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70 lines
1.2 KiB
70 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef MAPSLIST_H |
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#define MAPSLIST_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "server.h" |
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#include "netadr.h" |
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#include "maps.h" |
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#include "rcon.h" |
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#include "utlvector.h" |
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#include "Iresponse.h" |
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class CSocket; |
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class IResponse; |
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class CMapsList: public IResponse |
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{ |
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public: |
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CMapsList(IResponse *target,serveritem_t &server, const char *rconPassword,const char *mod); |
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~CMapsList(); |
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// send an rcon command to a server |
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void SendQuery(); |
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void Refresh(); |
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bool IsRefreshing(); |
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serveritem_t &GetServer(); |
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void RunFrame(); |
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void UpdateServer(); |
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CUtlVector<Maps_t> *GetMapsList(); |
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bool NewMapsList(); |
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void ServerResponded(); |
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// called when a server response has timed out |
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void ServerFailedToRespond(); |
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void SetPassword(const char *newPass); |
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private: |
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serveritem_t m_Server; |
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CUtlVector<Maps_t> m_MapsList; |
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IResponse *m_pResponseTarget; |
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CRcon *m_pRcon; |
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char m_sMod[64]; |
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bool m_bIsRefreshing; |
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bool m_bNewMapsList; |
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bool m_bRconFailed; |
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char m_szRconPassword[100]; |
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}; |
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#endif // MAPSLIST_H
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