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88 lines
2.5 KiB
88 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "DemoPage.h" |
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#include "vgui/IVGui.h" |
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#include "tier1/KeyValues.h" |
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#include <vgui_controls/Label.h> |
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#include "vgui_controls/Controls.h" |
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#include <vgui/IScheme.h> |
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#include <vgui/IImage.h> |
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#include <vgui_controls/TextImage.h> |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// A Label is a panel class to handle the display of images and text strings. |
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// Here we demonstrate a label that has multiple images and strings in it. |
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// This demo shows a label with multiple images in it. |
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//----------------------------------------------------------------------------- |
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class Label2Demo: public DemoPage |
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{ |
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DECLARE_CLASS_SIMPLE( Label2Demo, DemoPage ); |
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public: |
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Label2Demo(Panel *parent, const char *name); |
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~Label2Demo(); |
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme); |
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private: |
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Label *m_pLabel; |
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TextImage *m_pEndText; |
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IImage *_statusImage; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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Label2Demo::Label2Demo(Panel *parent, const char *name) : DemoPage(parent, name) |
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{ |
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// Create a Label object that displayes the words "LabelText" |
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m_pLabel = new Label(this, "Label2Demo", "Beginning Label Text"); |
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// Create a label holding the ending text |
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m_pEndText = new TextImage("Ending Label Text"); |
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m_pLabel->SetSize( 240, 24 ); |
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// Set the label position |
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m_pLabel->SetPos(100, 100); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor |
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//----------------------------------------------------------------------------- |
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Label2Demo::~Label2Demo() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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//----------------------------------------------------------------------------- |
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void Label2Demo::ApplySchemeSettings(vgui::IScheme *pScheme) |
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{ |
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BaseClass::ApplySchemeSettings(pScheme); |
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// Label's ApplySchemeSettings wipes out the images that were added |
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// Re-add them. |
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m_pLabel->InvalidateLayout(true); |
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_statusImage = scheme()->GetImage("/friends/icon_busy", false); |
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m_pLabel->AddImage(_statusImage, 0); |
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m_pLabel->AddImage(m_pEndText, 0); |
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} |
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Panel* Label2Demo_Create(Panel *parent) |
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{ |
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return new Label2Demo(parent, "Label2Demo"); |
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} |
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