Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: implementation of player info manager
//
//=============================================================================//
#ifndef PLAYERINFOMANAGER_H
#define PLAYERINFOMANAGER_H
#ifdef _WIN32
#pragma once
#endif
#include "game/server/iplayerinfo.h"
//-----------------------------------------------------------------------------
// Purpose: interface for plugins to get player info
//-----------------------------------------------------------------------------
class CPlayerInfoManager: public IPlayerInfoManager
{
public:
virtual IPlayerInfo *GetPlayerInfo( edict_t *pEdict );
virtual CGlobalVars *GetGlobalVars();
};
class CPluginBotManager: public IBotManager
{
public:
virtual IBotController *GetBotController( edict_t *pEdict );
virtual edict_t *CreateBot( const char *botname );
};
#endif