You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
384 lines
10 KiB
384 lines
10 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
// |
|
//=============================================================================// |
|
// SteamDebugHelperDlg.cpp : implementation file |
|
// |
|
|
|
#include "stdafx.h" |
|
#include "SteamDebugHelper.h" |
|
#include "SteamDebugHelperDlg.h" |
|
#include "filesystem.h" |
|
#include "interface.h" |
|
#include "filesystem_tools.h" |
|
#include <io.h> |
|
#include <direct.h> |
|
#include "tier0/icommandline.h" |
|
|
|
#ifdef _DEBUG |
|
#define new DEBUG_NEW |
|
#undef THIS_FILE |
|
static char THIS_FILE[] = __FILE__; |
|
#endif |
|
|
|
#define CHECK( cmd ) \ |
|
if ( !(cmd) ) \ |
|
Error( "%s failed", #cmd ); |
|
|
|
#define CHECK_1STR( cmd, a ) \ |
|
if ( !(cmd) ) \ |
|
Error( "%s failed (%s)", #cmd, a ); |
|
|
|
#define CHECK_2STR( cmd, a, b ) \ |
|
if ( !(cmd) ) \ |
|
Error( "%s failed (%s, %s)", #cmd, a, b ); |
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////// |
|
// CSteamDebugHelperDlg dialog |
|
|
|
CSteamDebugHelperDlg::CSteamDebugHelperDlg(CWnd* pParent /*=NULL*/) |
|
: CDialog(CSteamDebugHelperDlg::IDD, pParent) |
|
{ |
|
//{{AFX_DATA_INIT(CSteamDebugHelperDlg) |
|
// NOTE: the ClassWizard will add member initialization here |
|
//}}AFX_DATA_INIT |
|
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 |
|
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); |
|
} |
|
|
|
void CSteamDebugHelperDlg::DoDataExchange(CDataExchange* pDX) |
|
{ |
|
CDialog::DoDataExchange(pDX); |
|
//{{AFX_DATA_MAP(CSteamDebugHelperDlg) |
|
// NOTE: the ClassWizard will add DDX and DDV calls here |
|
//}}AFX_DATA_MAP |
|
} |
|
|
|
BEGIN_MESSAGE_MAP(CSteamDebugHelperDlg, CDialog) |
|
//{{AFX_MSG_MAP(CSteamDebugHelperDlg) |
|
ON_WM_PAINT() |
|
ON_WM_QUERYDRAGICON() |
|
ON_BN_CLICKED(ID_SETUP_FOR_DEBUGGING, OnSetupForDebugging) |
|
ON_BN_CLICKED(ID_UNSETUP_FOR_DEBUGGING, OnUnsetupForDebugging) |
|
ON_BN_CLICKED(ID_START_STEAM, OnStartSteam) |
|
ON_BN_CLICKED(ID_EDIT_CONFIG_FILE, OnEditConfigFile) |
|
ON_BN_CLICKED(ID_EDIT_CHOOSE_CONFIG_FILE, OnEditChooseConfigFile) |
|
//}}AFX_MSG_MAP |
|
END_MESSAGE_MAP() |
|
|
|
///////////////////////////////////////////////////////////////////////////// |
|
// CSteamDebugHelperDlg message handlers |
|
|
|
SpewRetval_t MySpewOutput( SpewType_t spewType, char const *pMsg ) |
|
{ |
|
if ( spewType == SPEW_ERROR ) |
|
{ |
|
::MessageBox( NULL, pMsg, "Error", MB_OK | MB_TASKMODAL ); |
|
TerminateProcess( GetCurrentProcess(), 1 ); |
|
} |
|
|
|
if ( spewType == SPEW_ASSERT ) |
|
return SPEW_DEBUGGER; |
|
|
|
return SPEW_CONTINUE; |
|
} |
|
|
|
|
|
BOOL CSteamDebugHelperDlg::OnInitDialog() |
|
{ |
|
CDialog::OnInitDialog(); |
|
|
|
// Set the icon for this dialog. The framework does this automatically |
|
// when the application's main window is not a dialog |
|
SetIcon(m_hIcon, TRUE); // Set big icon |
|
SetIcon(m_hIcon, FALSE); // Set small icon |
|
|
|
SpewOutputFunc( MySpewOutput ); |
|
|
|
// Load the file system. |
|
CommandLine()->CreateCmdLine( __argc, __argv ); |
|
FileSystem_Init( NULL, 0, FS_INIT_COMPATIBILITY_MODE ); |
|
|
|
if ( __argc >= 2 ) |
|
{ |
|
SetConfigFilename( __argv[1] ); |
|
} |
|
|
|
// Make sure the config file parses. |
|
KeyValues *pTest = LoadConfigFile(); |
|
pTest->deleteThis(); |
|
|
|
return TRUE; // return TRUE unless you set the focus to a control |
|
} |
|
|
|
// If you add a minimize button to your dialog, you will need the code below |
|
// to draw the icon. For MFC applications using the document/view model, |
|
// this is automatically done for you by the framework. |
|
|
|
void CSteamDebugHelperDlg::OnPaint() |
