You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
261 lines
7.2 KiB
261 lines
7.2 KiB
//----------------------------------------------------------------------------- |
|
// SCENEMANAGER.VPC |
|
// |
|
// Project Script |
|
//----------------------------------------------------------------------------- |
|
|
|
$Macro SRCDIR "..\.." |
|
$Macro OUTBINDIR "$LIBPUBLIC" |
|
|
|
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" |
|
|
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$AdditionalIncludeDirectories "$BASE,..\common,$SRCDIR\game\shared" |
|
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" |
|
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
|
$Create/UsePCHThroughFile "cbase.h" |
|
$PrecompiledHeaderFile "Debug/scenemanager.pch" |
|
} |
|
|
|
$Linker |
|
{ |
|
$AdditionalDependencies "$BASE Winmm.lib Msimg32.lib comctl32.lib odbc32.lib odbccp32.lib" |
|
$EntryPoint "mainCRTStartup" |
|
} |
|
} |
|
|
|
$Project "Scenemanager" |
|
{ |
|
$Folder "Precompiled Header" |
|
{ |
|
$File "cbase.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
|
} |
|
} |
|
} |
|
} |
|
|
|
$Folder "Source Files" |
|
{ |
|
$File "basedialogparams.cpp" |
|
$File "basedialogparams.h" |
|
$File "cbase.h" |
|
$File "drawhelper.cpp" |
|
$File "drawhelper.h" |
|
$File "fileloaderthread.cpp" |
|
$File "ifileloader.h" |
|
$File "inputproperties.cpp" |
|
$File "inputproperties.h" |
|
$File "itreeitem.h" |
|
$File "multiplerequest.cpp" |
|
$File "multiplerequest.h" |
|
$File "project.cpp" |
|
$File "project.h" |
|
$File "scene.cpp" |
|
$File "scene.h" |
|
$File "scenemanager.cpp" |
|
$File "scenemanager_tools.cpp" |
|
$File "scenemanager_tools.h" |
|
$File "soundbrowser.cpp" |
|
$File "soundbrowser.h" |
|
$File "soundentry.cpp" |
|
$File "soundentry.h" |
|
$File "$SRCDIR\public\SoundParametersInternal.cpp" |
|
$File "soundproperties.cpp" |
|
$File "soundproperties.h" |
|
$File "soundproperties_multiple.cpp" |
|
$File "soundproperties_multiple.h" |
|
$File "statuswindow.cpp" |
|
$File "statuswindow.h" |
|
$File "tabwindow.cpp" |
|
$File "tabwindow.h" |
|
$File "vcdfile.cpp" |
|
$File "vcdfile.h" |
|
$File "vssproperties.cpp" |
|
$File "vssproperties.h" |
|
$File "wavebrowser.cpp" |
|
$File "wavebrowser.h" |
|
$File "wavefile.cpp" |
|
$File "wavefile.h" |
|
$File "waveproperties.cpp" |
|
$File "waveproperties.h" |
|
$File "workspace.cpp" |
|
$File "workspace.h" |
|
$File "workspacebrowser.cpp" |
|
$File "workspacebrowser.h" |
|
$File "workspacemanager.cpp" |
|
$File "workspacemanager.h" |
|
|
|
$File "..\common\cmdlib.cpp" \ |
|
"$SRCDIR\public\filesystem_helpers.cpp" \ |
|
"$SRCDIR\public\filesystem_init.cpp" \ |
|
"..\common\filesystem_tools.cpp" \ |
|
"$SRCDIR\public\interpolatortypes.cpp" \ |
|
"$SRCDIR\game\shared\interval.cpp" \ |
|
"itreeitem.cpp" \ |
|
"..\common\scriplib.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
|
} |
|
} |
|
} |
|
} |
|
|
|
$Folder "Resource Files" |
|
{ |
|
$File "ico00001.ico" |
|
$File "ico00002.ico" |
|
$File "ico00003.ico" |
|
$File "ico00004.ico" |
|
$File "ico00005.ico" |
|
$File "ico00006.ico" |
|
$File "ico00007.ico" |
|
$File "icon1.ico" |
|
$File "project1.ico" |
|
$File "resource.h" |
|
$File "scenemanager.rc" |
|
$File "vcd1.ico" |
|
$File "wav1.ico" |
|
$File "workspac.ico" |
|
} |
|
|
|
$Folder "Public Headers" |
|
{ |
|
$File "$SRCDIR\public\mathlib\amd3dx.h" |
|
$File "$SRCDIR\public\tier0\basetypes.h" |
|
$File "$SRCDIR\public\tier1\characterset.h" |
|
$File "..\common\cmdlib.h" |
|
$File "$SRCDIR\public\tier0\commonmacros.h" |
|
$File "$SRCDIR\public\tier1\convar.h" |
|
$File "$SRCDIR\public\tier0\dbg.h" |
|
$File "$SRCDIR\game\shared\ExpressionSample.h" |
|
$File "$SRCDIR\public\tier0\fasttimer.h" |
|
$File "$SRCDIR\public\filesystem.h" |
|
$File "$SRCDIR\public\filesystem_helpers.h" |
|
$File "..\common\filesystem_tools.h" |
