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354 lines
7.8 KiB
354 lines
7.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#include "MAX.H" |
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#include "DECOMP.H" |
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#include "STDMAT.H" |
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#include "ANIMTBL.H" |
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#include "istdplug.h" |
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#include "phyexp.h" |
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#include "BonesPro.h" |
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#include "vweightexprc.h" |
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#include "vweightexp.h" |
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#include "vweightimp.h" |
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//=================================================================== |
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// Global variable definitions |
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// |
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// For OutputDebugString and misc sprintf's |
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static char st_szDBG[8193]; |
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//===================================================================== |
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// Methods for VWeightImportClass |
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// |
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CONSTRUCTOR VWeightImportClass::VWeightImportClass(void) |
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{ |
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m_cSrcMaxNodes = 0; |
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m_cSrcMaxVertex = 0; |
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m_cMaxNodes = 0; |
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} |
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DESTRUCTOR VWeightImportClass::~VWeightImportClass(void) |
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{ |
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for (int i = 0; i < m_cSrcMaxVertex; i++) |
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{ |
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delete[] m_SrcMaxVertex[i]; |
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} |
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} |
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int VWeightImportClass::DoImport(const TCHAR *name, ImpInterface *ii, Interface *pi, BOOL suppressPrompts) |
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{ |
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ImpInterface *pimpiface = ii; |
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Interface *piface = pi; |
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// Break up filename, re-assemble longer versions |
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TSTR strPath, strFile, strExt; |
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TCHAR szFile[MAX_PATH]; |
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SplitFilename(TSTR(name), &strPath, &strFile, &strExt); |
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sprintf(szFile, "%s\\%s.%s", (char*)strPath, (char*)strFile, DEFAULT_EXT); |
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// Get animation metrics |
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m_intervalOfAnimation = piface->GetAnimRange(); |
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m_tvStart = m_intervalOfAnimation.Start(); |
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m_tvEnd = m_intervalOfAnimation.End(); |
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m_tpf = ::GetTicksPerFrame(); |
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Interface *ip = GetCOREInterface(); |
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ResetINodeMap( ); |
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m_cMaxNodes = BuildINodeMap( ip->GetRootNode() ); |
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CollectNodes( ip->GetRootNode() ); |
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// read src data |
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FILE *pFile; |
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if ((pFile = fopen(szFile, "rb")) == NULL) |
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return FALSE/*failure*/; |
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int version = 1; |
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fread( &version, 1, sizeof( int ), pFile ); |
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int i, j; |
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fread( &m_cSrcMaxNodes, 1, sizeof( int ), pFile ); |
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fread( &m_cSrcMaxVertex, 1, sizeof( int ), pFile ); |
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for (i = 0; i < m_cSrcMaxNodes; i++) |
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{ |
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fread( &m_SrcMaxNode[i], 1, sizeof(m_SrcMaxNode[i]), pFile ); |
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} |
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int cNodes = (m_cSrcMaxNodes > m_cMaxNodes) ? m_cSrcMaxNodes : m_cMaxNodes; |
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for (j = 0; j < m_cSrcMaxVertex; j++) |
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{ |
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m_SrcMaxVertex[j] = new MaxVertWeight [cNodes]; |
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fread( m_SrcMaxVertex[j], m_cSrcMaxNodes, sizeof(MaxVertWeight), pFile ); |
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} |
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fclose( pFile ); |
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RemapSrcWeights( ); |
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NodeEnum( ip->GetSelNode( 0 ) ); |
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// Tell user that exporting is finished (it can take a while with no feedback) |
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char szExportComplete[300]; |
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sprintf(szExportComplete, "Imported %s.", szFile); |
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MessageBox(GetActiveWindow(), szExportComplete, "Status", MB_OK); |
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return 1/*success*/; |
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} |
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void VWeightImportClass::CollectNodes( INode *pnode ) |
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{ |
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// Get pre-stored "index" |
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int index = ::GetIndexOfINode(pnode); |
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if (index >= 0) |
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{ |
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// Get name, store name in array |
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TSTR strNodeName(pnode->GetName()); |