|
{ |
|
if (IsIconic()) |
|
{ |
|
CPaintDC dc(this); // device context for painting |
|
|
|
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); |
|
|
|
// Center icon in client rectangle |
|
int cxIcon = GetSystemMetrics(SM_CXICON); |
|
int cyIcon = GetSystemMetrics(SM_CYICON); |
|
CRect rect; |
|
GetClientRect(&rect); |
|
int x = (rect.Width() - cxIcon + 1) / 2; |
|
int y = (rect.Height() - cyIcon + 1) / 2; |
|
|
|
// Draw the icon |
|
dc.DrawIcon(x, y, m_hIcon); |
|
} |
|
else |
|
{ |
|
CDialog::OnPaint(); |
|
} |
|
} |
|
|
|
// The system calls this to obtain the cursor to display while the user drags |
|
// the minimized window. |
|
HCURSOR CSteamDebugHelperDlg::OnQueryDragIcon() |
|
{ |
|
return (HCURSOR) m_hIcon; |
|
} |
|
|
|
|
|
KeyValues* CSteamDebugHelperDlg::LoadConfigFile() |
|
{ |
|
if ( m_ConfigFilename.GetLength() == 0 ) |
|
return NULL; |
|
|
|
KeyValues *pKV = ::new KeyValues( "" ); |
|
if ( !pKV->LoadFromFile( g_pFileSystem, m_ConfigFilename ) ) |
|
{ |
|
Error( "Error parsing %s.", m_ConfigFilename ); |
|
} |
|
|
|
|
|
// Get values from the kv file. |
|
m_pSteamAppCfg = pKV->FindKey( "SteamApp.Cfg" ); |
|
m_pSourceExeDir = pKV->GetString( "SourceExeDir", NULL ); |
|
m_pSteamAppDir = pKV->GetString( "SteamAppDir", NULL ); |
|
if ( !m_pSteamAppCfg || !m_pSourceExeDir || !m_pSteamAppDir ) |
|
Error( "Missing one or more keys in the config file." ); |
|
|
|
// Steam base dir is the app dir but 3 slashes back. |
|
Q_strncpy( m_SteamBaseDir, m_pSteamAppDir, sizeof( m_SteamBaseDir ) ); |
|
for ( int i=0; i < 3; i++ ) |
|
{ |
|
char *pSlash = strrchr( m_SteamBaseDir, '/' ); |
|
if ( !pSlash ) |
|
pSlash = strrchr( m_SteamBaseDir, '\\' ); |
|
|
|
if ( !pSlash ) |
|
Error( "SteamAppDir %s invalid.", m_pSteamAppDir ); |
|
else |
|
*pSlash = 0; |
|
} |
|
return pKV; |
|
} |
|
|
|
|
|
void CSteamDebugHelperDlg::OnSetupForDebugging() |
|
{ |
|
char src[512], dest[512]; |
|
KeyValues *pCur; |
|
KeyValues *pKV = LoadConfigFile(); |
|
if ( !pKV ) |
|
return; |
|
|
|
HCURSOR hOldCursor = GetCursor(); |
|
SetCursor( LoadCursor( AfxGetInstanceHandle(), IDC_WAIT ) ); |
|
|
|
// steam.dll |
|
Q_snprintf( src, sizeof( src ), "%s\\steam.dll", m_SteamBaseDir ); |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); |
|
CHECK_2STR( CopyFile( src, dest, false ), src, dest ); |
|
|
|
// steam.cfg |
|
Q_snprintf( src, sizeof( src ), "%s\\steam.cfg", m_SteamBaseDir ); |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); |
|
CopyFile( src, dest, false ); |
|
|
|
// now build steamapp.cfg |
|
Q_snprintf( dest, sizeof( dest ), "%s\\SteamApp.cfg", m_pSteamAppDir ); |
|
FILE *fp = fopen( dest, "wt" ); |
|
CHECK( fp ); |
|
for ( pCur=m_pSteamAppCfg->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) |
|
{ |
|
fprintf( fp, "%s\n", pCur->GetString() ); |
|
} |
|
fprintf( fp, "SteamInstallPath=\"%s\"", m_SteamBaseDir ); |
|
fclose( fp ); |
|
|
|
// Now copy each binary up there and make it read-only. |
|
for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) |
|
{ |
|
const char *pName = pCur->GetName(); |
|
if ( Q_stricmp( pName, "binary" ) == 0 ) |
|
{ |
|
Q_snprintf( src, sizeof( src ), "%s\\%s", m_pSourceExeDir, pCur->GetString() ); |
|
Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); |
|
|
|
if ( _access( dest, 0 ) == 0 ) |
|
{ |
|
CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); |
|
} |
|
|
|
CHECK_2STR( CopyFile( src, dest, false ), src, dest ); |
|
CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL | FILE_ATTRIBUTE_READONLY ), dest ); |
|
} |
|
} |
|
|
|
SetCursor( hOldCursor ); |
|
|
|
MessageBox( "Setup successfully!", MB_OK ); |
|
|
|
//pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation |
