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67 lines
1.9 KiB
67 lines
1.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "toolutils/vgui_tools.h" |
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#include "ienginevgui.h" |
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#include <vgui/ISurface.h> |
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#include <vgui/IVGui.h> |
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#include <vgui/IInput.h> |
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#include "tier0/vprof.h" |
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#include <vgui_controls/Panel.h> |
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#include <KeyValues.h> |
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#include <dme_controls/dmeControls.h> |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : appSystemFactory - |
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// Output : Returns true on success, false on failure. |
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//----------------------------------------------------------------------------- |
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bool VGui_Startup( CreateInterfaceFn appSystemFactory ) |
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{ |
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// All of the various tools .dlls expose GetVGuiControlsModuleName() to us to make sure we don't have communication across .dlls |
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if ( !vgui::VGui_InitDmeInterfacesList( GetVGuiControlsModuleName(), &appSystemFactory, 1 ) ) |
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return false; |
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return true; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : - |
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// Output : Returns true on success, false on failure. |
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//----------------------------------------------------------------------------- |
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bool VGui_PostInit() |
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{ |
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// Create any root panels for .dll |
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VGUI_CreateToolRootPanel(); |
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// Make sure we have a panel |
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VPANEL root = VGui_GetToolRootPanel(); |
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if ( !root ) |
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{ |
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return false; |
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} |
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return true; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : - |
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//----------------------------------------------------------------------------- |
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void VGui_Shutdown() |
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{ |
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VGUI_DestroyToolRootPanel(); |
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// Make sure anything "marked for deletion" |
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// actually gets deleted before this dll goes away |
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vgui::ivgui()->RunFrame(); |
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}
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