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94 lines
2.8 KiB
94 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//===========================================================================// |
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#ifndef GAMEEVENTEDITDOC_H |
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#define GAMEEVENTEDITDOC_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "dme_controls/inotifyui.h" |
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#include "datamodel/dmehandle.h" |
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#include "datamodel/dmelement.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class ICommEditDocCallback; |
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class CCommEditDoc; |
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class CDmeCommentaryNodeEntity; |
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typedef CDmrElementArray<CDmeCommentaryNodeEntity> CDmrCommentaryNodeEntityList; |
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//----------------------------------------------------------------------------- |
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// Contains all editable state |
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//----------------------------------------------------------------------------- |
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class CGameEventEditDoc : public IDmNotify |
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{ |
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public: |
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CGameEventEditDoc(); |
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~CGameEventEditDoc(); |
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// Inherited from INotifyUI |
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virtual void NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags ); |
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// Sets/Gets the file name |
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const char *GetTXTFileName(); |
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void SetTXTFileName( const char *pFileName ); |
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// Dirty bits (has it changed since the last time it was saved?) |
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void SetDirty( bool bDirty ); |
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bool IsDirty() const; |
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// Saves/loads from file |
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bool LoadFromFile( const char *pFileName ); |
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void SaveToFile( ); |
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/* |
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// Returns the root object |
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CDmElement *GetRootObject(); |
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// Called when data changes (see INotifyUI for flags) |
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void OnDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags ); |
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// Returns the entity list |
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CDmAttribute *GetEntityList(); |
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// Adds a new info_target |
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void AddNewInfoTarget( void ); |
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void AddNewInfoTarget( const Vector &vecOrigin, const QAngle &angAngles ); |
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// Adds a new commentary node |
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void AddNewCommentaryNode( void ); |
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void AddNewCommentaryNode( const Vector &vecOrigin, const QAngle &angAngles ); |
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// Deletes a commentary node |
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void DeleteCommentaryNode( CDmElement *pNode ); |
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// Returns the commentary node at the specified location |
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CDmeCommentaryNodeEntity *GetCommentaryNodeForLocation( Vector &vecOrigin, QAngle &angAbsAngles ); |
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// For element choice lists. Return false if it's an unknown choice list type |
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virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement, |
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const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list ); |
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virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement, |
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const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list );*/ |
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private: |
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//ICommEditDocCallback *m_pCallback; |
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CDmeHandle< CDmElement > m_hRoot; |
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char m_pTXTFileName[512]; |
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bool m_bDirty; |
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}; |
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#endif // GAMEEVENTEDITDOC_H
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