Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Core of the GlaDOS computer.
//
//=====================================================================================//
#include "cbase.h"
#include "baseentity.h"
#include "te_effect_dispatch.h" // Sprite effect
#include "props.h" // CPhysicsProp base class
#include "saverestore_utlvector.h"
#define GLADOS_CORE_MODEL_NAME "models/props_bts/glados_ball_reference.mdl"
static const char *s_pAnimateThinkContext = "Animate";
#define DEFAULT_LOOK_ANINAME "look_01"
#define CURIOUS_LOOK_ANINAME "look_02"
#define AGGRESSIVE_LOOK_ANINAME "look_03"
#define CRAZY_LOOK_ANINAME "look_04"
#define DEFAULT_SKIN 0
#define CURIOUS_SKIN 1
#define AGGRESSIVE_SKIN 2
#define CRAZY_SKIN 3
class CPropGladosCore : public CPhysicsProp
{
public:
DECLARE_CLASS( CPropGladosCore, CPhysicsProp );
DECLARE_DATADESC();
CPropGladosCore();
~CPropGladosCore();
typedef enum
{
CORETYPE_CURIOUS,
CORETYPE_AGGRESSIVE,
CORETYPE_CRAZY,
CORETYPE_NONE,
CORETYPE_TOTAL,
} CORETYPE;
virtual void Spawn( void );
virtual void Precache( void );
virtual QAngle PreferredCarryAngles( void ) { return QAngle( 180, -90, 180 ); }
virtual bool HasPreferredCarryAnglesForPlayer( CBasePlayer *pPlayer ) { return true; }
void InputPanic( inputdata_t &inputdata );
void InputStartTalking( inputdata_t &inputdata );
void StartPanic ( void );
void StartTalking ( float flDelay );
void TalkingThink ( void );
void PanicThink ( void );
void AnimateThink ( void );
void SetupVOList ( void );
void OnPhysGunPickup( CBasePlayer* pPhysGunUser, PhysGunPickup_t reason );
private:
int m_iTotalLines;
int m_iEyeballAttachment;
float m_flBetweenVOPadding; // Spacing (in seconds) between VOs
bool m_bFirstPickup;
// Names of sound scripts for this core's personality
CUtlVector<string_t> m_speechEvents;
int m_iSpeechIter;
string_t m_iszPanicSoundScriptName;
string_t m_iszDeathSoundScriptName;
string_t m_iszLookAnimationName; // Different animations for each personality
CORETYPE m_iCoreType;
};
LINK_ENTITY_TO_CLASS( prop_glados_core, CPropGladosCore );
//-----------------------------------------------------------------------------
// Save/load
//-----------------------------------------------------------------------------
BEGIN_DATADESC( CPropGladosCore )
DEFINE_FIELD( m_iEyeballAttachment, FIELD_INTEGER ),
DEFINE_FIELD( m_iTotalLines, FIELD_INTEGER ),
DEFINE_FIELD( m_iSpeechIter, FIELD_INTEGER ),
DEFINE_FIELD( m_iszDeathSoundScriptName, FIELD_STRING ),
DEFINE_FIELD( m_iszPanicSoundScriptName, FIELD_STRING ),
DEFINE_FIELD( m_iszLookAnimationName, FIELD_STRING ),
DEFINE_UTLVECTOR( m_speechEvents, FIELD_STRING ),
DEFINE_FIELD( m_bFirstPickup, FIELD_BOOLEAN ),
DEFINE_KEYFIELD( m_iCoreType, FIELD_INTEGER, "CoreType" ),
DEFINE_KEYFIELD( m_flBetweenVOPadding, FIELD_FLOAT, "DelayBetweenLines" ),
DEFINE_INPUTFUNC( FIELD_VOID, "Panic", InputPanic ),
DEFINE_INPUTFUNC( FIELD_VOID, "StartTalking", InputStartTalking ),
DEFINE_THINKFUNC( TalkingThink ),
DEFINE_THINKFUNC( PanicThink ),
DEFINE_THINKFUNC( AnimateThink ),
END_DATADESC()
CPropGladosCore::CPropGladosCore()
{
m_iTotalLines = m_iSpeechIter = 0;
m_iszLookAnimationName = m_iszPanicSoundScriptName = m_iszDeathSoundScriptName = NULL_STRING;
m_flBetweenVOPadding = 2.5f;
m_bFirstPickup = true;
}
CPropGladosCore::~CPropGladosCore()
{
m_speechEvents.Purge();
}
void CPropGladosCore::Spawn( void )
{
SetupVOList();
Precache();
KeyValue( "model", GLADOS_CORE_MODEL_NAME );
BaseClass::Spawn();
//Default to 'dropped' animation
ResetSequence(LookupSequence("drop"));
SetCycle( 1.0f );
DisableAutoFade();
m_iEyeballAttachment = LookupAttachment( "eyeball" );
SetContextThink( &CPropGladosCore::AnimateThink, gpGlobals->curtime + 0.1f, s_pAnimateThinkContext );
}
void CPropGladosCore::Precache( void )
{
BaseClass::Precache();
// Personality VOs -- Curiosity
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_1" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_2" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_3" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_4" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_5" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_6" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_7" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_8" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_9" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_10" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_11" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_12" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_13" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_15" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_16" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_17" );
PrecacheScriptSound ( "Portal.Glados_core.Curiosity_18" );
// Aggressive
