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66 lines
1.9 KiB
66 lines
1.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "LogMsgHandler.h" |
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#include "info.h" |
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#include "proto_oob.h" |
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#include "inetapi.h" |
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#include "DialogGameInfo.h" |
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extern void v_strncpy(char *dest, const char *src, int bufsize); |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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CLogMsgHandlerDetails::CLogMsgHandlerDetails(IResponse *baseobject, HANDLERTYPE type, void *typeinfo ) |
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: CMsgHandler( type, typeinfo ) |
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{ |
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m_pLogList = baseobject; |
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m_bNewMessage=false; |
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} |
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CLogMsgHandlerDetails::~CLogMsgHandlerDetails() |
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{ |
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} |
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//------------------------------------------------------------------------- |
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// Purpose: Process cracked message |
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//----------------------------------------------------------------------------- |
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bool CLogMsgHandlerDetails::Process( netadr_t *from, CMsgBuffer *msg ) |
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{ |
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m_bNewMessage=true; |
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v_strncpy(message,msg->ReadString(),512); |
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message[strlen(message)-1]='\n'; |
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message[strlen(message)]='\0'; |
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// now tell the UI we have this new message |
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m_pLogList->ServerResponded(); |
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return true; |
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} |
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//------------------------------------------------------------------------- |
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// Purpose: returns if a new message is waiting |
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//----------------------------------------------------------------------------- |
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bool CLogMsgHandlerDetails::NewMessage() |
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{ |
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bool val=m_bNewMessage; |
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m_bNewMessage=false; |
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return val; |
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} |
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//------------------------------------------------------------------------- |
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// Purpose: returns the text contained in the last message recieved |
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//----------------------------------------------------------------------------- |
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const char *CLogMsgHandlerDetails::GetBuf() |
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{ |
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return message; |
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} |