Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
// TokenLine.h: interface for the CommandLine class.
//
//////////////////////////////////////////////////////////////////////
#ifndef TOKENLINE_H
#define TOKENLINE_H
#pragma once
#define MAX_LINE_TOKENS 128
#define MAX_LINE_CHARS 2048
class TokenLine
{
public:
TokenLine();
TokenLine( char * string);
virtual ~TokenLine();
char * GetRestOfLine(int i); // returns all chars after token i
int CountToken(); // returns number of token
char * CheckToken(char * parm);// returns token after token parm or ""
char * GetToken(int i); // returns token i
char * GetLine(); // returns full line
bool SetLine (const char * newLine); // set new token line and parses it
char m_tokenBuffer[MAX_LINE_CHARS];
char m_fullLine[MAX_LINE_CHARS];
char * m_token[MAX_LINE_TOKENS];
int m_tokenNumber;
};
#endif // !defined TOKENLINE_H