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39 lines
949 B
39 lines
949 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef MESSAGEMGR_H |
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#define MESSAGEMGR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#define MSGMGR_VERSION 52314 |
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#define MSGMGR_BROADCAST_PORT 22511 |
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#define MSGMGR_PACKETID_MSG 0 |
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#define MSGMGR_PACKETID_ANNOUNCE_PRESENCE 1 // followed by version # and port |
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// IMessageMgr provides a simple interface apps can use to generate output. Apps |
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// on the network can connect to the messagemgr to get its output and display it. |
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class IMessageMgr |
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{ |
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public: |
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virtual bool Init() = 0; |
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virtual void Term() = 0; |
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virtual void Print( const char *pMsg ) = 0; |
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}; |
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// Get the message manager. It's a global singleton so this will always |
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// return the same value (null if the manager can't initialize). |
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IMessageMgr* GetMessageMgr(); |
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#endif // MESSAGEMGR_H
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