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59 lines
1.0 KiB
59 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef WINDOW_ANCHOR_MGR_H |
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#define WINDOW_ANCHOR_MGR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "utllinkedlist.h" |
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enum |
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{ |
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ANCHOR_LEFT = 1, |
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ANCHOR_RIGHT, |
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ANCHOR_TOP, |
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ANCHOR_BOTTOM, |
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ANCHOR_WIDTH_PERCENT, |
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ANCHOR_HEIGHT_PERCENT |
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}; |
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class CWindowAnchor |
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{ |
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public: |
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bool Init( CWnd *pParentWnd, CWnd *pChildWnd, int aLeft, int aTop, int aRight, int aBottom ); |
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void Update( CWnd *pParentWnd ); |
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private: |
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CWnd *m_pWnd; |
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CRect m_Rect; // The rectangle in client coordinates of the parent. |
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CRect m_ParentRect; |
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int m_aLeft, m_aTop, m_aRight, m_aBottom; |
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}; |
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class CWindowAnchorMgr |
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{ |
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public: |
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bool AddAnchor( CWnd *pParentWnd, CWnd *pChildWnd, int aLeft, int aTop, int aRight, int aBottom ); |
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void UpdateAnchors( CWnd *pParentWnd ); |
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private: |
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CUtlLinkedList<CWindowAnchor,int> m_Anchors; |
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}; |
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#endif // WINDOW_ANCHOR_MGR_H
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