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_00" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_01" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_02" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_03" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_04" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_05" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_06" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_07" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_08" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_09" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_10" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_11" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_12" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_13" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_14" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_15" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_16" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_17" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_18" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_19" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_20" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_21" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_panic_01" );
PrecacheScriptSound ( "Portal.Glados_core.Aggressive_panic_02" );
// Crazy
PrecacheScriptSound ( "Portal.Glados_core.Crazy_01" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_02" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_03" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_04" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_05" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_06" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_07" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_08" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_09" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_10" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_11" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_12" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_13" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_14" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_15" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_16" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_17" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_18" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_19" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_20" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_21" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_22" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_23" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_24" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_25" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_26" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_27" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_28" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_29" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_30" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_31" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_32" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_33" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_34" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_35" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_36" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_37" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_38" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_39" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_40" );
PrecacheScriptSound ( "Portal.Glados_core.Crazy_41" );
PrecacheModel( GLADOS_CORE_MODEL_NAME );
}
//-----------------------------------------------------------------------------
// Purpose: Switch to panic think, play panic vo and animations
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CPropGladosCore::InputPanic( inputdata_t &inputdata )
{
StartPanic();
}
void CPropGladosCore::StartPanic( void )
{
ResetSequence( LookupSequence( STRING(m_iszLookAnimationName) ) );
SetThink( &CPropGladosCore::PanicThink );
SetNextThink( gpGlobals->curtime + 0.1f );
}
//-----------------------------------------------------------------------------
// Purpose: Play panic vo and animations, then return to talking
// Output :
//-----------------------------------------------------------------------------
void CPropGladosCore::PanicThink ( void )
{
if ( m_speechEvents.Count() <= 0 || !m_speechEvents.IsValidIndex( m_iSpeechIter ) || m_iszPanicSoundScriptName == NULL_STRING )
{
SetThink ( NULL );
SetNextThink( gpGlobals->curtime );
return;
}
StopSound( m_speechEvents[m_iSpeechIter].ToCStr() );
EmitSound( m_iszPanicSoundScriptName.ToCStr() );
float flCurDuration = GetSoundDuration( m_iszPanicSoundScriptName.ToCStr(), GLADOS_CORE_MODEL_NAME );
SetThink( &CPropGladosCore::TalkingThink );
SetNextThink( gpGlobals->curtime + m_flBetweenVOPadding + flCurDuration );
}
//-----------------------------------------------------------------------------
// Purpose: Start playing personality VO list
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CPropGladosCore::InputStartTalking ( inputdata_t &inputdata )
{
StartTalking( 0.0f );
}
void CPropGladosCore::StartTalking( float flDelay )
{
if ( m_speechEvents.IsValidIndex( m_iSpeechIter ) && m_speechEvents.Count() > 0 )
{
StopSound( m_speechEvents[m_iSpeechIter].ToCStr() );
}
m_iSpeechIter = 0;
SetThink( &CPropGladosCore::TalkingThink );
SetNextThink( gpGlobals->curtime + m_flBetweenVOPadding + flDelay );
}
//-----------------------------------------------------------------------------
// Purpose: Start playing personality VO list
//-----------------------------------------------------------------------------
void CPropGladosCore::TalkingThink( void )
{
if ( m_speechEvents.Count() <= 0 || !m_speechEvents.IsValidIndex( m_iSpeechIter ) )
{
SetThink ( NULL );
SetNextThink( gpGlobals->curtime );
return;
}
// Loop the 'look around' animation after the first line.
