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46 lines
1.4 KiB
46 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Present a list of sessions from which the player can choose a game to join. |
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// |
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//=====================================================================================// |
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#ifndef SESSIONBROWSERDIALOG_H |
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#define SESSIONBROWSERDIALOG_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "basedialog.h" |
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class CSessionBrowserDialog : public CBaseDialog |
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{ |
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DECLARE_CLASS_SIMPLE( CSessionBrowserDialog, CBaseDialog ); |
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public: |
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CSessionBrowserDialog( vgui::Panel *parent, KeyValues *pDialogKeys ); |
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~CSessionBrowserDialog(); |
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virtual void PerformLayout(); |
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virtual void ApplySettings( KeyValues *inResourceData ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void OnKeyCodePressed( vgui::KeyCode code ); |
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virtual void OnCommand( const char *pCommand ); |
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virtual void OnThink(); |
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virtual void SwapMenuItems( int iOne, int iTwo ); |
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void UpdateScenarioDisplay( void ); |
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void SessionSearchResult( int searchIdx, void *pHostData, XSESSION_SEARCHRESULT *pResult, int ping ); |
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KeyValues *m_pDialogKeys; |
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CUtlVector< CScenarioInfoPanel* > m_pScenarioInfos; |
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CUtlVector< int > m_ScenarioIndices; |
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CUtlVector< int > m_SearchIndices; |
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CUtlVector< int > m_GameStates; |
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CUtlVector< int > m_GameTimes; |
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CUtlVector< XUID > m_XUIDs; |
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}; |
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#endif // SESSIONBROWSERDIALOG_H
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