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319 lines
12 KiB
319 lines
12 KiB
//----------------------------------------------------------------------------- |
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// SERVER_CSTRIKE.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro GAMENAME "cstrike" |
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$Include "$SRCDIR\game\server\server_base.vpc" |
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$Include "$SRCDIR\game\server\nav_mesh.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\cstrike\control,$SRCDIR\game\shared\cstrike,.\cstrike,.\cstrike\bot,.\cstrike\bot\states,$SRCDIR\game\shared\cstrike\bot,.\cstrike\hostage,.\cstrike\control" |
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$PreprocessorDefinitions "$BASE;BOTS;CSTRIKE_DLL;NEXT_BOT" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE ws2_32.lib" [$WIN32] |
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} |
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} |
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$Project "Server (CStrike)" |
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{ |
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$Folder "Source Files" |
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{ |
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-$File "AI_ConCommands.cpp" |
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$File "hl2\Func_Monitor.cpp" |
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$File "h_cycler.cpp" |
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$File "h_cycler.h" |
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$File "$SRCDIR\game\shared\predicted_viewmodel.cpp" |
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$File "$SRCDIR\game\shared\predicted_viewmodel.h" |
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$File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp" |
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$File "team_objectiveresource.cpp" |
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$File "team_objectiveresource.h" |
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$File "team_spawnpoint.cpp" |
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$File "team_spawnpoint.h" |
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$File "$SRCDIR\game\shared\teamplayroundbased_gamerules.cpp" |
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$Folder "CounterStrike DLL" |
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{ |
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$File "$SRCDIR\game\shared\cstrike\cs_achievement_constants.h" |
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$File "$SRCDIR\game\shared\cstrike\achievements_cs.cpp" |
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$File "$SRCDIR\game\shared\cstrike\achievements_cs.h" |
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$File "$SRCDIR\game\shared\cstrike\basecsgrenade_projectile.cpp" |
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$File "$SRCDIR\game\shared\cstrike\basecsgrenade_projectile.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_ammodef.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_ammodef.h" |
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$File "cstrike\cs_autobuy.cpp" |
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$File "cstrike\cs_autobuy.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_blackmarket.cpp" |
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$File "cstrike\cs_client.cpp" |
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$File "cstrike\cs_client.h" |
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$File "cstrike\cs_eventlog.cpp" |
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$File "cstrike\cs_gameinterface.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_gamemovement.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_gamerules.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_gamerules.h" |
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$File "cstrike\cs_gamestats.cpp" |
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$File "cstrike\cs_gamestats.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_gamestats_shared.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_gamestats_shared.h" |
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$File "$SRCDIR\game\shared\steamworks_gamestats.cpp" |
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$File "$SRCDIR\game\shared\steamworks_gamestats.h" |
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$File "cstrike\cs_hltvdirector.cpp" |
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$File "cstrike\cs_player.cpp" |
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$File "cstrike\cs_player.h" |
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$File "cstrike\cs_player_resource.cpp" |
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$File "cstrike\cs_player_resource.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_player_shared.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_playeranimstate.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_playeranimstate.h" |
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$File "cstrike\cs_playermove.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_shareddefs.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_shareddefs.h" |
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$File "cstrike\cs_team.cpp" |
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$File "cstrike\cs_team.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_usermessages.cpp" |
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$File "cstrike\cs_vehicle_jeep.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_weapon_parse.cpp" |
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$File "$SRCDIR\game\shared\cstrike\cs_weapon_parse.h" |
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$File "$SRCDIR\game\shared\cstrike\flashbang_projectile.cpp" |
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$File "$SRCDIR\game\shared\cstrike\flashbang_projectile.h" |
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$File "cstrike\func_bomb_target.cpp" |
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$File "cstrike\func_bomb_target.h" |
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$File "cstrike\func_buy_zone.cpp" |
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$File "cstrike\func_hostage_rescue.cpp" |
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$File "cstrike\funfact_cs.cpp" |
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$File "cstrike\funfact_cs.h" |
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$File "cstrike\funfactmgr_cs.cpp" |
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$File "cstrike\funfactmgr_cs.h" |
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$File "$SRCDIR\game\shared\cstrike\fx_cs_shared.cpp" |
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$File "$SRCDIR\game\shared\cstrike\fx_cs_shared.h" |
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$File "$SRCDIR\game\shared\cstrike\hegrenade_projectile.cpp" |
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$File "$SRCDIR\game\shared\cstrike\hegrenade_projectile.h" |
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$File "cstrike\info_view_parameters.cpp" |
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$File "cstrike\item_ammo.cpp" |
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$File "cstrike\item_assaultsuit.cpp" |
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$File "cstrike\item_defuser.cpp" |
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$File "cstrike\item_kevlar.cpp" |
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$File "cstrike\item_nvgs.cpp" |
