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410 lines
13 KiB
410 lines
13 KiB
//----------------------------------------------------------------------------- |
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// HLFACEPOSER.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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|
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" |
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|
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\hlfaceposer,$SRCDIR\hlfaceposer,..\common,..\hlmv,$SRCDIR\game\shared,..\SAPI51\Include,.\lipsinc;..\common\shaderdll" |
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$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE comctl32.lib winmm.lib Msimg32.lib" |
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$EntryPoint "mainCRTStartup" |
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} |
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} |
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$Project "hlfaceposer" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "ActorProperties.cpp" |
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$File "ActorProperties.h" |
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$File "addsoundentry.cpp" |
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$File "addsoundentry.h" |
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$File "AnimationBrowser.cpp" |
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$File "AnimationBrowser.h" |
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$File "basedialogparams.cpp" |
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$File "basedialogparams.h" |
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$File "cbase.h" |
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$File "cclookup.cpp" |
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$File "cclookup.h" |
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$File "ChannelProperties.cpp" |
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$File "ChannelProperties.h" |
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$File "choiceproperties.cpp" |
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$File "choiceproperties.h" |
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$File "ChoreoView.cpp" |
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$File "ChoreoView.h" |
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$File "ChoreoViewColors.h" |
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$File "CloseCaptionTool.cpp" |
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$File "CloseCaptionTool.h" |
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$File "ControlPanel.cpp" |
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$File "ControlPanel.h" |
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$File "curveeditorhelpers.h" |
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$File "..\hlmv\debugdrawmodel.cpp" |
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$File "EdgeProperties.cpp" |
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$File "EdgeProperties.h" |
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$File "EditPhrase.cpp" |
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$File "EditPhrase.h" |
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$File "EventProperties.cpp" |
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$File "EventProperties.h" |
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$File "eventproperties_expression.cpp" |
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$File "eventproperties_expression.h" |
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$File "eventproperties_face.cpp" |
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$File "eventproperties_face.h" |
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$File "eventproperties_firetrigger.cpp" |
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$File "eventproperties_firetrigger.h" |
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$File "eventproperties_flexanimation.cpp" |
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$File "eventproperties_flexanimation.h" |
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$File "eventproperties_generic.cpp" |
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$File "eventproperties_generic.h" |
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$File "eventproperties_gesture.cpp" |
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$File "eventproperties_gesture.h" |
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$File "eventproperties_interrupt.cpp" |
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$File "eventproperties_interrupt.h" |
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$File "eventproperties_lookat.cpp" |
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$File "eventproperties_lookat.h" |
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$File "eventproperties_moveto.cpp" |
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$File "eventproperties_moveto.h" |
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$File "eventproperties_permitresponses.cpp" |
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$File "eventproperties_permitresponses.h" |
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$File "eventproperties_sequence.cpp" |
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$File "eventproperties_sequence.h" |
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$File "eventproperties_speak.cpp" |
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$File "eventproperties_speak.h" |
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$File "eventproperties_subscene.cpp" |
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$File "eventproperties_subscene.h" |
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$File "expclass.cpp" |
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$File "expclass.h" |
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$File "expression.cpp" |
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$File "expression.h" |
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$File "ExpressionProperties.cpp" |
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$File "ExpressionProperties.h" |
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$File "expressions.cpp" |
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$File "expressions.h" |
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$File "$SRCDIR\game\shared\expressionsample.h" |
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$File "ExpressionTool.cpp" |
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$File "ExpressionTool.h" |
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$File "faceposer_models.cpp" |
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$File "faceposer_models.h" |
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$File "faceposertoolwindow.cpp" |
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$File "faceposertoolwindow.h" |
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$File "FacePoserWorkspace.cpp" |
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$File "fileloaderthread.cpp" |
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$File "FlexPanel.cpp" |
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$File "FlexPanel.h" |
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$File "GestureTool.cpp" |
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$File "GestureTool.h" |
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$File "GlobalEventProperties.cpp" |
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$File "GlobalEventProperties.h" |
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$File "hlfaceposer.cpp" |
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$File "hlfaceposer.h" |
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$File "ICloseCaptionManager.h" |
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$File "ifaceposersound.h" |
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$File "ifaceposerworkspace.h" |
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$File "ifileloader.h" |
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$File "InputProperties.cpp" |
