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25 lines
866 B
25 lines
866 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef SCRATCHPAD_HELPERS_H |
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#define SCRATCHPAD_HELPERS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "iscratchpad3d.h" |
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#include "bspfile.h" |
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void ScratchPad_DrawWinding( IScratchPad3D *pPad, int nPoints, Vector *pPoints, Vector vColor, Vector vOffset = Vector(0,0,0) ); |
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void ScratchPad_DrawFace( IScratchPad3D *pPad, dface_t *f, int iFaceNumber = -1, const CSPColor &faceColor=CSPColor(1,1,1,1), const Vector &vOffset=Vector(0,0,0) ); |
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void ScratchPad_DrawWorld( IScratchPad3D *pPad, bool bDrawFaceNumbers, const CSPColor &faceColor=CSPColor(1,1,1,1) ); |
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void ScratchPad_DrawWorld( bool bDrawFaceNumbers, const CSPColor &faceColor=CSPColor(1,1,1,1) ); |
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#endif // SCRATCHPAD_HELPERS_H
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