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42 lines
1.2 KiB
42 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#include "replay/screenshot.h" |
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#include "replay/replayutils.h" |
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#include "replay/iclientreplaycontext.h" |
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#include "KeyValues.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//---------------------------------------------------------------------------------------- |
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bool CReplayScreenshot::Read( KeyValues *pIn ) |
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{ |
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m_nWidth = pIn->GetInt( "w" ); |
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m_nHeight = pIn->GetInt( "h" ); |
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V_strcpy_safe( m_szBaseFilename, pIn->GetString( "file", "" ) ); |
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return true; |
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} |
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void CReplayScreenshot::Write( KeyValues *pOut ) |
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{ |
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pOut->SetInt( "w", m_nWidth ); |
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pOut->SetInt( "h", m_nHeight ); |
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pOut->SetString( "file", m_szBaseFilename ); |
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} |
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const char *CReplayScreenshot::GetSubKeyTitle() const |
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{ |
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return m_szBaseFilename; |
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} |
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const char *CReplayScreenshot::GetPath() const |
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{ |
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extern IClientReplayContext *g_pClientReplayContext; |
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return Replay_va( "%s%s%c", g_pClientReplayContext->GetBaseDir(), SUBDIR_SCREENSHOTS, CORRECT_PATH_SEPARATOR ); |
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} |
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//----------------------------------------------------------------------------------------
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