|
$File "$SRCDIR\public\appframework\IAppSystem.h" |
|
$File "$SRCDIR\game\shared\ichoreoeventcallback.h" |
|
$File "$SRCDIR\public\engine\IEngineSound.h" |
|
$File "$SRCDIR\public\tier1\interface.h" |
|
$File "$SRCDIR\public\interpolatortypes.h" |
|
$File "$SRCDIR\game\shared\interval.h" |
|
$File "$SRCDIR\public\irecipientfilter.h" |
|
$File "$SRCDIR\game\shared\iscenetokenprocessor.h" |
|
$File "$SRCDIR\public\tier1\KeyValues.h" |
|
$File "$SRCDIR\public\mathlib\mathlib.h" |
|
$File "$SRCDIR\public\tier0\mem.h" |
|
$File "$SRCDIR\public\tier0\memdbgoff.h" |
|
$File "$SRCDIR\public\tier0\memdbgon.h" |
|
$File "$SRCDIR\public\tier1\mempool.h" |
|
$File "..\..\public\mxtk\mx.h" |
|
$File "..\..\public\mxtk\mxButton.h" |
|
$File "..\..\public\mxtk\mxCheckBox.h" |
|
$File "..\..\public\mxtk\mxChoice.h" |
|
$File "..\..\public\mxtk\mxChooseColor.h" |
|
$File "..\..\public\mxtk\mxEvent.h" |
|
$File "..\..\public\mxtk\mxFileDialog.h" |
|
$File "..\..\public\mxtk\mxGlWindow.h" |
|
$File "..\..\public\mxtk\mxGroupBox.h" |
|
$File "..\..\public\mxtk\mxInit.h" |
|
$File "..\..\public\mxtk\mxLabel.h" |
|
$File "..\..\public\mxtk\mxLineEdit.h" |
|
$File "..\..\public\mxtk\mxLinkedList.h" |
|
$File "..\..\public\mxtk\mxListBox.h" |
|
$File "..\..\public\mxtk\mxlistview.h" |
|
$File "..\..\public\mxtk\mxMenu.h" |
|
$File "..\..\public\mxtk\mxMenuBar.h" |
|
$File "..\..\public\mxtk\mxMessageBox.h" |
|
$File "..\..\public\mxtk\mxpath.h" |
|
$File "..\..\public\mxtk\mxPopupMenu.h" |
|
$File "..\..\public\mxtk\mxProgressBar.h" |
|
$File "..\..\public\mxtk\mxRadioButton.h" |
|
$File "..\..\public\mxtk\mxScrollbar.h" |
|
$File "..\..\public\mxtk\mxSlider.h" |
|
$File "..\..\public\mxtk\mxstring.h" |
|
$File "..\..\public\mxtk\mxTab.h" |
|
$File "..\..\public\mxtk\mxToggleButton.h" |
|
$File "..\..\public\mxtk\mxToolTip.h" |
|
$File "..\..\public\mxtk\mxTreeView.h" |
|
$File "..\..\public\mxtk\mxWidget.h" |
|
$File "..\..\public\mxtk\mxWindow.h" |
|
$File "$SRCDIR\public\networkvar.h" |
|
$File "$SRCDIR\public\tier0\platform.h" |
|
$File "$SRCDIR\public\tier1\processor_detect.h" |
|
$File "$SRCDIR\public\tier0\protected_things.h" |
|
$File "$SRCDIR\public\vstdlib\random.h" |
|
$File "..\common\scriplib.h" |
|
$File "$SRCDIR\game\shared\sharedInterface.h" |
|
$File "$SRCDIR\public\soundflags.h" |
|
$File "$SRCDIR\public\string_t.h" |
|
$File "$SRCDIR\public\tier1\strtools.h" |
|
$File "$SRCDIR\public\tier1\utlbuffer.h" |
|
$File "$SRCDIR\public\tier1\utldict.h" |
|
$File "$SRCDIR\public\tier1\utllinkedlist.h" |
|
$File "$SRCDIR\public\tier1\utlmemory.h" |
|
$File "$SRCDIR\public\tier1\utlrbtree.h" |
|
$File "$SRCDIR\public\tier1\utlsymbol.h" |
|
$File "$SRCDIR\public\tier1\utlvector.h" |
|
$File "$SRCDIR\public\mathlib\vector.h" |
|
$File "$SRCDIR\public\mathlib\vector2d.h" |
|
$File "$SRCDIR\public\vstdlib\vstdlib.h" |
|
} |
|
|
|
$Folder "Choreography" |
|
{ |
|
$File "$SRCDIR\game\shared\choreoactor.h" |
|
$File "$SRCDIR\game\shared\choreochannel.h" |
|
$File "$SRCDIR\game\shared\choreoevent.h" |
|
$File "$SRCDIR\game\shared\choreoscene.h" |
|
} |
|
|
|
$Folder "Audio" |
|
{ |
|
$File "audiowaveoutput.h" |
|
$File "iscenemanagersound.h" |
|
$File "$SRCDIR\public\sentence.h" |
|
$File "snd_audio_source.cpp" |
|
$File "snd_audio_source.h" |
|
$File "snd_wave_mixer.cpp" |
|
$File "snd_wave_mixer.h" |
|
$File "snd_wave_mixer_adpcm.cpp" |
|
$File "snd_wave_mixer_adpcm.h" |
|
$File "snd_wave_mixer_private.h" |
|
$File "snd_wave_source.cpp" |
|
$File "snd_wave_source.h" |
|
$File "sound.cpp" |
|
$File "sound.h" |
|
|
|
$File "$SRCDIR\public\sentence.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
|
} |
|
} |
|
} |
|
} |
|
|
|
$Folder "Link Libraries" |
|
{ |
|
$Lib appframework |
|
$Lib choreoobjects |
|
$Lib mathlib |
|
$Lib $LIBCOMMON\mxtoolkitwin32 |
|
$Lib tier2 |
|
$Lib tier3 |
|
} |
|
}
|
|
|