int iCurSequence = GetSequence();
int iLookSequence = LookupSequence( STRING(m_iszLookAnimationName) );
if ( iCurSequence != iLookSequence && m_iSpeechIter > 0 )
{
ResetSequence( iLookSequence );
}
int iPrevIter = m_iSpeechIter-1;
if ( iPrevIter < 0 )
iPrevIter = 0;
StopSound( m_speechEvents[iPrevIter].ToCStr() );
float flCurDuration = GetSoundDuration( m_speechEvents[m_iSpeechIter].ToCStr(), GLADOS_CORE_MODEL_NAME );
EmitSound( m_speechEvents[m_iSpeechIter].ToCStr() );
SetNextThink( gpGlobals->curtime + m_flBetweenVOPadding + flCurDuration );
// wrap if we hit the end of the list
m_iSpeechIter = (m_iSpeechIter+1)%m_speechEvents.Count();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
//-----------------------------------------------------------------------------
void CPropGladosCore::AnimateThink()
{
StudioFrameAdvance();
SetContextThink( &CPropGladosCore::AnimateThink, gpGlobals->curtime + 0.1f, s_pAnimateThinkContext );
}
//-----------------------------------------------------------------------------
// Purpose: Setup list of lines based on core personality
//-----------------------------------------------------------------------------
void CPropGladosCore::SetupVOList( void )
{
m_speechEvents.RemoveAll();
switch ( m_iCoreType )
{
case CORETYPE_CURIOUS:
{
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_1" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_2" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_3" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_4" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_5" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_6" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_7" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_8" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_9" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_10" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_11" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_12" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_13" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_16" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Curiosity_17" ) );
m_iszPanicSoundScriptName = AllocPooledString( "Portal.Glados_core.Curiosity_15" );
m_iszLookAnimationName = AllocPooledString( CURIOUS_LOOK_ANINAME );
m_nSkin = CURIOUS_SKIN;
}
break;
case CORETYPE_AGGRESSIVE:
{
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_01" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_02" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_03" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_04" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_05" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_06" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_07" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_08" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_09" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_10" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_11" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_12" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_13" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_14" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_15" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_16" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_17" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_18" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_19" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_20" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Aggressive_21" ) );
m_iszPanicSoundScriptName = AllocPooledString( "Portal.Glados_core.Aggressive_panic_01" );
m_iszLookAnimationName = AllocPooledString( AGGRESSIVE_LOOK_ANINAME );
m_nSkin = AGGRESSIVE_SKIN;
}
break;
case CORETYPE_CRAZY:
{
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_01" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_02" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_03" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_04" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_05" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_06" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_07" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_08" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_09" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_10" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_11" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_12" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_13" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_14" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_15" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_16" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_17" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_18" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_19" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_20" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_21" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_22" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_23" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_24" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_25" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_26" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_27" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_28" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_29" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_30" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_31" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_32" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_33" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_34" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_35" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_36" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_37" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_38" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_39" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_40" ) );
m_speechEvents.AddToTail( AllocPooledString( "Portal.Glados_core.Crazy_41" ) );
m_iszLookAnimationName = AllocPooledString( CRAZY_LOOK_ANINAME );
m_nSkin = CRAZY_SKIN;
}
break;
default:
{
m_iszLookAnimationName = AllocPooledString( DEFAULT_LOOK_ANINAME );
m_nSkin = DEFAULT_SKIN;
}
break;
};
m_iszDeathSoundScriptName = AllocPooledString( "Portal.Glados_core.Death" );
m_iTotalLines = m_speechEvents.Count();
m_iSpeechIter = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Cores play a special animation when picked up and dropped
// Input : pPhysGunUser - player picking up object
// reason - type of pickup
//-----------------------------------------------------------------------------
void CPropGladosCore::OnPhysGunPickup( CBasePlayer* pPhysGunUser, PhysGunPickup_t reason )
{
if ( m_bFirstPickup )
{
float flTalkingDelay = (CORETYPE_CURIOUS == m_iCoreType) ? (2.0f) : (0.0f);
StartTalking ( flTalkingDelay );
}
m_bFirstPickup = false;
ResetSequence(LookupSequence("turn"));
// +use always enables motion on these props
EnableMotion();
BaseClass::OnPhysGunPickup ( pPhysGunUser, reason );
}