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32 lines
962 B
32 lines
962 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Wraps windows WaitForSingleEvent() calls |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef COMPLETIONEVENT_H |
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#define COMPLETIONEVENT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// handle to an event |
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typedef unsigned long EventHandle_t; |
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// creates an event |
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EventHandle_t Event_CreateEvent(); |
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// sets the current thread to wait for either the event to be signalled, or the timeout to occur |
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void Event_WaitForEvent(EventHandle_t event, unsigned long timeoutMilliseconds); |
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// set the timeout to this for it to never time out |
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#define TIMEOUT_INFINITE 0xFFFFFFFF |
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// signals an event to Activate |
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// Releases one thread waiting on the event. |
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// If the event has no threads waiting on it, the next thread to wait on it will be let right through |
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void Event_SignalEvent(EventHandle_t event); |
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#endif // COMPLETIONEVENT_H
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