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25 lines
894 B
25 lines
894 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef PLAYERLISTCOMPARE_H |
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#define PLAYERLISTCOMPARE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/ListPanel.h> |
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// these functions are common to most server lists in sorts |
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int __cdecl PlayerNameCompare(const void *elem1, const void *elem2 ); |
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int __cdecl PlayerAuthCompare(const void *elem1, const void *elem2 ); |
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int __cdecl PlayerPingCompare(const void *elem1, const void *elem2 ); |
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int __cdecl PlayerLossCompare(const void *elem1, const void *elem2 ); |
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int __cdecl PlayerTimeCompare( vgui::ListPanel *pPanel, const vgui::ListPanelItem &item1, const vgui::ListPanelItem &item2 ); |
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int __cdecl PlayerFragsCompare(const void *elem1, const void *elem2 ); |
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#endif // PLAYERLISTCOMPARE_H
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