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44 lines
1.1 KiB
44 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef RULESINFOMSGHANDLERDETAILS_H |
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#define RULESINFOMSGHANDLERDETAILS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "Socket.h" |
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#include "utlvector.h" |
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class CRulesInfo; |
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#include <VGUI_PropertyPage.h> |
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#include <VGUI_Frame.h> |
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#include <VGUI_ListPanel.h> |
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#include <VGUI_KeyValues.h> |
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//----------------------------------------------------------------------------- |
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// Purpose: Socket handler for pinging internet servers |
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//----------------------------------------------------------------------------- |
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class CRulesInfoMsgHandlerDetails : public CMsgHandler |
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{ |
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public: |
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CRulesInfoMsgHandlerDetails(CRulesInfo *baseobject, HANDLERTYPE type, void *typeinfo = NULL); |
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virtual bool Process(netadr_t *from, CMsgBuffer *msg); |
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private: |
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// the parent class that we push info back to |
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CRulesInfo *m_pRulesInfo; |
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CUtlVector<vgui::KeyValues *> *m_vRules; |
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}; |
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#endif // RULESINFOMSGHANDLERDETAILS_H
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