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strcpy(m_MaxNode[index].szNodeName, (char*)strNodeName); |
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// Get Node's time-zero Transformation Matrices |
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m_MaxNode[index].mat3NodeTM = pnode->GetNodeTM(0); |
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m_MaxNode[index].mat3ObjectTM = pnode->GetObjectTM(0); |
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} |
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for (int c = 0; c < pnode->NumberOfChildren(); c++) |
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{ |
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CollectNodes(pnode->GetChildNode(c)); |
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} |
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return; |
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} |
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void VWeightImportClass::NodeEnum( INode *node ) |
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{ |
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#if 0 |
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// For each child of this node, we recurse into ourselves |
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// until no more children are found. |
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for (int c = 0; c < node->NumberOfChildren(); c++) |
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{ |
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NodeEnum(node->GetChildNode(c)); |
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} |
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#endif |
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UpdateModel( node ); |
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} |
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void VWeightImportClass::RemapSrcWeights( ) |
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{ |
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int index; |
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for (index = 0; index < m_cMaxNodes; index++) |
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{ |
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m_iToSrc[index] = -1; |
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} |
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for (int iSrc = 0; iSrc < m_cSrcMaxNodes; iSrc++) |
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{ |
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index = GetIndexOfNodeName( (char*) m_SrcMaxNode[iSrc].szNodeName ); |
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if (index >= 0) |
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{ |
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m_iToSrc[index] = iSrc; |
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} |
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else |
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{ |
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iSrc = iSrc; |
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} |
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} |
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MaxVertWeight flTmp[512]; |
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for (index = 0; index < m_cMaxNodes; index++) |
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{ |
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flTmp[index].flDist = 0.0; |
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flTmp[index].flWeight = 0.0; |
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} |
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for (int iVert = 0; iVert < m_cSrcMaxVertex; iVert++) |
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{ |
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for (index = 0; index < m_cMaxNodes; index++) |
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{ |
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if (m_iToSrc[index] >= 0) |
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{ |
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flTmp[index] = m_SrcMaxVertex[iVert][m_iToSrc[index]]; |
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} |
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} |
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for (index = 0; index < m_cMaxNodes; index++) |
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{ |
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m_SrcMaxVertex[iVert][index] = flTmp[index]; |
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} |
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} |
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} |
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int VWeightImportClass::UpdateModel(INode *pnode) |
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{ |
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if (::FNodeMarkedToSkip(pnode)) |
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return TREE_CONTINUE; |
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if ( !pnode->Selected()) |
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return TREE_CONTINUE; |
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// clear physique export parameters |
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m_mcExport = NULL; |
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m_phyExport = NULL; |
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m_phyMod = NULL; |
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m_bonesProMod = NULL; |
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ASSERT_MBOX(!(pnode)->IsRootNode(), "Encountered a root node!"); |
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int iNode = ::GetIndexOfINode(pnode); |
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TSTR strNodeName(pnode->GetName()); |
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// The Footsteps node apparently MUST have a dummy mesh attached! Ignore it explicitly. |
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if (FStrEq((char*)strNodeName, "Bip01 Footsteps")) |
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return TREE_CONTINUE; |
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// Helper nodes don't have meshes |
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Object *pobj = pnode->GetObjectRef(); |
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if (pobj->SuperClassID() == HELPER_CLASS_ID) |
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return TREE_CONTINUE; |
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// Get Node's object, convert to a triangle-mesh object, so I can access the Faces |
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ObjectState os = pnode->EvalWorldState(m_tvStart); |
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pobj = os.obj; |
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// Shouldn't have gotten this far if it's a helper object |
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if (pobj->SuperClassID() == HELPER_CLASS_ID) |
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{ |
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return TREE_CONTINUE; |
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} |
