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118 lines
3.4 KiB
118 lines
3.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "DemoPage.h" |
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#include <VGUI/IVGui.h> |
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#include <vgui_controls/Controls.h> |
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#include <Keyvalues.h> |
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#include <vgui_controls/Button.h> |
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#include <vgui_controls/MessageBox.h> |
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using namespace vgui; |
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// Message boxes are windows that pop up in response to events. |
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// They are particularly useful for error messages. |
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// In this example we will trigger the opening of a message box when |
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// a button is pressed. |
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class MessageBoxDemo: public DemoPage |
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{ |
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public: |
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MessageBoxDemo(Panel *parent, const char *name); |
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~MessageBoxDemo(); |
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void OnButtonClicked(); |
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void ShowMessageBox(); |
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private: |
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Button *m_pButton; |
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DECLARE_PANELMAP(); |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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MessageBoxDemo::MessageBoxDemo(Panel *parent, const char *name) : DemoPage(parent, name) |
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{ |
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// Create a button to trigger the message box. |
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m_pButton = new Button(this, "AButton", "Click Me For A Message"); |
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// Size the button to its text. |
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int wide, tall; |
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m_pButton->GetContentSize(wide, tall); |
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m_pButton->SetSize(wide + Label::Content, tall + Label::Content); |
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// Set its position. |
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m_pButton->SetPos(100, 100); |
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// Install a command that will be executed when the button is pressed |
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// Here we use a KeyValues command, this is mapped using the Message map |
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// below to a function. |
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m_pButton->SetCommand(new KeyValues ("ButtonClicked")); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor |
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//----------------------------------------------------------------------------- |
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MessageBoxDemo::~MessageBoxDemo() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Respond to a message based action signal |
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// |
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//----------------------------------------------------------------------------- |
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void MessageBoxDemo::OnButtonClicked() |
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{ |
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ivgui()->DPrintf("Button was clicked.\n"); |
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// When the button is clicked we open the message box in response. |
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ShowMessageBox(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Display a message box |
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//----------------------------------------------------------------------------- |
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void MessageBoxDemo::ShowMessageBox() |
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{ |
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// create a new message box. |
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// The first arg is the name of the window and will be across the top. |
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// The second arg is the text that will appear in the message box. |
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// The third arg is if the box starts minimized (yes since we want the button to open it) |
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// The fourth arg is a parent window arg. |
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MessageBox *pMessage = new MessageBox ("Message Window", "Here is some message box text\n You must click OK to continue.", NULL); |
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// This command will pop up the message box and hold it there until we click |
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// the OK button. When the OK button is clicked the message box object is destroyed. |
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pMessage->DoModal(); |
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} |
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MessageMapItem_t MessageBoxDemo::m_MessageMap[] = |
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{ |
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MAP_MESSAGE( MessageBoxDemo, "ButtonClicked", OnButtonClicked ), |
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}; |
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IMPLEMENT_PANELMAP(MessageBoxDemo, DemoPage); |
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Panel* MessageBoxDemo_Create(Panel *parent) |
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{ |
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return new MessageBoxDemo(parent, "MessageBoxDemo"); |
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} |
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