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95 lines
2.1 KiB
95 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef SOUNDENTRY_H |
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#define SOUNDENTRY_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "itreeitem.h" |
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#include "SoundEmitterSystem/isoundemittersystembase.h" |
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#include "sentence.h" |
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class CAudioSource; |
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class CVCDFile; |
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class CWaveFile; |
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class CSoundEntry : public ITreeItem |
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{ |
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public: |
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CSoundEntry( CVCDFile *vcd, char const *name ); |
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~CSoundEntry(); |
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CVCDFile *GetOwnerVCDFile(); |
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void SetName( char const *name ); |
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char const *GetName() const; |
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int GetWaveCount() const; |
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CWaveFile *GetWave( int index ); |
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void ClearWaves(); |
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void AddWave( CWaveFile *wave ); |
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void RemoveWave( CWaveFile *wave ); |
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int FindWave( CWaveFile *wave ); |
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void ValidateTree( mxTreeView *tree, mxTreeViewItem* parent ); |
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virtual CWorkspace *GetWorkspace() { return NULL; } |
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virtual CProject *GetProject() { return NULL; } |
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virtual CScene *GetScene() { return NULL; } |
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virtual CVCDFile *GetVCDFile() { return NULL; } |
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virtual CSoundEntry *GetSoundEntry() { return this; } |
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virtual CWaveFile *GetWaveFile() { return NULL; } |
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void Play(); |
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char const *GetScriptFile() const; |
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void SetScriptFile( char const *scriptfile ); |
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char const *GetSentenceText( int wavindex ); |
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void GetCCText( wchar_t *out, int maxchars ); |
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CSoundParametersInternal *GetSoundParameters(); |
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virtual void Checkout( bool updatestateicons = true ); |
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virtual void Checkin( bool updatestateicons = true ); |
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bool IsCheckedOut() const; |
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int GetIconIndex() const; |
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virtual void MoveChildUp( ITreeItem *child ); |
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virtual void MoveChildDown( ITreeItem *child ); |
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virtual void SetDirty( bool dirty ); |
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virtual bool IsChildFirst( ITreeItem *child ); |
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virtual bool IsChildLast( ITreeItem *child ); |
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private: |
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CSoundParameters m_Params; |
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enum |
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{ |
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MAX_SOUND_NAME = 256, |
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MAX_SCRIPT_FILE = 64, |
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MAX_SOUND_FILENAME = 128, |
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}; |
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char m_szName[ MAX_SOUND_NAME ]; |
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char m_szScriptFile[ MAX_SCRIPT_FILE ]; |
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CVCDFile *m_pOwner; |
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CUtlVector< CWaveFile * > m_Waves; |
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int m_nLastPlay; |
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}; |
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#endif // SOUNDENTRY_H
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