Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "utlvector.h"
extern "C"
{
#include <WinSock.H>
#include "mysql.h"
};
#include "utlvector.h"
typedef enum_field_types ESQLFieldType;
//-----------------------------------------------------------------------------
// Purpose: helper interface for running queries internal to this dll
//-----------------------------------------------------------------------------
class ISQLHelper
{
public:
// run a sql query on the db
virtual bool BInternalQuery( const char *pchQueryString, MYSQL_RES **ppMySQLRes, bool bRecurse = true ) = 0;
};
//-----------------------------------------------------------------------------
// Purpose: represents the data about a single SQL column
//-----------------------------------------------------------------------------
class CSQLColumn
{
public:
CSQLColumn() { m_rgchName[0] = 0; }
CSQLColumn( const char *pchName, ESQLFieldType eSQLFieldType );
virtual const char *PchColumnName() const { return m_rgchName; };
virtual EColumnType GetEColumnType() const { return m_EColumnType; };
virtual ESQLFieldType GetESQLFieldType() const { return m_ESQLFieldType; };
private:
char m_rgchName[64];
EColumnType m_EColumnType;
ESQLFieldType m_ESQLFieldType;
};
//-----------------------------------------------------------------------------
// Purpose: encapsulates a table's description
//-----------------------------------------------------------------------------
class CSQLTable : public ISQLTable
{
public:
CSQLTable( const char *pchName );
CSQLTable( CSQLTable const &CSQLTable ); // copy constructor
void AddColumn( const char *pchName, ESQLFieldType ESQLFieldType );
const char *PchName() const { return m_rgchName; };
virtual int GetCSQLColumn() const { return m_VecSQLColumn.Count(); };
virtual const char *PchColumnName( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].PchColumnName(); };
virtual EColumnType GetEColumnType( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].GetEColumnType(); };
virtual ESQLFieldType GetESQLFieldType( int iSQLColumn ) const { return m_VecSQLColumn[iSQLColumn].GetESQLFieldType(); };
void Reset() { m_VecSQLColumn.RemoveAll(); }
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, char *pchName );
#endif
private:
char m_rgchName[64];
CUtlVector<CSQLColumn> m_VecSQLColumn;
};
//-----------------------------------------------------------------------------
// Purpose: encapsulates a db's worth of tables
//-----------------------------------------------------------------------------
class CSQLTableSet : public ISQLTableSet
{
public:
CSQLTableSet() { m_bInit = false; }
bool Init( ISQLHelper *pISQLHelper );
bool BInit() { return m_bInit; }
virtual int GetCSQLTable() const { return m_VecSQLTable.Count(); };
virtual const ISQLTable *PSQLTable( int iSQLTable ) const;
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, char *pchName );
#endif
private:
static EColumnType EColumnTypeFromPchName( const char *pchName );
CUtlVector<CSQLTable> m_VecSQLTable;
bool m_bInit;
};
//-----------------------------------------------------------------------------
// Purpose: describes a single row in a result set
//-----------------------------------------------------------------------------
class CSQLRow : public ISQLRow
{
public:
CSQLRow( MYSQL_ROW *pMySQLRow, const ISQLTable *pSQLTableDescription, int cSQLRowData );
~CSQLRow();
virtual int GetCSQLRowData() const { return m_VecSQLRowData.Count(); };
virtual const char *PchData( int iSQLRowData ) const;
virtual int NData( int iSQLRowData ) const;
virtual uint64 UlData( int iSQLRowData ) const;
virtual float FlData( int iSQLRowData ) const;
virtual uint64 UlTime( int iSQLRowData ) const;
virtual bool BData( int iSQLRowData ) const;
virtual EColumnType GetEColumnType( int iSQLRowData ) const;
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, char *pchName );
#endif
private:
struct SQLRowData_s
{
union
{
int nData;
float flData;
const char *pchData;
uint64 ulTime;
uint64 ulData;
} data;
EColumnType eColumnType;
};
CUtlVector<struct SQLRowData_s> m_VecSQLRowData;
CUtlVector<char *> m_VecPchStoredStrings;
};
//-----------------------------------------------------------------------------
// Purpose: encapsulates a result set from a SQL query
//-----------------------------------------------------------------------------
class CResultSet : public IResultSet
{
public:
CResultSet();
~CResultSet();
bool Query( const char *pchQuery, ISQLHelper *pISQLHelper );
virtual int GetCSQLRow() const;
virtual const ISQLRow *PSQLRowNextResult();
void FreeResult();
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, char *pchName );
#endif
private:
MYSQL_RES *m_MySQLRes;
CSQLRow *m_pSQLRow;
CSQLTable m_SQLTableDescription;
int m_cSQLField;
int m_cSQLRow;
};