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50 lines
1.7 KiB
50 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: VMT tool; main UI smarts class |
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// |
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//============================================================================= |
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#ifndef VMTTOOL_H |
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#define VMTTOOL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmeEditorTypeDictionary; |
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//----------------------------------------------------------------------------- |
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// Singleton interfaces |
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//----------------------------------------------------------------------------- |
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extern CDmeEditorTypeDictionary *g_pEditorTypeDict; |
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//----------------------------------------------------------------------------- |
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// Allows the doc to call back into the VMT editor tool |
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//----------------------------------------------------------------------------- |
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class IVMTDocCallback |
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{ |
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public: |
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// Called by the doc when the data changes |
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virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0; |
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// Update the editor dict based on the current material parameters |
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virtual void AddShaderParameter( const char *pParam, const char *pWidget, const char *pTextType ) = 0; |
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// Update the editor dict based on the current material parameters |
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virtual void RemoveShaderParameter( const char *pParam ) = 0; |
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// Adds flags, tool parameters |
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virtual void AddFlagParameter( const char *pParam ) = 0; |
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virtual void AddToolParameter( const char *pParam, const char *pWidget = NULL, const char *pTextType = NULL ) = 0; |
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virtual void RemoveAllFlagParameters() = 0; |
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virtual void RemoveAllToolParameters() = 0; |
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}; |
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#endif // VMTTOOL_H
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