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$File "cstrike\mapinfo.cpp" |
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$File "cstrike\mapinfo.h" |
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$File "cstrike\point_surroundtest.cpp" |
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$File "cstrike\smokegrenade_projectile.cpp" |
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$File "cstrike\smokegrenade_projectile.h" |
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$File "cstrike\te_radioicon.cpp" |
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$File "cstrike\te_shotgun_shot.cpp" |
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$File "cstrike\te_shotgun_shot.h" |
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$File "cstrike\holiday_gift.cpp" |
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$File "cstrike\holiday_gift.h" |
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$File "$SRCDIR\game\shared\cstrike\cs_urlretrieveprices.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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$File "$SRCDIR\game\shared\cstrike\cs_urlretrieveprices.h" |
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$Folder "Weapon" |
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{ |
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$File "$SRCDIR\game\shared\cstrike\weapon_ak47.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_aug.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_awp.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_basecsgrenade.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_basecsgrenade.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_c4.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_c4.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_csbase.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_csbase.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_csbasegun.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_csbasegun.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_deagle.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_elite.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_famas.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_fiveseven.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_flashbang.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_flashbang.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_g3sg1.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_galil.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_glock.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_hegrenade.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_hegrenade.h" |
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$File "$SRCDIR\game\shared\cstrike\weapon_knife.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_m249.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_m3.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_m4a1.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_mac10.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_mp5navy.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_p228.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_p90.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_scout.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_sg550.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_sg552.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_smokegrenade.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_tmp.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_ump45.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_usp.cpp" |
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$File "$SRCDIR\game\shared\cstrike\weapon_xm1014.cpp" |
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} |
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$Folder "Bot" |
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{ |
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$File "cstrike\bot\cs_bot.cpp" |
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$File "cstrike\bot\cs_bot.h" |
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$File "cstrike\bot\cs_bot_chatter.cpp" |
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$File "cstrike\bot\cs_bot_chatter.h" |
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$File "cstrike\bot\cs_bot_event.cpp" |
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$File "cstrike\bot\cs_bot_event_bomb.cpp" |
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$File "cstrike\bot\cs_bot_event_player.cpp" |
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$File "cstrike\bot\cs_bot_event_weapon.cpp" |
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$File "cstrike\bot\cs_bot_init.cpp" |
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$File "cstrike\bot\cs_bot_listen.cpp" |
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$File "cstrike\bot\cs_bot_manager.cpp" |
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$File "cstrike\bot\cs_bot_manager.h" |
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$File "cstrike\bot\cs_bot_nav.cpp" |
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$File "cstrike\bot\cs_bot_pathfind.cpp" |
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$File "cstrike\bot\cs_bot_radio.cpp" |
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$File "cstrike\bot\cs_bot_statemachine.cpp" |
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$File "cstrike\bot\cs_bot_update.cpp" |
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$File "cstrike\bot\cs_bot_vision.cpp" |
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$File "cstrike\bot\cs_bot_weapon.cpp" |
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$File "cstrike\bot\cs_bot_weapon_id.cpp" |
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$File "cstrike\bot\cs_gamestate.cpp" |
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$File "cstrike\bot\cs_gamestate.h" |
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$Folder "States" |
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{ |
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$File "cstrike\bot\states\cs_bot_attack.cpp" |
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$File "cstrike\bot\states\cs_bot_buy.cpp" |
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$File "cstrike\bot\states\cs_bot_defuse_bomb.cpp" |
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$File "cstrike\bot\states\cs_bot_escape_from_bomb.cpp" |
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$File "cstrike\bot\states\cs_bot_fetch_bomb.cpp" |
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$File "cstrike\bot\states\cs_bot_follow.cpp" |
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$File "cstrike\bot\states\cs_bot_hide.cpp" |
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$File "cstrike\bot\states\cs_bot_hunt.cpp" |
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$File "cstrike\bot\states\cs_bot_idle.cpp" |
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$File "cstrike\bot\states\cs_bot_investigate_noise.cpp" |
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$File "cstrike\bot\states\cs_bot_move_to.cpp" |
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$File "cstrike\bot\states\cs_bot_open_door.cpp" |
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$File "cstrike\bot\states\cs_bot_plant_bomb.cpp" |
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$File "cstrike\bot\states\cs_bot_use_entity.cpp" |
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} |
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$Folder "Shared" |
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{ |
