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177 lines
4.6 KiB
177 lines
4.6 KiB
<?xml version="1.0" encoding="Windows-1252"?> |
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<VisualStudioProject |
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ProjectType="Visual C++" |
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Version="7.10" |
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Name="particle_test" |
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ProjectGUID="{FC47D86C-97D1-470D-A26B-6BC2B6484B86}" |
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RootNamespace="particle_test" |
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Keyword="ManagedCProj"> |
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<Platforms> |
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<Platform |
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Name="Win32"/> |
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</Platforms> |
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<Configurations> |
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<Configuration |
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Name="Debug|Win32" |
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OutputDirectory="..\..\..\game\bin" |
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IntermediateDirectory="$(ConfigurationName)" |
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ConfigurationType="1" |
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CharacterSet="2" |
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ManagedExtensions="FALSE" |
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WholeProgramOptimization="TRUE"> |
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<Tool |
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Name="VCCLCompilerTool" |
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Optimization="0" |
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GlobalOptimizations="TRUE" |
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EnableIntrinsicFunctions="TRUE" |
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FavorSizeOrSpeed="1" |
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OmitFramePointers="TRUE" |
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OptimizeForProcessor="3" |
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AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\common" |
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PreprocessorDefinitions="_WIN32;_DEBUG" |
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MinimalRebuild="FALSE" |
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ExceptionHandling="FALSE" |
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BasicRuntimeChecks="0" |
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RuntimeLibrary="1" |
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BufferSecurityCheck="FALSE" |
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UsePrecompiledHeader="0" |
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WarningLevel="4" |
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DebugInformationFormat="3" |
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CallingConvention="0"/> |
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<Tool |
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Name="VCCustomBuildTool"/> |
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<Tool |
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Name="VCLinkerTool" |
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OutputFile="$(OutDir)\$(ProjectName).exe" |
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LinkIncremental="2" |
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IgnoreDefaultLibraryNames="libcd,libc,libcmt" |
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GenerateDebugInformation="TRUE" |
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AssemblyDebug="1"/> |
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<Tool |
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Name="VCMIDLTool"/> |
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<Tool |
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Name="VCPostBuildEventTool"/> |
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<Tool |
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Name="VCPreBuildEventTool"/> |
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<Tool |
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Name="VCPreLinkEventTool" |
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CommandLine="if exist ..\..\..\game\bin\particle_test.exe attrib -r ..\..\..\game\bin\particle_test.exe |
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if exist ..\..\..\game\bin\particle_test.pdb attrib -r ..\..\..\game\bin\particle_test.pdb |
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"/> |
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<Tool |
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Name="VCResourceCompilerTool"/> |
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<Tool |
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Name="VCWebServiceProxyGeneratorTool"/> |
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<Tool |
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Name="VCXMLDataGeneratorTool"/> |
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<Tool |
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Name="VCWebDeploymentTool"/> |
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<Tool |
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Name="VCManagedWrapperGeneratorTool"/> |
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<Tool |
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
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</Configuration> |
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<Configuration |
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Name="Release|Win32" |
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OutputDirectory="..\..\..\game\bin" |
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IntermediateDirectory="$(ConfigurationName)" |
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ConfigurationType="1" |
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CharacterSet="2" |
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ManagedExtensions="FALSE" |
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WholeProgramOptimization="TRUE"> |
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<Tool |
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Name="VCCLCompilerTool" |
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Optimization="2" |
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GlobalOptimizations="TRUE" |
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InlineFunctionExpansion="2" |
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EnableIntrinsicFunctions="TRUE" |
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ImproveFloatingPointConsistency="FALSE" |
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FavorSizeOrSpeed="1" |
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OmitFramePointers="FALSE" |
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OptimizeForProcessor="3" |
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AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\common" |
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PreprocessorDefinitions="_WIN32;NDEBUG" |
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MinimalRebuild="FALSE" |
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ExceptionHandling="FALSE" |
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RuntimeLibrary="0" |
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BufferSecurityCheck="FALSE" |
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UsePrecompiledHeader="0" |
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WarningLevel="4" |
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DebugInformationFormat="3" |
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CallingConvention="0"/> |
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<Tool |
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Name="VCCustomBuildTool"/> |
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<Tool |
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Name="VCLinkerTool" |
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OutputFile="$(OutDir)\$(ProjectName).exe" |
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LinkIncremental="1" |
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IgnoreDefaultLibraryNames="libc;libcd;libcmtd" |
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GenerateDebugInformation="TRUE"/> |
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<Tool |
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Name="VCMIDLTool"/> |
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<Tool |
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Name="VCPostBuildEventTool"/> |
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<Tool |
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Name="VCPreBuildEventTool"/> |
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<Tool |
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Name="VCPreLinkEventTool" |
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CommandLine="if exist ..\..\..\game\bin\particle_test.exe attrib -r ..\..\..\game\bin\particle_test.exe |
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if exist ..\..\..\game\bin\particle_test.pdb attrib -r ..\..\..\game\bin\particle_test.pdb |
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"/> |
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<Tool |
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Name="VCResourceCompilerTool"/> |
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<Tool |
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Name="VCWebServiceProxyGeneratorTool"/> |
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<Tool |
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Name="VCXMLDataGeneratorTool"/> |
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<Tool |
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Name="VCWebDeploymentTool"/> |
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<Tool |
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Name="VCManagedWrapperGeneratorTool"/> |
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<Tool |
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
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</Configuration> |
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</Configurations> |
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<References> |
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<AssemblyReference |
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RelativePath="mscorlib.dll"/> |
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<AssemblyReference |
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RelativePath="System.dll"/> |
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<AssemblyReference |
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RelativePath="System.Data.dll"/> |
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</References> |
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<Files> |
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<Filter |
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Name="Linker Libraries" |
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Filter=""> |
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<File |
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RelativePath="..\..\lib\public\bitmap.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\mathlib.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\raytrace.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\tier0.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\tier1.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\tier2.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\vstdlib.lib"> |
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</File> |
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</Filter> |
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<File |
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RelativePath="particle_test.cpp"> |
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</File> |
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</Files> |
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<Globals> |
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</Globals> |
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</VisualStudioProject>
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