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// convert mesh to triobject |
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if (!pobj->CanConvertToType(triObjectClassID)) |
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return TREE_CONTINUE; |
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TriObject *ptriobj = (TriObject*)pobj->ConvertToType(m_tvStart, triObjectClassID); |
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if (ptriobj == NULL) |
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return TREE_CONTINUE; |
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Mesh *pmesh = &ptriobj->mesh; |
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// We want the vertex coordinates in World-space, not object-space |
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Matrix3 mat3ObjectTM = pnode->GetObjectTM(m_tvStart); |
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// initialize physique export parameters |
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m_phyMod = FindPhysiqueModifier(pnode); |
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if (m_phyMod) |
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{ |
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// Physique Modifier exists for given Node |
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m_phyExport = (IPhysiqueExport *)m_phyMod->GetInterface(I_PHYINTERFACE); |
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if (m_phyExport) |
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{ |
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// create a ModContext Export Interface for the specific node of the Physique Modifier |
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m_mcExport = (IPhyContextExport *)m_phyExport->GetContextInterface(pnode); |
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if (m_mcExport) |
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{ |
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// convert all vertices to Rigid |
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m_mcExport->ConvertToRigid(TRUE); |
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} |
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} |
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} |
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// initialize bones pro export parameters |
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m_wa = NULL; |
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m_bonesProMod = FindBonesProModifier(pnode); |
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if (m_bonesProMod) |
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{ |
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m_bonesProMod->SetProperty( BP_PROPID_GET_WEIGHTS, &m_wa ); |
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} |
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int cVerts = pmesh->getNumVerts(); |
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// Dump the triangle face info |
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int cFaces = pmesh->getNumFaces(); |
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MaxVertWeight mvTmp[512]; |
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for (int iVert = 0; iVert < cVerts; iVert++) |
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{ |
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Point3 pt3Vertex1 = pmesh->getVert(iVert); |
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Point3 v1 = pt3Vertex1 * mat3ObjectTM; |
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if (v1.x < -24.0) |
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{ |
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v1 = v1; |
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} |
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GetUnifiedCoord( v1, mvTmp, m_MaxNode, m_cMaxNodes ); |
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GetBoneWeights( m_bonesProMod, iVert, mvTmp ); |
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int iClosest = -1; |
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float flMinDist = 1E30f; |
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for (int iVert2 = 0; iVert2 < m_cSrcMaxVertex; iVert2++) |
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{ |
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float flDist = 0; |
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for (int index = 0; index < m_cMaxNodes && flDist < flMinDist; index++) |
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{ |
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if (m_iToSrc[index]>=0) |
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{ |
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float tmp = mvTmp[index].flDist - m_SrcMaxVertex[iVert2][index].flDist; |
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flDist += (tmp * tmp); |
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} |
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} |
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if (flDist < flMinDist) |
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{ |
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iClosest = iVert2; |
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flMinDist = flDist; |
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} |
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} |
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if (iClosest != -1) |
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{ |
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SetBoneWeights( m_bonesProMod, iVert, m_SrcMaxVertex[iClosest] ); |
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} |
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} |
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if (m_bonesProMod) |
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{ |
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m_bonesProMod->SetProperty ( BP_PROPID_REFRESH, NULL ); |
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} |
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// fflush( m_pfile ); |
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return TREE_CONTINUE; |
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} |
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void UpdateModelTEP::cleanup(void) |
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{ |
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if (m_phyMod && m_phyExport) |
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{ |
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if (m_mcExport) |
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{ |
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m_phyExport->ReleaseContextInterface(m_mcExport); |
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m_mcExport = NULL; |
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} |
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m_phyMod->ReleaseInterface(I_PHYINTERFACE, m_phyExport); |
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m_phyExport = NULL; |
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m_phyMod = NULL; |
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} |
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} |
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