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$File "InputProperties.h" |
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$File "$SRCDIR\public\interpolatortypes.cpp" |
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$File "$SRCDIR\game\shared\interval.cpp" |
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$File "matsyswin.cpp" |
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$File "matsyswin.h" |
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$File "mdlviewer.cpp" |
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$File "mdlviewer.h" |
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$File "mxbitmapbutton.cpp" |
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$File "mxbitmapbutton.h" |
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$File "mxbitmaptools.cpp" |
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$File "mxbitmaptools.h" |
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$File "mxbitmapwindow.cpp" |
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$File "mxbitmapwindow.h" |
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$File "mxexpressionslider.cpp" |
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$File "mxexpressionslider.h" |
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$File "mxExpressionTab.cpp" |
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$File "mxexpressiontab.h" |
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$File "mxexpressiontray.cpp" |
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$File "mxexpressiontray.h" |
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$File "mxstatuswindow.cpp" |
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$File "mxstatuswindow.h" |
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$File "$SRCDIR\public\phonemeconverter.cpp" |
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$File "$SRCDIR\public\phonemeconverter.h" |
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$File "PhonemeEditor.cpp" |
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$File "PhonemeEditor.h" |
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$File "PhonemeEditorColors.h" |
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$File "PhonemeProperties.cpp" |
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$File "PhonemeProperties.h" |
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$File "ProgressDialog.cpp" |
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$File "ProgressDialog.h" |
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$File "RampTool.cpp" |
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$File "RampTool.h" |
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$File "SceneRampTool.cpp" |
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$File "SceneRampTool.h" |
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$File "$SRCDIR\public\sentence.cpp" |
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$File "$SRCDIR\public\sentence.h" |
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$File "soundlookup.cpp" |
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$File "soundlookup.h" |
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$File "$SRCDIR\public\SoundParametersInternal.cpp" |
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$File "tabwindow.cpp" |
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$File "tabwindow.h" |
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$File "TimelineItem.cpp" |
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$File "TimelineItem.h" |
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$File "vcdbrowser.cpp" |
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$File "vcdbrowser.h" |
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$File "wavebrowser.cpp" |
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$File "wavebrowser.h" |
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$File "wavefile.cpp" |
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$File "wavefile.h" |
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$Folder "Choreo Widgets" |
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{ |
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$File "ChoreoActorWidget.cpp" |
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$File "ChoreoActorWidget.h" |
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$File "ChoreoChannelWidget.cpp" |
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$File "ChoreoChannelWidget.h" |
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$File "ChoreoEventWidget.cpp" |
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$File "ChoreoEventWidget.h" |
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$File "ChoreoGlobalEventWidget.cpp" |
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$File "ChoreoGlobalEventWidget.h" |
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$File "ChoreoWidget.cpp" |
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$File "ChoreoWidget.h" |
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$File "ChoreoWidgetDrawHelper.cpp" |
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$File "ChoreoWidgetDrawHelper.h" |
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} |
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$Folder "Vgui" |
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{ |
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$File "faceposer_vgui.cpp" |
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$File "faceposer_vgui.h" |
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$File "VGuiWnd.cpp" |
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$File "VGuiWnd.h" |
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$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" |
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} |
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} |
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$Folder "Resource Files" |
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{ |
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$File "hlfaceposer.rc" |
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$File "icon1.ico" |
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$File "resource.h" |
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} |
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$Folder "Shared Source Files" |
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{ |
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$File "$SRCDIR\public\bone_setup.cpp" |
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$File "$SRCDIR\public\CollisionUtils.cpp" |
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$File "$SRCDIR\public\filesystem_helpers.cpp" |
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$File "$SRCDIR\public\filesystem_init.cpp" |
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$File "$SRCDIR\game\shared\iscenetokenprocessor.h" |
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$File "$SRCDIR\public\jigglebones.cpp" |
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$File "..\hlmv\physmesh.cpp" |
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$File "..\common\scriplib.cpp" |
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$File "$SRCDIR\public\soundcombiner.cpp" |
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$File "$SRCDIR\public\studio.cpp" |
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$File "..\hlmv\studio_flex.cpp" |
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$File "..\hlmv\studio_render.cpp" |
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$File "..\hlmv\studio_utils.cpp" |
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$File "..\hlmv\ViewerSettings.cpp" |
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} |
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$Folder "Shared Header Files" |
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{ |
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$File "$SRCDIR\public\mathlib\amd3dx.h" |
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$File "$SRCDIR\public\basehandle.h" |
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$File "$SRCDIR\public\tier0\basetypes.h" |