|
} |
|
|
|
void CSteamDebugHelperDlg::OnUnsetupForDebugging() |
|
{ |
|
KeyValues *pKV = LoadConfigFile(); |
|
|
|
char dest[512]; |
|
KeyValues *pCur; |
|
|
|
// Delete the steamapp.cfg, steam.dll, and steam.cfg files. |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); |
|
CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); |
|
CHECK_1STR( DeleteFile( dest ), dest ); |
|
|
|
// steam.cfg |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); |
|
SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ); |
|
DeleteFile( dest ); |
|
|
|
// steamapp.cfg |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steamapp.cfg", m_pSteamAppDir ); |
|
CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); |
|
CHECK_1STR( DeleteFile( dest ), dest ); |
|
|
|
for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) |
|
{ |
|
const char *pName = pCur->GetName(); |
|
if ( Q_stricmp( pName, "binary" ) == 0 ) |
|
{ |
|
Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); |
|
if ( _access( dest, 0 ) == 0 ) |
|
{ |
|
CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); |
|
|
|
CHECK_1STR( DeleteFile( dest ), dest ); |
|
} |
|
} |
|
} |
|
|
|
MessageBox( "Un-setup successfully!", MB_OK ); |
|
|
|
//pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation |
|
} |
|
|
|
void CSteamDebugHelperDlg::OnStartSteam() |
|
{ |
|
STARTUPINFO si; |
|
memset( &si, 0, sizeof( si ) ); |
|
si.cb = sizeof( si ); |
|
|
|
PROCESS_INFORMATION pi; |
|
|
|
char dest[512]; |
|
Q_snprintf( dest, sizeof( dest ), "%s\\steam.exe", m_SteamBaseDir ); |
|
CreateProcess( |
|
dest, // app name |
|
NULL, // command line |
|
NULL, // process attr |
|
NULL, // thread attr |
|
false, // inherit handles |
|
0, // flags |
|
NULL, // environment |
|
m_SteamBaseDir, // cur directory |
|
&si, // startup info |
|
&pi // process info |
|
); |
|
} |
|
|
|
void CSteamDebugHelperDlg::OnEditConfigFile() |
|
{ |
|
char str[512]; |
|
Q_snprintf( str, sizeof( str ), "notepad \"%s\"", m_ConfigFilename ); |
|
|
|
STARTUPINFO si; |
|
memset( &si, 0, sizeof( si ) ); |
|
si.cb = sizeof( si ); |
|
|
|
PROCESS_INFORMATION pi; |
|
|
|
CreateProcess( |
|
NULL, // app name |
|
str, // command line |
|
NULL, // process attr |
|
NULL, // thread attr |
|
false, // inherit handles |
|
0, // flags |
|
NULL, // environment |
|
NULL, // cur directory |
|
&si, // startup info |
|
&pi // process info |
|
); |
|
} |
|
|
|
void CSteamDebugHelperDlg::OnEditChooseConfigFile() |
|
{ |
|
CFileDialog dlg( |
|
true, |
|
"cfg", |
|
NULL, |
|
0, |
|
"CFG Files (*.cfg)|*.cfg||", |
|
this ); |
|
|
|
if ( dlg.DoModal() == IDOK ) |
|
{ |
|
SetConfigFilename( dlg.GetPathName() ); |
|
} |
|
} |
|
|
|
void CSteamDebugHelperDlg::SetConfigFilename( const char *pName ) |
|
{ |
|
char absPath[MAX_PATH]; |
|
MakeAbsolutePath( absPath, sizeof( absPath ), pName ); |
|
|
|
if ( _access( absPath, 0 ) == 0 ) |
|
{ |
|
m_ConfigFilename = absPath; |
|
} |
|
else |
|
{ |
|
char str[512]; |
|
Q_snprintf( str, sizeof( str ), "%s doesn't exist.", absPath ); |
|
AfxMessageBox( str, MB_OK ); |
|
return; |
|
} |
|
|
|
m_ConfigFilename = absPath; |
|
|
|
const char *pConfigFilename = absPath; |
|
const char *pTest1 = strrchr( pConfigFilename, '\\' ) + 1; |
|
const char *pTest2 = strrchr( pConfigFilename, '/' ) + 1; |
|
const char *pBaseName = max( pTest1, max( pTest2, pConfigFilename ) ); |
|
SetWindowText( CString( "SteamDebugHelper - " ) + pBaseName ); |
|
|
|
::EnableWindow( ::GetDlgItem( m_hWnd, ID_EDIT_CONFIG_FILE ), true ); |
|
::EnableWindow( ::GetDlgItem( m_hWnd, ID_SETUP_FOR_DEBUGGING ), true ); |
|
::EnableWindow( ::GetDlgItem( m_hWnd, ID_UNSETUP_FOR_DEBUGGING ), true ); |
|
}
|
|
|