m_pDominationRulesList->GetSelectedItem( i );
KeyValues *pKeyValues = m_pDominationRulesList->GetItem( nItemID );
CDmeCombinationDominationRule *pRule = GetElementKeyValue<CDmeCombinationDominationRule>( pKeyValues, "rule" );
if ( pRule )
{
m_hCombinationOperator->RemoveDominationRule( pRule );
}
}
RefreshCombinationOperator();
NotifyDataChanged();
}
//-----------------------------------------------------------------------------
// Called by the pickers made in OnSelectDominators + OnSelectSuppressed
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnRawControlPicked( KeyValues *pKeyValues )
{
KeyValues *pControlList = pKeyValues->FindKey( "rawControls" );
if ( !pControlList )
return;
KeyValues *pContextKeys = pKeyValues->FindKey( "OnSelectDominators" );
if ( pContextKeys )
{
CDmeCombinationDominationRule *pRule = GetElementKeyValue<CDmeCombinationDominationRule>( pContextKeys, "rule" );
if ( !pRule )
return;
pRule->RemoveAllDominators();
for ( KeyValues *pKey = pControlList->GetFirstValue(); pKey; pKey = pKey->GetNextValue() )
{
pRule->AddDominator( pKey->GetName() );
}
RefreshCombinationOperator();
NotifyDataChanged();
return;
}
pContextKeys = pKeyValues->FindKey( "OnSelectSuppressed" );
if ( pContextKeys )
{
CDmeCombinationDominationRule *pRule = GetElementKeyValue<CDmeCombinationDominationRule>( pContextKeys, "rule" );
if ( !pRule )
return;
pRule->RemoveAllSuppressed();
for ( KeyValues *pKey = pControlList->GetFirstValue(); pKey; pKey = pKey->GetNextValue() )
{
pRule->AddSuppressed( pKey->GetName() );
}
RefreshCombinationOperator();
NotifyDataChanged();
return;
}
}
//-----------------------------------------------------------------------------
// Called by the context menu to change dominator rules
//-----------------------------------------------------------------------------
void CDmeCombinationDominationRulesPanel::OnSelectDominators( )
{
CDmeCombinationDominationRule *pRule = GetSelectedRule();
if ( !pRule )
return;
KeyValues *pContextKeyValues = new KeyValues( "OnSelectDominators" );
SetElementKeyValue( pContextKeyValues, "rule", pRule );
CRawControlPickerFrame *pPicker = new CRawControlPickerFrame( this, "Select Dominator(s)" );
pPicker->DoModal( m_hCombinationOperator, pRule, false, pContextKeyValues );
}
void CDmeCombinationDominationRulesPanel::OnSelectSuppressed( )
{
CDmeCombinationDominationRule *pRule = GetSelectedRule();
if ( !pRule )
return;
KeyValues *pContextKeyValues = new KeyValues( "OnSelectSuppressed" );
SetElementKeyValue( pContextKeyValues, "rule", pRule );
CRawControlPickerFrame *pPicker = new CRawControlPickerFrame( this, "Select Suppressed" );
pPicker->DoModal( m_hCombinationOperator, pRule, true, pContextKeyValues );
}
//-----------------------------------------------------------------------------
//
// Combination system editor panel
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CDmeCombinationSystemEditorPanel::CDmeCombinationSystemEditorPanel( vgui::Panel *pParent, const char *pName ) : BaseClass( pParent, pName )
{
m_pEditorSheet = new vgui::PropertySheet( this, "EditorSheet" );
m_pEditorSheet->AddActionSignalTarget( this );
m_pControlsPage = new vgui::PropertyPage( m_pEditorSheet, "ControlsPage" );
m_pDominationRulesPage = new vgui::PropertyPage( m_pEditorSheet, "DominationRulesPage" );
m_pPropertiesPage = new vgui::PropertyPage( m_pEditorSheet, "PropertiesPage" );
m_pControlsPanel = new CDmeCombinationControlsPanel( (vgui::Panel*)NULL, "CombinationControls" );
m_pControlsPanel->AddActionSignalTarget( this );
m_pDominationRulesPanel = new CDmeCombinationDominationRulesPanel( (vgui::Panel*)NULL, "DominationRules" );
m_pDominationRulesPanel->AddActionSignalTarget( this );
m_pPropertiesPanel = new CDmeElementPanel( (vgui::Panel*)NULL, "PropertiesPanel" );
m_pPropertiesPanel->AddActionSignalTarget( this );
m_pControlsPanel->LoadControlSettingsAndUserConfig( "resource/dmecombinationsystemeditorpanel_controlspage.res" );
m_pDominationRulesPanel->LoadControlSettingsAndUserConfig( "resource/dmecombinationsystemeditorpanel_dominationpage.res" );
// Load layout settings; has to happen before pinning occurs in code
LoadControlSettingsAndUserConfig( "resource/dmecombinationsystemeditorpanel.res" );
// NOTE: Page adding happens *after* LoadControlSettingsAndUserConfig
// because the layout of the sheet is correct at this point.