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$File "$SRCDIR\public\bitvec.h" |
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$File "$SRCDIR\public\bone_accessor.h" |
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$File "$SRCDIR\public\bone_setup.h" |
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$File "$SRCDIR\public\BSPFILE.H" |
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$File "$SRCDIR\public\bspflags.h" |
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$File "$SRCDIR\public\mathlib\bumpvects.h" |
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$File "$SRCDIR\public\tier1\characterset.h" |
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$File "$SRCDIR\public\tier1\checksum_crc.h" |
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$File "..\common\cmdlib.h" |
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$File "$SRCDIR\public\cmodel.h" |
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$File "$SRCDIR\public\CollisionUtils.h" |
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$File "$SRCDIR\public\Color.h" |
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$File "$SRCDIR\public\tier0\commonmacros.h" |
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$File "$SRCDIR\public\mathlib\compressed_light_cube.h" |
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$File "$SRCDIR\public\mathlib\compressed_vector.h" |
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$File "$SRCDIR\public\const.h" |
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$File "$SRCDIR\public\vphysics\constraints.h" |
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$File "$SRCDIR\public\tier1\convar.h" |
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$File "$SRCDIR\public\tier0\dbg.h" |
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$File "..\hlmv\debugdrawmodel.h" |
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$File "$SRCDIR\public\tier0\fasttimer.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "$SRCDIR\public\filesystem_helpers.h" |
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$File "..\common\FileSystem_Tools.h" |
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$File "$SRCDIR\public\tier1\fmtstr.h" |
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$File "$SRCDIR\public\gametrace.h" |
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$File "$SRCDIR\public\appframework\IAppSystem.h" |
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$File "$SRCDIR\public\tier0\icommandline.h" |
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$File "$SRCDIR\public\engine\IEngineSound.h" |
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$File "$SRCDIR\public\ihandleentity.h" |
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$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h" |
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$File "$SRCDIR\public\vgui\ILocalize.h" |
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$File "$SRCDIR\public\materialsystem\imaterial.h" |
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$File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h" |
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$File "$SRCDIR\public\materialsystem\imaterialsystem.h" |
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$File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h" |
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$File "$SRCDIR\public\materialsystem\imaterialvar.h" |
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$File "$SRCDIR\public\materialsystem\imesh.h" |
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$File "$SRCDIR\public\tier1\interface.h" |
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$File "$SRCDIR\public\interpolatortypes.h" |
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$File "$SRCDIR\game\shared\interval.h" |
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$File "$SRCDIR\public\irecipientfilter.h" |
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$File "$SRCDIR\public\isoundcombiner.h" |
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$File "$SRCDIR\public\SoundEmitterSystem\isoundemittersystembase.h" |
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$File "$SRCDIR\public\ISpatialPartition.h" |
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$File "$SRCDIR\public\istudiorender.h" |
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$File "$SRCDIR\public\materialsystem\itexture.h" |
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$File "$SRCDIR\public\jigglebones.h" |
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$File "$SRCDIR\public\tier1\KeyValues.h" |
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$File "$SRCDIR\public\tier0\l2cache.h" |
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$File "mapentities.h" |
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$File "$SRCDIR\public\materialsystem\materialsystem_config.h" |
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$File "$SRCDIR\public\mathlib\mathlib.h" |
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$File "..\hlmv\matsyswin.h" |
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$File "..\hlmv\mdlviewer.h" |
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$File "$SRCDIR\public\tier0\mem.h" |
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$File "$SRCDIR\public\tier0\memalloc.h" |
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$File "$SRCDIR\public\tier0\memdbgoff.h" |
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$File "$SRCDIR\public\tier0\memdbgon.h" |
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$File "$SRCDIR\public\tier1\mempool.h" |
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$File "$SRCDIR\public\mouthinfo.h" |
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$File "..\..\public\mxtk\mx.h" |
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$File "..\..\public\mxtk\mxBmp.h" |
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$File "..\..\public\mxtk\mxButton.h" |
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$File "..\..\public\mxtk\mxCheckBox.h" |
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$File "..\..\public\mxtk\mxChoice.h" |
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$File "..\..\public\mxtk\mxChooseColor.h" |
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$File "..\..\public\mxtk\mxEvent.h" |
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$File "..\..\public\mxtk\mxFileDialog.h" |
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$File "..\..\public\mxtk\mxGlWindow.h" |
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$File "..\..\public\mxtk\mxGroupBox.h" |
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$File "..\..\public\mxtk\mxImage.h" |
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$File "..\..\public\mxtk\mxInit.h" |
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$File "..\..\public\mxtk\mxLabel.h" |
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$File "..\..\public\mxtk\mxLineEdit.h" |
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$File "..\..\public\mxtk\mxLinkedList.h" |
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$File "..\..\public\mxtk\mxListBox.h" |
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$File "..\..\public\mxtk\mxlistview.h" |
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$File "..\..\public\mxtk\mxMatSysWindow.h" |
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$File "..\..\public\mxtk\mxMenu.h" |
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$File "..\..\public\mxtk\mxMenuBar.h" |
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$File "..\..\public\mxtk\mxMessageBox.h" |
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$File "..\..\public\mxtk\mxpath.h" |
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$File "..\..\public\mxtk\mxPcx.h" |
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$File "..\..\public\mxtk\mxPopupMenu.h" |
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$File "..\..\public\mxtk\mxProgressBar.h" |
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$File "..\..\public\mxtk\mxRadioButton.h" |
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$File "..\..\public\mxtk\mxScrollbar.h" |
