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120 lines
3.5 KiB
120 lines
3.5 KiB
//----------------------------------------------------------------------------- |
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// VCD_SOUND_CHECK.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\vcd_sound_check,$SRCDIR\game\shared,..\common" |
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
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$Create/UsePCHThroughFile "cbase.h" |
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$PrecompiledHeaderFile "Debug/vcd_sound_check.pch" |
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} |
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} |
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$Project "Vcd_sound_check" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "vcd_sound_check.cpp" |
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$File "..\common\cmdlib.cpp" \ |
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"$SRCDIR\public\filesystem_helpers.cpp" \ |
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"$SRCDIR\public\filesystem_init.cpp" \ |
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"..\common\filesystem_tools.cpp" \ |
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"$SRCDIR\public\interpolatortypes.cpp" \ |
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"$SRCDIR\game\shared\interval.cpp" \ |
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"..\common\scriplib.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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$File "StdAfx.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
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} |
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} |
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} |
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} |
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$Folder "Header Files" |
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{ |
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$File "$SRCDIR\public\filesystem_helpers.h" |
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$File "$SRCDIR\game\shared\ichoreoeventcallback.h" |
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$File "$SRCDIR\game\shared\iscenetokenprocessor.h" |
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$File "..\common\scriplib.h" |
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$File "$SRCDIR\public\mathlib\amd3dx.h" |
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$File "$SRCDIR\public\tier0\basetypes.h" |
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$File "cbase.h" |
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$File "$SRCDIR\game\shared\choreoactor.h" |
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$File "$SRCDIR\game\shared\choreochannel.h" |
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$File "$SRCDIR\game\shared\choreoevent.h" |
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$File "$SRCDIR\game\shared\choreoscene.h" |
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$File "..\common\cmdlib.h" |
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$File "$SRCDIR\public\Color.h" |
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$File "$SRCDIR\public\tier0\commonmacros.h" |
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$File "$SRCDIR\public\tier1\convar.h" |
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$File "$SRCDIR\public\tier0\dbg.h" |
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$File "$SRCDIR\game\shared\ExpressionSample.h" |
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$File "$SRCDIR\public\tier0\fasttimer.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "..\common\filesystem_tools.h" |
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$File "$SRCDIR\public\appframework\IAppSystem.h" |
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$File "$SRCDIR\public\tier0\icommandline.h" |
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$File "$SRCDIR\public\engine\IEngineSound.h" |
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$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h" |
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$File "$SRCDIR\public\tier1\interface.h" |
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$File "$SRCDIR\public\interpolatortypes.h" |
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$File "$SRCDIR\game\shared\interval.h" |
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$File "$SRCDIR\public\irecipientfilter.h" |
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$File "$SRCDIR\public\tier1\KeyValues.h" |
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$File "$SRCDIR\public\mathlib\mathlib.h" |
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$File "$SRCDIR\public\tier0\mem.h" |
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$File "$SRCDIR\public\tier0\memdbgoff.h" |
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$File "$SRCDIR\public\tier0\memdbgon.h" |
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$File "$SRCDIR\public\networkvar.h" |
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$File "$SRCDIR\public\tier0\platform.h" |
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$File "$SRCDIR\public\tier0\protected_things.h" |
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$File "$SRCDIR\public\vstdlib\random.h" |
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$File "$SRCDIR\game\shared\sharedInterface.h" |
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$File "$SRCDIR\public\soundchars.h" |
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$File "$SRCDIR\public\soundflags.h" |
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$File "$SRCDIR\public\string_t.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\tier1\utldict.h" |
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$File "$SRCDIR\public\tier1\utllinkedlist.h" |
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$File "$SRCDIR\public\tier1\utlmemory.h" |
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$File "$SRCDIR\public\tier1\utlrbtree.h" |
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$File "$SRCDIR\public\tier1\utlsymbol.h" |
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$File "$SRCDIR\public\tier1\utlvector.h" |
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$File "$SRCDIR\public\mathlib\vector.h" |
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$File "$SRCDIR\public\mathlib\vector2d.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib choreoobjects |
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$Lib mathlib |
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$Lib tier2 |
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} |
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}
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