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$File "$SRCDIR\game\shared\cstrike\bot\bot.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot.h" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_constants.h" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_hide.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_manager.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_manager.h" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_profile.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_profile.h" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_util.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\bot_util.h" |
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$File "$SRCDIR\game\shared\cstrike\bot\shared_util.cpp" |
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$File "$SRCDIR\game\shared\cstrike\bot\shared_util.h" |
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} |
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} |
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$Folder "Hostage" |
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{ |
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$File "cstrike\hostage\cs_simple_hostage.cpp" |
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$File "cstrike\hostage\cs_simple_hostage.h" |
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} |
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$Folder "Navigation Mesh" |
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{ |
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$File "cstrike\cs_nav.h" |
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$File "cstrike\cs_nav_area.cpp" |
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$File "cstrike\cs_nav_area.h" |
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$File "cstrike\cs_nav_generate.cpp" |
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$File "cstrike\cs_nav_mesh.cpp" |
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$File "cstrike\cs_nav_mesh.h" |
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$File "cstrike\cs_nav_pathfind.h" |
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$File "cstrike\cs_nav_path.cpp" |
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$File "cstrike\cs_nav_path.h" |
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} |
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} |
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$Folder "NextBot" |
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{ |
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$File "NextBot\NextBot.cpp" |
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$File "NextBot\NextBot.h" |
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$File "NextBot\NextBotBehavior.h" |
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$File "NextBot\NextBotManager.cpp" |
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$File "NextBot\NextBotManager.h" |
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$File "NextBot\NextBotUtil.h" |
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$File "NextBot\NextBotKnownEntity.h" |
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$File "NextBot\NextBotGroundLocomotion.cpp" |
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$File "NextBot\NextBotGroundLocomotion.h" |
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$File "NextBot\simple_bot.cpp" |
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$File "NextBot\simple_bot.h" |
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$Folder "NextBotInterfaces" |
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{ |
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$File "NextBot\NextBotBodyInterface.cpp" |
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$File "NextBot\NextBotBodyInterface.h" |
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$File "NextBot\NextBotComponentInterface.cpp" |
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$File "NextBot\NextBotComponentInterface.h" |
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$File "NextBot\NextBotEventResponderInterface.h" |
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$File "NextBot\NextBotHearingInterface.h" |
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$File "NextBot\NextBotIntentionInterface.cpp" |
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$File "NextBot\NextBotIntentionInterface.h" |
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$File "NextBot\NextBotInterface.cpp" |
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$File "NextBot\NextBotInterface.h" |
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$File "NextBot\NextBotLocomotionInterface.cpp" |
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$File "NextBot\NextBotLocomotionInterface.h" |
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$File "NextBot\NextBotVisionInterface.cpp" |
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$File "NextBot\NextBotVisionInterface.h" |
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$File "NextBot\NextBotContextualQueryInterface.h" |
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} |
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$Folder "NextBotPath" |
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{ |
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$File "NextBot\Path\NextBotChasePath.cpp" |
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$File "NextBot\Path\NextBotChasePath.h" |
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$File "NextBot\Path\NextBotRetreatPath.h" |
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$File "NextBot\Path\NextBotPath.cpp" |
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$File "NextBot\Path\NextBotPath.h" |
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$File "NextBot\Path\NextBotPathFollow.cpp" |
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$File "NextBot\Path\NextBotPathFollow.h" |
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} |
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$Folder "NextBotPlayer" |
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{ |
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$File "NextBot\Player\NextBotPlayerBody.cpp" |
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$File "NextBot\Player\NextBotPlayerBody.h" |
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$File "NextBot\Player\NextBotPlayerLocomotion.cpp" |
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$File "NextBot\Player\NextBotPlayerLocomotion.h" |
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$File "NextBot\Player\NextBotPlayer.cpp" |
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$File "NextBot\Player\NextBotPlayer.h" |
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} |
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$Folder "NextBotCommonBehaviors" |
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{ |
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$File "NextBot\Behavior\BehaviorBackUp.h" |
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$File "NextBot\Behavior\BehaviorMoveTo.h" |
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} |
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$Folder "NextBotNavMeshEntities" |
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{ |
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$File "NextBot\NavMeshEntities\func_nav_prerequisite.cpp" |
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$File "NextBot\NavMeshEntities\func_nav_prerequisite.h" |
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} |
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} |
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} |
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}
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