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$File "..\..\public\mxtk\mxSlider.h" |
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$File "..\..\public\mxtk\mxstring.h" |
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$File "..\..\public\mxtk\mxTab.h" |
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$File "..\..\public\mxtk\mxTga.h" |
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$File "..\..\public\mxtk\mxToggleButton.h" |
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$File "..\..\public\mxtk\mxToolTip.h" |
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$File "..\..\public\mxtk\mxTreeView.h" |
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$File "..\..\public\mxtk\mxWidget.h" |
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$File "..\..\public\mxtk\mxWindow.h" |
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$File "$SRCDIR\public\networkvar.h" |
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$File "$SRCDIR\game\shared\npcevent.h" |
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$File "$SRCDIR\public\optimize.h" |
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$File "$SRCDIR\public\phyfile.h" |
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$File "..\common\physdll.h" |
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$File "..\hlmv\physmesh.h" |
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$File "$SRCDIR\public\tier0\platform.h" |
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$File "$SRCDIR\public\tier0\protected_things.h" |
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$File "$SRCDIR\public\vstdlib\random.h" |
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$File "..\sapi51\Include\sapi.h" |
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$File "..\sapi51\Include\sapiddk.h" |
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$File "..\common\scriplib.h" |
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$File "$SRCDIR\game\shared\sharedInterface.h" |
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$File "$SRCDIR\public\soundchars.h" |
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$File "$SRCDIR\public\soundflags.h" |
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$File "..\sapi51\Include\Spddkhlp.h" |
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$File "..\sapi51\Include\spdebug.h" |
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$File "..\sapi51\Include\sperror.h" |
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$File "..\sapi51\Include\sphelper.h" |
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$File "$SRCDIR\public\string_t.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\studio.h" |
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$File "..\hlmv\studio_render.h" |
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$File "..\hlmv\StudioModel.h" |
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$File "$SRCDIR\public\texture_group_names.h" |
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$File "$SRCDIR\public\tier1\utlbuffer.h" |
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$File "$SRCDIR\public\tier1\utldict.h" |
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$File "$SRCDIR\public\tier1\utllinkedlist.h" |
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$File "$SRCDIR\public\tier1\utlmemory.h" |
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$File "$SRCDIR\public\tier1\utlmultilist.h" |
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$File "$SRCDIR\public\tier1\utlrbtree.h" |
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$File "$SRCDIR\public\tier1\utlsymbol.h" |
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$File "$SRCDIR\public\tier1\utlvector.h" |
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$File "$SRCDIR\public\vcollide.h" |
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$File "$SRCDIR\public\vcollide_parse.h" |
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$File "$SRCDIR\public\mathlib\vector.h" |
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$File "$SRCDIR\public\mathlib\vector2d.h" |
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$File "$SRCDIR\public\mathlib\vector4d.h" |
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$File "$SRCDIR\public\vgui\VGUI.h" |
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$File "..\hlmv\ViewerSettings.h" |
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$File "$SRCDIR\public\mathlib\vmatrix.h" |
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$File "$SRCDIR\public\vphysics_interface.h" |
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$File "$SRCDIR\public\mathlib\vplane.h" |
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$File "$SRCDIR\public\tier0\vprof.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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$File "$SRCDIR\public\zip_uncompressed.h" |
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} |
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$Folder "Choreography" |
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{ |
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$File "$SRCDIR\game\shared\choreoactor.h" |
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$File "$SRCDIR\game\shared\choreochannel.h" |
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$File "$SRCDIR\game\shared\choreoevent.h" |
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$File "$SRCDIR\game\shared\choreoscene.h" |
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$File "$SRCDIR\game\shared\ichoreoeventcallback.h" |
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} |
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|
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$Folder "Audio Code" |
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{ |
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$File "AudioWaveOutput.h" |
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$File "snd_audio_source.cpp" |
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$File "snd_audio_source.h" |
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$File "snd_wave_mixer.cpp" |
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$File "snd_wave_mixer.h" |
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$File "snd_wave_mixer_adpcm.cpp" |
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$File "snd_wave_mixer_adpcm.h" |
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$File "snd_wave_mixer_private.h" |
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$File "snd_wave_source.cpp" |
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$File "snd_wave_source.h" |
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$File "sound.cpp" |
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$File "sound.h" |
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} |
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|
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$Folder "Link Libraries" |
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{ |
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$Lib appframework |
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$Lib bitmap |
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$Lib choreoobjects |
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$Lib mathlib |
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$Lib $LIBCOMMON\mxtoolkitwin32 |
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$Lib tier2 |
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$Lib tier3 |
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$Lib datamodel |
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$Lib dme_controls |
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$Lib dmserializers |
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$Lib matsys_controls |
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$Lib movieobjects |
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$Lib vgui_controls |
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$Lib $LIBCOMMON\lzma |
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} |
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}
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