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88 lines
1.9 KiB
88 lines
1.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef PROJECT_H |
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#define PROJECT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CScene; |
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class mxTreeView; |
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class CWorkspace; |
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#include "itreeitem.h" |
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class CProject : public ITreeItem |
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{ |
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public: |
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CProject( CWorkspace *ws, char const *filename ); |
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~CProject(); |
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CWorkspace *GetOwnerWorkspace(); |
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char const *GetName() const; |
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char const *GetFileName() const; |
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bool IsDirty( void ) const; |
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void SetDirty( bool dirty ); |
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void SetComments( char const *comments ); |
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char const *GetComments( void ) const; |
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int GetSceneCount() const; |
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CScene *GetScene( int index ) const; |
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void AddScene( CScene *scene ); |
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void RemoveScene( CScene *scene ); |
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void ValidateTree( mxTreeView *tree, mxTreeViewItem* parent ); |
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void SaveChanges(); |
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virtual CWorkspace *GetWorkspace() { return NULL; } |
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virtual CProject *GetProject() { return this; } |
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virtual CScene *GetScene() { return NULL; } |
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virtual CVCDFile *GetVCDFile() { return NULL; } |
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virtual CSoundEntry *GetSoundEntry() { return NULL; } |
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virtual CWaveFile *GetWaveFile() { return NULL; } |
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virtual void Checkout( bool updatestateicons = true ); |
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virtual void Checkin( bool updatestateicons = true ); |
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bool IsCheckedOut() const; |
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int GetIconIndex() const; |
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virtual void MoveChildUp( ITreeItem *child ); |
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virtual void MoveChildDown( ITreeItem *child ); |
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virtual bool IsChildFirst( ITreeItem *child ); |
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virtual bool IsChildLast( ITreeItem *child ); |
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private: |
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void LoadFromFile(); |
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void SaveToFile(); |
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enum |
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{ |
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MAX_PROJECT_NAME = 128, |
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MAX_PROJECT_FILENAME = 256 |
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}; |
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char m_szName[ MAX_PROJECT_NAME ]; |
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char m_szFile[ MAX_PROJECT_FILENAME ]; |
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char *m_pszComments; |
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bool m_bDirty; |
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CUtlVector< CScene * > m_Scenes; |
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CWorkspace *m_pOwner; |
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}; |
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#endif // PROJECT_H
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