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17 lines
684 B
17 lines
684 B
//===================== Copyright (c) Valve Corporation. All Rights Reserved. ====================== |
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// |
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//================================================================================================== |
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#pragma once |
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#include "tier1/utlvector.h" |
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#include "tier1/utlsymbol.h" |
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//-------------------------------------------------------------------------------------------------- |
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// Save KeyValues to a file with cleaner floats (only 1 trailing 0 after a decimal) |
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// and values lined up in each block |
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//-------------------------------------------------------------------------------------------------- |
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void ProcessPaintKitKeyValuesFiles( const CUtlVector< CUtlSymbol > &workList ); |