m_pEditorSheet->AddPage( m_pControlsPanel, "Controls" );
m_pEditorSheet->AddPage( m_pDominationRulesPanel, "Domination" );
m_pEditorSheet->AddPage( m_pPropertiesPanel, "Properties" );
}
CDmeCombinationSystemEditorPanel::~CDmeCombinationSystemEditorPanel()
{
}
//-----------------------------------------------------------------------------
// Set the scene
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorPanel::SetDmeElement( CDmeCombinationOperator *pComboOp )
{
m_pControlsPanel->SetCombinationOperator( pComboOp );
m_pDominationRulesPanel->SetCombinationOperator( pComboOp );
m_pPropertiesPanel->SetDmeElement( pComboOp );
}
CDmeCombinationOperator *CDmeCombinationSystemEditorPanel::GetDmeElement()
{
return m_pControlsPanel->GetCombinationOperator( );
}
//-----------------------------------------------------------------------------
// Called when the page changes
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorPanel::OnPageChanged( )
{
if ( m_pEditorSheet->GetActivePage() == m_pControlsPage )
{
return;
}
if ( m_pEditorSheet->GetActivePage() == m_pDominationRulesPage )
{
return;
}
}
//-----------------------------------------------------------------------------
// Called when the property editor has made a change
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorPanel::OnDmeElementChanged( KeyValues *kv )
{
m_pControlsPanel->RefreshCombinationOperator();
m_pDominationRulesPanel->RefreshCombinationOperator();
m_pPropertiesPanel->Refresh();
PostActionSignal( new KeyValues( "DmeElementChanged" ) );
}
//-----------------------------------------------------------------------------
//
// Purpose: Combination system editor frame
//
//-----------------------------------------------------------------------------
CDmeCombinationSystemEditorFrame::CDmeCombinationSystemEditorFrame( vgui::Panel *pParent, const char *pTitle ) :
BaseClass( pParent, "DmeCombinationSystemEditorFrame" )
{
SetDeleteSelfOnClose( true );
m_pEditor = new CDmeCombinationSystemEditorPanel( this, "DmeCombinationSystemEditorPanel" );
m_pEditor->AddActionSignalTarget( this );
m_pOpenButton = new vgui::Button( this, "OpenButton", "#FileOpenDialog_Open", this, "Open" );
m_pCancelButton = new vgui::Button( this, "CancelButton", "#FileOpenDialog_Cancel", this, "Cancel" );
SetBlockDragChaining( true );
LoadControlSettingsAndUserConfig( "resource/dmecombinationsystemeditorframe.res" );
SetTitle( pTitle, false );
}
CDmeCombinationSystemEditorFrame::~CDmeCombinationSystemEditorFrame()
{
}
//-----------------------------------------------------------------------------
// Sets the current scene + animation list
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorFrame::SetCombinationOperator( CDmeCombinationOperator *pComboSystem )
{
m_pEditor->SetDmeElement( pComboSystem );
}
//-----------------------------------------------------------------------------
// On command
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorFrame::OnCommand( const char *pCommand )
{
if ( !Q_stricmp( pCommand, "Open" ) )
{
return;
}
if ( !Q_stricmp( pCommand, "Cancel" ) )
{
return;
}
BaseClass::OnCommand( pCommand );
}
//-----------------------------------------------------------------------------
// On command
//-----------------------------------------------------------------------------
void CDmeCombinationSystemEditorFrame::OnDmeElementChanged()
{
PostActionSignal( new KeyValues( "CombinationOperatorChanged" ) );
}